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Info Item Team Thread - Item/ingredient/major Id Changes, Updates & More

Discussion in 'Wynncraft' started by Selvut283, Jun 2, 2020.

  1. EpsilonDown

    EpsilonDown Vibing to TNA theme HERO

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  2. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    Going to agree with you on most of this.
    A couple of thoughts I will add:

    - Convergence may be so strong that it already needs a nerf and it isn't even out yet, BUT, its boring as fuck. The design of the item is realistically a single ID. At best you can argue that the thunder and earth damage helps the upper conversion.

    - Quetzalcoatl is Monster 2, but not defense and bad.

    - Epoch looks like a tier stack bow to me, which is fine for any class but archer. I think it's going to be one of those mythics that exist and is fine, but no one uses.

    - Oblivion is both the most interesting and fun one and probably the 2nd best one at the same time.

    - Immolation looks bad to me.
    I know it can easily get 100k HP, and that's great for Shaman, but people really undervalue how important sustain is. You can't switch off the weapon, because you lose 50 defense and 50 agility, so no heal pots. Meaning you either use Life steal, or you're in a raid. At that point, you might as well just go play Warrior.

    Ok, final take on this, these all could have been fabled items.
    Frankly, we didn't need more mythics. At best we needed rainbow boots, at worst no even wanted rainbow boots.
    These, with some slight nerfs or in some of their cases, no nerfs at all tbh, could have all be pretty good fabled items, and we need more fabled items.
     
    Last edited: Sep 19, 2021
  3. BlueTheSniper

    BlueTheSniper Founder of Blue Builds CHAMPION

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    ?????????????????????????????????????????????????????????? man
     
  4. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    Huh?
     
  5. starx280

    starx280 The boy who cried lunar VIP

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  6. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    We don't need more Fabled items either tbh, they arguably break the game even more than Mythics with how high their baseline is while still being easy to obtain. What we really need is for baselines to not be spread so far apart that Fableds invalidate Legendaries, Legendaries invalidate Rares, etc.
     
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  7. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    Inhibitor was intended to be an easter egg item which entirely existed for the sake of randomly being discovered one day, and as such it's lost all reason to exist since it was revealed by Trade Market on accident. It will be removed for full patch release, or whenever Beta is updated next.
     
  8. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    The real question is, are you just saying it will be removed in order to make us surprised when we find it again, or is it actually being removed....
     
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  9. starx280

    starx280 The boy who cried lunar VIP

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    f
     
  10. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    It is actually being removed.
     
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  11. BlueTheSniper

    BlueTheSniper Founder of Blue Builds CHAMPION

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    </3
     
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  12. Je Hooft

    Je Hooft No Longer Hardlocked on A Hunter's Calling HERO

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    Doubt that will stop them. Normal tier items are completely redundant, unique items all but. I wouldn't really mind if Fabled items will just become straight up better versions of certain rares/legendaries. However, I'm pretty sure that IM is aware of the problem and are making fabled items with their own unique stats that are very niche and thus won't replace many legendary- items.

    Then again, pre-level 90 fabled items can be plain better since it wouldn't break builds and people won't be lootrunning much so fableds are actually rare compared to legendaries at that range
    ________________________________
    What about making the new items untradable until they are discovered? Then they wouldn't be visible on TM. I thought you guys did that for the new mythics when 1.19 dropped
     
  13. Bart (MC)

    Bart (MC) Ex-Item Maker & Day Counter (MC) CHAMPION

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    This was a huge hassle to do, and we were (mistakenly so!) under the impression that after the recent Trade Market change, these new items wouldn't appear unless they were put on it in some way or another, and as such, they never were put to be untradeable. It was a little disheartening to have all the new mythics be found at once (it's much more fun when people slowly find out what they are / how many there are et cetera), but like Selvut said, the entire point of Inhibitor was to be an extremely remote easter egg item that people just.. wouldn't know existed until someone some day randomly obtained it, and while it has not been found legitimately in the HERO beta to my knowledge, even just knowing that it exists and can be found somewhere makes the existence of the item entirely pointless, and we agreed that it'd be better off removed before full release.
     
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  14. Je Hooft

    Je Hooft No Longer Hardlocked on A Hunter's Calling HERO

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    I see :(

    Not knowing about the new items would've made it so much more fun discovering them, especially something like Inhibitor. It also makes me a little sad
     
  15. Ava Cart

    Ava Cart If you don't like Ava you die CHAMPION

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    NOOOOO, RIP Inhibitor...
    tbh I would like to see it in the final release but in a bit of different form (e.g. add more negative IDs or sth like that)
    ________________________________
    and then wait for Crokee to solo EO with it
     
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  16. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Take a look at the fabled weapons right now. IMs are dealing with the problem by basically straight-up ignoring the Fabled baseline, because it's so busted.
     
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  17. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    Not ignoring. Decisions DO have to go through Salted as a final say. I'm not blaming him for this, as I can see where his arguments for having baseline as it is are coming from, even if I disagree with them, but it's not something we're ignoring. It's firmly in mind.
     
  18. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    I think, based on observing the existing Fableds, it's noteworthy that they frequently end up either with heavy gimmicks that render the baseline comparison useless (Panic Zealot, Plague Staff) closer to legendaries in base damage (RotS pre-nerfs which was mostly overpowered because of Rally turning out to be super strong, Narcissist except it's turned out underpowered because it kills defensive utility, Blossom Haze, Tachypsychia, etc.) or just plain busted at-level but not as big of a deal because they're not endgame competitive (Deadeye). It definitely looks to me like a conscious effort is being taken to avoid placing Fabled weapons with less gimmicky designs at their true baseline because that would just overshadow everything else very quickly.
     
  19. •WhiteWolf•

    •WhiteWolf• Traumatised. HERO

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    The Inferno buff (?) isn't really gonna fix the weapon in my opinion, especially in the context of flameshot hilt getting a buff too. It needed a proper overhaul to deal with its issue of being boring as a base concept
     
  20. PixelKiller4000

    PixelKiller4000 Well-Known Adventurer CHAMPION

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    Inferno got buffed?
     
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