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Video All Boss Altars Ranked From Easiest To Hardest (1.20.1, Hotfix #2)

Discussion in 'Your Work' started by Shots, Mar 18, 2021.

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  1. Shots

    Shots Legendary Adventurer HERO

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    Title.

    Screenshot_45.png

    Image is from One Punch Man Season 1, Episode 8: The Deep Sea King.
    Original:
    1. Prison of Souls
    2. Bovine Barn
    3. Geyser Pit
    4. Rymek Luke
    5. Rotten Passage
    6. Panic Zealot
    7. Plague Doctor
    8. Orange Wybel
    9. Challenge of the Blades
    10. Aerie of the Recluse
    11. Arena of the Legends
    12. Tribal Sanctuary
    13. Altar of Sanctification

    - Altar of Sanc->Tribal. Forgot about the health buff.
    - Arena->Aerie. I hate the elemental walling and it's more obnoxious than Urdar. Also CHEESE.
    - Blades->Wybel. Found it harder to use glassy builds against Blades.
    - Geyser->Bovine/Prison. Bore Mech.
    - PZ->Rotten/Luke. I suck ass at dodging the ultimate combo for PZ and thus I am more afraid of losing to it. Still all equal ish though.
    - Aerie->Arena/Wybel/Blades. Felt bad about including the intentional cheese.
    - Arena/Wybel/Blades->Aerie. Overrating the fight regardless of the cheese, intentional or not.
    - Literally removing Geyser Pit from the list. I wanted to not even acknowledge its existence.
    - Adding back Geyser Pit. Realized I would get 50 different comments asking where the hell Geyser Pit is.

    Also, I have been listening to Deaf to All but the Ronald for the past 10+ hours while finishing this.
    Needless to say, I have found my new work music.
     
  2. Samsam101

    Samsam101 Star Walker GM

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    At long last, a new video.

    Now get free views from old returning players by making a video about some 1.20 feature like housing or raids

    or just do whatever you like, it'll probably be entertaining anyway
     
    Last edited: Mar 18, 2021
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  3. Shots

    Shots Legendary Adventurer HERO

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    Can't wait to showcase my amazing house.
    upload_2021-3-18_18-16-22.png
     
  4. Samsam101

    Samsam101 Star Walker GM

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    I've seen this glorious structure in person, not need to show me it via imagery.
     
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  5. Ronnoc

    Ronnoc Well-Known Adventurer HERO

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    Wait how is panic zealot not #1?
     
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  6. Potatomancer

    Potatomancer Budget Wither

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    Wait wut Geyser Pit was supposed to be hard.
    I beat it with an extremly flawed spell-tank build :/
     
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  7. Shots

    Shots Legendary Adventurer HERO

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    Like I said, PZ really isn't too difficult once you can recognize all the starting attacks for the four main combos. It may take a while to get there because you might just get oneshot along the way trying to figure that out without being told the combos initially, but yeah. I am just hilariously bad at dodging the ultimate combo and it's really the only thing I am afraid of in the fight.

    There are just a lot of ways to counter PZ via all the endgame options available as well. Mage/Shaman have a pretty sizeable advantage via innate healing in more or less an instant. Most FA archetypes have that innate healing built into it as well, just to a lesser extent, along with greatly increasing your EHP to survive quite a few hits from the boss with a decent bit of agi luck.

    Assassin also can just vanish cheese the AI still and Archer can (mostly) permanently lock the boss in a corner of the room with arrow storm from my experience. I did note that these two factored less into the ranking, but I'm not just going to outright ignore their existence.

    tl;dr Too many options to mitigate a lot of PZ's gimmick and the attacks themselves aren't too difficult to avoid outside of the ult imo anyways. I consistently have struggled and am more afraid fighting Bovine Barn, Prison of Souls, and Geyser Pit at level more across multiple different builds. Tbh, in hindsight I would even say I am still more afraid of fighting Haros/Luke at level due to the lack of options, but that ultimate still kicks my ass so whatever.
    Geyser Pit's just bs is all really. The Bore Mechs aren't supposed to pop out of the ground like they do and this hopefully will be fixed eventually. Builds with def may as well be required because the Bore Mechs will randomly oneshot you out of complete nowhere otherwise, and even then you need pretty decent->high investment to pull off just face tanking them. This is especially true for no pot outside of Mage. Keeping in mind that the boss is also 90, to, you generally end up running scuffed ish builds for it as well for most of the archetypes you could choose from out of the said def options. Still a complete joke with stuff like Thanos set, but again, I'm not judging it off just one specific build/archetype and factoring almost all of them into it.
     
  8. froge

    froge Well-Known Adventurer CHAMPION

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    oh my god he uploaded against all odds
     
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  9. tig

    tig EO parkour still sucks.

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  10. Samsam101

    Samsam101 Star Walker GM

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    Panic zealot is stupidly easy for what we were teased, all you need is a KoH mage and you're good to go.
     
  11. Potatomancer

    Potatomancer Budget Wither

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    Wut if you have no friends
     
  12. Samsam101

    Samsam101 Star Walker GM

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    Then become the KoH mage
     
  13. Potatomancer

    Potatomancer Budget Wither

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    Doesn't KoH do no damage?
     
  14. Samsam101

    Samsam101 Star Walker GM

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    it heals like 6k health per second so just use it as a secondary
     
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