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Wynncrafts Best And Worse Updates

Discussion in 'Wynncraft' started by Sg_Voltage, Feb 16, 2021.

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  1. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    Link to update by update content breakdown and raw text.

    As some of you might be aware, there's been quite a lot of discussion over the past few days about the history of Wynns updates and which ones were better then others. This ranking is going to be the most definitive, totally objective, not remotely based in opinion ranking (/s if it wasn't obvious) of every "modern" (Gavel and beyond) update.

    I know there are some hot takes here so I want to be clear that I'm making this thread specifically for people to argue about this. Because things might get heated, just want to drop a quick reminder to keep things civil, we're all friends here. I'm not adding a poll, if you want to support an update you should make an argument for why it's better then any other update, not just click a button. I'm not trying to poll what the most popular update, we're here to argue about what makes an update good.

    With that out of the way, here's my list;

    I already wrote a ton about this update here, read that first before you say I'm being unfair. This is also going to be the longest section, I promise.

    My biggest problem with this update is that it was all sizzle, no steak. This update had a lot of content on the surface, raids, housing and… well, that’s really all there was but none of the features introduced had any depth to them. Every single addition made in this update had this exact issue and it just made this update so comparatively bad.

    Take pets for example, pets now fight for you and have a “progression system” which involves them leveling up to deal more damage. Little known fact by the way, pets used to be able to do that, this whole thing isn’t new, it’s just a remake of something that was already there. Anyways, this progression system is plagued with laziness when there was so much room for creativity, pets could have had items, they could have had food, they could have had attack patterns, elemental attacks, pet dueling could have been a thing, there was so much room for development of this idea but instead we got something completely useless which adds nothing to the game for almost every player. You can’t even pet your pet unless you pay $160 USD.

    Pets are just one example of the lazy design of 1.20 though, housing, tomes and raids all have the same issues.

    Sure it’s cool you can build a house, but what’s the point? Are there things to show off in your house like trophies? No. Are there special crafting tables which let you craft better items? No. Can you get cool items, play games or build with friends? No, no and No. I’m personally a fan of letting people be creative, but the state housing is in right now can only be described as aggressively mediocre.

    I don’t even want to get into tomes again, just read that section of my review and you’ll see all you need to see. If you want to argue about tomes that’s fine but don’t even try to defend them without reading what I wrote about them before.

    Finally, the big one, raids, well, they were supposed to be the big one but they’re just aggressively mediocre too. We were told the eye was an experiment for raids which would imply raids were going to be bigger more epic dungeons with crazy boss fights. In reality, raids are almost identical to dungeons except for the fact that they have some minor teamwork challenges, some better then others, and they have the buffs which are actually completely useless because the mobs are stronger to compensate so the buffs are just cancelled out, the bosses are actually terrible, especially Grootslang where they had an awesome raid boss in the quest then they somehow fucked it up in the raid with an ugly green blob and blindness effects for some reason?

    Raids are also missing so many useful features. Matchmaking? Who wants that! Good rewards? Who cares! Some sort of pity system for said rewards? Nope! It’s made even worse by the fact that raids actually took time to develop. If raids had taken 3 months I would have been more understanding but this garbage took OVER A YEAR and released in its current state. They couldn’t even be bothered to make interesting raids either, Grootslang is a boring cave and Canyon Colossus is just a boring Canyon, there are so many great places in Gavel like the void, the sky islands (the part with lots of islands, not mountains) and molten heights, as well as places like Corkus which are just so much more interesting. Imagine fighting a giant block built mechanical dragon in Corkus or some sort of block built eldritch beast in the Void, but no, green blob, black blob and to be fair a cool statue are what we got.

    Finally, I wanted to make a point about guilds. For all the peacocking that was done to show off all the new guild stuff, and for all the effort that was put into remaking guilds, almost no players are ever going to actually experience any of those features. Instead of adding features to guilds which can be enjoyed by every level of guild member, they added in features which just make guilds “more interesting” to the few people who are running large guilds. On top of that, they didn’t actually fix any of the preexisting issues guilds had, mainly the fact that to participate in guilds you literally need to be a member of the forums, why isn’t there an in-game way to search for and apply to guilds? Guilds had some issues before, but now they have a whole lot more, for an update which was aimed at making guilds better it did the exact opposite.
    The biggest question is why is this better than Gavel reborn, it had almost no content and didn’t really do much for the game. The answer is because it only took 3 months to come out and it set the stage for Corkus to come soon after. This update also brought out a seasonal event, which is basically a staple for MMO’s so it gets bonus points for actually trying. I don’t personally care for the music in Wynn, but I can admit that it adds a lot to the game.
    This is probably another controversial one, so I want to be clear, SE is not a bad update, it’s just not amazing either. Shaman was a great addition to the game, Fabled items were, well they were an addition and Major IDs were meta defining. Along with that, there were a lot of really great items added to the game like Nighthawk, OLily and a lot of the eye’s weapons too. I’m also a huge fan of the changes to UG and CUG

    If there’s so much good, why is it so low? First, while the eye is a good boss, EO is not a good dungeon. It has almost no thematic consistency, almost all of it is bland and uninteresting. While the silent expanse is cool at first, there’s almost no depth to it at all. It takes up almost the same space as Corkus but there’s somehow so much less content there, it’s basically just a straight line leading to the Dern portal. 1.19 has a lot of similar issues to 1.20, but time to release was one of 1.19’s biggest problems as it took a year to get a month worth of content, so that’s why this one is so low.
    I feel kind of bad grouping these together since they’re both such massive updates, but they’re considered one version and the gameplay update was basically just the second half of Gavel so I’m going to let it slide.

    *This one has a low score because while it has a lot of issues, I think it's important to recognize what this update did for the game. This was basically Wynncraft 2, even though I think the content was worse then other updates and the build system was under developed, patches have built on this update to make it better.

    What is there to say about this update? For all the complaining people did about Gavel, it was literally 50% larger than Wynn and it dropped all in one update, it had it’s own things going on, it’s own biomes, so many new items, I don’t even know where to begin. Gavel has probably been the single most impactful update to modern Wynn and so even if it wasn’t perfect at launch, it really laid the groundwork for where the game is today.
    Don’t have much to say about this one other than massive guild improvements, massive lore improvements with the introduction of discoveries and the single biggest QOL update, bank pages. This update was also great because it was getting consistent support, the gap between the last 1.17 version and 1.18 was only around 6 months which was half the time it took for 1.18 to release. 2017 was the best year Wynn has ever had and 1.17 played a huge role in making that the case.
    This was amazing. The meta was changed by LI, Fallen Factory was and still is the best dungeon in the game, Corkus was radically different from anything else in the best ways possible, there was depth to the lore, there was stuff to do on the island, there was just so much packed into this update which only took 4 months from the release of 1.15 (more importantly 8 months from the release of 1.14.1). For taking so little time to come out, this update had so much going on, plus I have a soft spot for Corkus so there’s that too. This update also came at a time where there was almost no endgame content at all, filling in a huge content gap from level 80 to 95 perfectly.
    For all the shit this update gets, this is the single best update in Wynncraft’s history, bar none. People tend to only think about the addition of professions, which were controversial yet meta defining at best, but additions like the trade market, game modes, CSST and FF being remade and CIB being introduced really changed and developed the endgame into what it is now.

    The biggest change wasn’t even professions, it was the changes made to the world to make professions work. Before 1.18, Wynn was really inconsistent with some areas being astonishingly beautiful with other areas looking not so great. This update gave the entire world a shiny new coat of paint making it clean and consistent. Gavel reborn might have remade some of the worst parts of the original Gavel, but this is the update which did the heavy lifting. Gavel reborn's changes are the live, laugh, love sign to 1.18’s house and it’s a huge shame people tend to forget that.
     
    Last edited: Feb 18, 2021
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  2. Arkade

    Arkade Who am I? CHAMPION

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    Gavel not being first place kinda bothers me.
    EDIT: Also economy first place wtf?
     
  3. Mrussell75

    Mrussell75 Full-time Wynner CHAMPION

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    Gavel is mid? Have you gone mad?
     
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  4. Gort

    Gort His Royal Pimpness CHAMPION

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    sorry but your opinions are factually wrong
     
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  5. RandomJukebox

    RandomJukebox gamer with extra cheese VIP

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    Cool thread, but I disagree with almost every one of your choices, so this is my list:
    (1) 1.19 Silent Expanse - Loved all of the new quests, EO was great, the builds looked amazing, music was outstanding, a ton of fun to explore, new lore additions, but most importantly: the memes.
    (2) 1.14 Gavel+Gameplay - Definitely the most important update in Wynncraft's history, but a lot of the quests and lore were meh and the wait time was extremely long. Just the sheer amount of content makes up for this though.
    (3) 1.17 Dungeons and Discoveries - There isn't really anything they did wrong with this update. All the new content was fun and it didn't take long to release. Great update, but there wasn't really one centerpiece that blew me out of the water.
    (4) 1.20 Gavel Reborn - A lot of things I don't like shipped with 1.20, but everyone has gone over those at least 1 million times by now, so I want to focus on the positives. I really like most of the new builds and the quests are great (minus the professions that were added to a few of them). The secret discoveries are cool as always and raids are quite a unique addition.
    (5) 1.16 Corkus - I have no clue what you mean when you say Corkus has more content than Silent Expanse. I would say they have around the same, seeing as Corkus released with 4 quests, 3 secret discoveries, 1 dungeon, and 2 boss altars. Meanwhile Silent Expanse released with (4? 5? 4.5?) quests, 10 secret discoveries, and 1 dungeon. Regardless of that, I see Corkus as a solid update that lacked just a little bit in content.
    (6) 1.18 Economy - profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs profs
    (7) 1.15 Wynnter - ... ... ... Wait why are you still reading this, there's nothing here.
     
  6. Mrussell75

    Mrussell75 Full-time Wynner CHAMPION

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    factually true tierlist
     
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  7. Skidooskei

    Skidooskei King of the Lollipops CHAMPION

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    Decent list but it feels like you only made this list to put 1.20 at last place (you've wrote at least 4x the amount about 1.20 than any other update), it's got it issues like every single update but it's not the worst. Also the amount of cool stuff that got added in this update, you're saying it's worse than the Wynnter update, that added barely anything?


    ^^ This is probably more realistic.
     
  8. H0Y

    H0Y H0Y HERO

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    Wait, since wynnter is a nothing update mostly, gavel reborn is overall worse than nothing? Even though gavel reborn I too feel is mediocre, its worse than a nothing update?

    I agree to an extent what you feel about the major features but what about the new quests? I feel they are the best aspects of the update.
     
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  9. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    Wynnter wasn't a mostly nothing update, it had the start of Corkus, a bunch of balance changes and a seasonal event which is something Wynn needs more of. More importantly though it only took 3 months which is why it's higher. I would rather have small updates every 3 months rather then a half baked update every 13 months.
    ________________________________
    I only wrote more about it because I know those points are going to be brought up so I felt the need to preemptively defend myself. I don't really want to respond to a dozen people explaining why I don't like the new shiny update, I would rather just do it once and let people pick my reasoning apart. 1.20 as an update also pissed me off the most because to me, it had the most promise and failed on almost every front which isn't something I can say about any other update. With all the updates, I feel we knew exactly what we were getting and the update delivered on that promise but I just can't say the same about Gavel Reborn.
    ________________________________
    I'm down with everything here, but I also think you have really different priorities then I do. I like profs because even though they're grindy, it's at least something to do but I can understand that to somebody who isn't interested 1.18 was probably a let down.

    What I won't let you get away with is saying 1.16 had the same amount of content as 1.19, that's just factually wrong. Corkus island is the same landmass as SE, but Corkus island has so much more depth to it, where the SE is a straight line, Corkus has massive areas off the beaten path. Once you've finished the EO quests, you've seen almost all of the SE but once you finish the FF quests you've only seen a fraction of what Corkus has to offer. On top of all of that though, Corkus came bundled with LI which was essentially the endgame challenge for 4 versions until 1.20, and I would still say solo LI is harder then any of the raids. You can like 1.19 better then 1.16, but saying they had the same amount of content is just wrong.

    I will say though, the last SE quest by the Dern portal (forget what that was called) is actually really sick and shaman is fairly fun, I can see why people would chose 1.19 as the best update. I also respect you not putting 1.20 at the top.
     
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  10. Skidooskei

    Skidooskei King of the Lollipops CHAMPION

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    Maybe just make a post on 1.20 then. The people who asked you to respond about this would probably be more likely to look at it. It just feels like this entire list was made to show how much you hate the 1.20 update, not because you actually wanted to compare the updates.
     
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  11. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    I started off my entire rant on 1.20 with a link to a more fair review of 1.20, again the reason why I wrote so much about it is because I knew it was going to be the most controversial placement and because I needed to condense all of the previous discussions I had over the past week into the post. If people start arguing against some of my other choices and are using the same talking points I'll edit the post to reflect that.

    If you want more details on any of my choices, feel free to point out things you feel like I didn't mention and I'll do my best to bring every other update to the same standard.

    I also wrote the most about 1.20 because people would have torn me apart if I put it in last and didn't give a reason why, you can point out that I clearly don't like 1.20 but at least I'm giving a reason as to why I don't like it compared to past updates.
     
  12. TigerYaisou

    TigerYaisou Famous Adventurer VIP+

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    whats that again? ohh right, ice barrows but no one ever did it because it kinda got outclassed by CUR

    first tried it with morph olily archer(pre-1.20), only hiccup is cybel but thats not too bad. TCC i get absolutely destroyed if i get in a bad spot ;-;
     
  13. ramenstew

    ramenstew professional idiot HERO

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    No offense but you could probably take the forbidden sip and solo it with spider build
     
  14. highbread

    highbread highbread

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  15. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    I’m sorry, why the hell is 1.18 in first place? Pretty much the only good things in it were the trade market and the build revamps, both of which just aren’t enough to carry an update. Also, Deja Vu was good, but that’s pretty much it. Professions were terrible at launch and have had multiple reworks (and are still just grindy for the sake of being grindy). It’s generally not a good idea to design the centerpiece feature of an update to be played by a niche amount of the playerbase. The DnD questline is aggressively mediocre too, and the Desert discoveries are the most boring ones we have in Wynn (so far). “Laying Groundwork” isn’t a merit for updates, either; you could realistically argue that 1.20 is laying groundwork for better raids, housing, and guild mechanics in the future, but that doesn’t change that right now they’re pretty mediocre.
     
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  16. wxhlf

    wxhlf wxhlf HERO

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    Hello! Consider_the_following.gif
    everything in wynn is limited by minecraft
     
  17. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    Consider the following, why implement something if all it's potential features are going to be limited? If you know you can't make something good, why make it only for it to turn into dead content. I'm assuming you're talking about raids, which easily could have been made better by doing a whole variety of basic things like having tokens, having matchmaking or by not making them in a dumb way. It's fine if you want to drink the "Minecraft is limited" koolaid, but if you can make things like random generation, custom UI's and custom mobs, you can basically do anything.
    ________________________________
    I think the trade market was the single greatest addition to Wynn, it alone was worth the year long wait and would put 1.18 in my top 3 updates, not even mentioning the real reason why I put it so high being the world rebuild. For professions, I should have been more clear about this in the post but on the Google doc I ranked them at launch and by their final patch, the list here is by final patch but 1.18 drops to third by launch so I actually do agree professions were really botched at launch. It's fine if you don't like D&D, but I still found it more interesting then ROL, plus D&D was entirely new where as ROL wasn't in the same way.

    Finally, laying the groundwork for a future update is a merit to me as it gives people something to look forward to. Right now, I have no idea what's going to come next, how long it's going to take and if it's going to be something that interests me. I'm not interested in waiting for little crumbs of news for a year only to be let down again, I value the fact that they released something to fill the gap between Gavel and Corkus so people had something to do while they waited. The reason why I prefer 1.15 to 1.20 is because at least 1.15 gave me hope for the future of the game.
    ________________________________
    You're actually right, raids are insanely hard because every other time you run them something goes wrong and it becomes impossible to win, my bad for not taking that into account when writing /s
     
    Last edited: Feb 16, 2021
  18. Shortsightedness

    Shortsightedness Somehow the IGN doesn't change on forums VIP

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    worse update is 1.20 champion and the champion slots
     
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  19. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    I think if you had a good team and buffs you could do the same for CC, no question you could do it for Grootslang. Wynncraft is an easy game if you have a good build, I personally find LI harder then either of the raids I've played, especially in 1.20.
     
  20. ramenstew

    ramenstew professional idiot HERO

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    Mr Highbread's words not mine
     
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