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Archer/Hunter Help Maelstrom Build Lvl. 70

Discussion in 'Class Builds' started by FindingDetlas, Jan 24, 2021.

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  1. Ayase Momo

    Ayase Momo dandadan CHAMPION

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    100+
     
  2. SpiritIsDeep

    SpiritIsDeep Travelled Adventurer

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    'Kay thanks for yout answer ;)
     
  3. SpiritIsDeep

    SpiritIsDeep Travelled Adventurer

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    Hey !
    Wow, I think I gonna change my playstyle 'cause when you need a full inventory of pots to enter a dungeon ;-;, the damages are so nice but I have no survivability, seems like 0 health regen. Would you mind making a Survability ( by that I mean a lot of hp regen so I will not consume so much pots ) but decent damage build for me please :D
     
  4. Aquila

    Aquila Freedom Specialist VIP+

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    This build is kind of bad, meant for level 94.
    https://wynndata.tk/s/239rbq
    You can reach 147 intel so that’s nice ig. The thing with hpr builds in the level 90s is that you don’t have access to stuff like Eden’s Blessed Guards or Gaea Hewn Boots (both Master Hive level 100 items). Eden’s is especially great at health regen builds (+325 hpr, +50% health regen, 4/4 mr).

    I know you’re still in the 90s but I’m ngl, the items at 90 don’t do super great without some of the items at 100+.

    Level 100 Gale’s in comparison
    https://wynndata.tk/s/kijc82
    The damage is still pretty mediocre but at least you’ll probably never die. Dragon’s Eye Bracelet could be swapped for Diamond Hydro Bracelet and you’d still get 2 cost bombs. Just set your intel to 114 instead of 129.

    Personally, I find health regen builds a little weak on archer because you either go WFA (water fire air) or WFE (water fire earth). WFT is more geared for spell steal and is generally a lot better than WFA and WFE but it requires a deeper understanding of the game to utilize properly.

    I think the easiest way to put this is:
    Strength and Dex: Damage (Earth and Thunder)
    Intelligence: Spells (Water)
    Defense and Agility: Survivability (Fire and Air)

    Fire is generally the element for health regen, hence why you’re locked into WFA and WFE

    As you can see, WFA has pretty much no damage. At least you won’t die unless you lag for a long period of time or do something stupid.

    WFE does damage but like, no agility on archer is a bit painful especially with lag. WFE is a bit better than WFA cuz of the existence of the bow Orange Lily. WFT is more practical for no agi archer imo (lifesteal mana steal is great, Cluster [legendary bow] is great).

    WFE is great if you don’t lag every 5 seconds.

    I personally think that lifesteal mana steal or just lifesteal + spell spam is much better than health regen + spell spam

    Here’s a AWE Orange Lily build for reference
    https://wynndata.tk/s/m91ltw
    13k bombs, 31k arrow Storm, 700 lifesteal, 1 cost storms and bombs.
    You might wonder why lifesteal would be more practical when lifesteal requires normal attacks to activate while health regen is automatic.
    To try to explain this: Lifesteal and Mana steal are more likely to activate the slower your attack speed is. Another great thing about super slow attack speed is that it only takes three normal attacks for your powder special to charge up. (This also means that slower attack speed tier rolls are generally better for spell spam builds, for example, -8 tier Aphotic is better than -4 tier Aphotic, however you should not focus on -attack tier at all when buying Aphotic)
    You could even multiwield Stinger (a life steal bow) for 1.5k lifesteal per shot if you really need to heal.

    Compared to the Gale’s build with 8.7k bombs and 1k health regen, the lifesteal alternatives are much better at maintaining damage while having about the same sustain.

    You could also look into WFT spell steal builds on archer. The best place to look for those is Atlas Inc

    I should note that there’s not many great lifesteal or health regen + spell spam builds in the level 90s. I’m just showing you what you can get once you reach 100+. I don’t really have a build to suggest again other than that level 94 build and Morph. I think it would be best to stick with what you got and wait till you reach level 100, then beat the Qira Hive so you can use the Master Hive items and create an optimal build with decent damage and good Survivability.

    Edits: Attempted to fix some poor wording
     
    Last edited: Feb 2, 2021
  5. SpiritIsDeep

    SpiritIsDeep Travelled Adventurer

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    Wow, thanks a lot for your help I definitely do your builds, thx again ! ;D
     
  6. FindingDetlas

    FindingDetlas Well-Known Adventurer VIP

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    Are these builds you sent glassy spell spam ones? And if they are should i consider using them around level 100?
     
  7. Aquila

    Aquila Freedom Specialist VIP+

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    The builds I shared there could be termed as more on the glassy side but they aren’t glass builds. I suppose that’s a side affect of me playing glass archer only nowadays. Since I play glass archer a lot, I find 10k bombs really low but I should say that 10k bombs aren’t actually that low, that’s just my bias speaking. 10k bombs with good sustain is viable, it’s just not my preferred way to play the game. Maybe it might be yours.

    You’ll find that many “glass builds” are either TWA, TW, TWE, or Rainbow but it’s an extension of TWA (I’ll explain Glass Rainbow later since that’s my main build)

    TWA is basically the mainstream trifecta of elements for glass builds. Thunder water air items give a ton of damage and air gives that agility for some survival. The thing is, you’re most likely gonna get one shot or two shot by everything.
    Here is an example of a more tame TWA glass build
    https://wynndata.tk/s/04u8pk
    Notice the massive dip in hp from this build compared to the Orange Lily AWE and Gale’s WAF builds I shared. Notice the lack of sustainability (yes there is 700 lifesteal but that comes with the bow Cluster, also it’s super fast attack speed meaning the lifesteal likely won’t activate at all). The upsides are the damage. 14.2k bombs, 34k arrow storms. 8/4 mana regen with 2 cost bombs and storms. You might either be impressed by the damage or a bit disappointed because it’s only 1k/3k higher in damage than the Orange Lily Build I shared. That is because Orange Lily is stupidly overpowered and why most people end up using Orange Lily builds.
    A way to add Survivability to the build would be to swap Megabyte for Atlas.
    https://wynndata.tk/s/ckq6lt
    Notice the dip in damage. At this point, you might as well use the Orange Lily AWE Build because it does slightly less damage for cheaper spells, has tons more hp, and has around the same lifesteal.

    TW is more geared for Dizver, the mythic thunder bow that does a ton of damage. I’m not familiar with Dizver builds because I don’t care about Divzer due to the fact that it has negative 500 agility or something absurd like that and negative 39 defense. Divzer is one of the best mythics, don’t get me wrong, it’s just probably unplayable if you can’t play glass archer without agility.

    TWE is similar to TW except it’s geared for more bows such as Divzer, Cluster, Orange Lily, etc. However, TWE is also a joke. If you recall, I said:
    Strength and Dex: Damage (Earth and Thunder)
    Intelligence: Spells (Water)
    Defense and Agility: Survivability (Fire and Air)

    Notice that there’s no element in TWE geared for survival. TWE is basically extreme glass with no Survivability.

    Lastly there’s Rainbow Glass Archer. Rainbow Glass Archer specifically is just an extension of TWA Glass Archer. Other rainbow builds such as rainbow tank would be more of an extension of WFA, etc.
    This is the build I use:
    https://wynndata.tk/s/q4src9
    (It’s not my exact build because I like to keep that secret but it’s close enough to my real build).
    Once again, there’s low hp and no sustain but there is 14.9k bombs and 35.9k storms. Mana regen (6/4) plus spell costs (2 cost Bomb and Storm) is questionable but I personally play more of a sniper glass cannon (shoot bomb cycles from afar) rather than get up close and arrow storm mobs in their face so I don’t have to spell cast as fast. Plus if I’m constantly meleeing (normal attack), the 6/4 lifesteal will sometimes proc and help my 6/4 mana regen. It’s adapted to my playstyle, higher Bomb damage for lower mana regen and slower spell cycles.
    This same build does around 17.3k bombs and 41k storms with Freedom (the rainbow mythic bow). The build is more designed around Freedom rather than Hive Bow because Freedom gives 3/4 mana regen. With Freedom, the build would have 8/4 mana regen and with 2 mana bomb and Storm, I’d actually be able to go up close and arrow storm mobs or play sniper.
    Besides the point, you’ll notice that most Rainbow glass builds utilize the Cumulonimbus Libra Rainbow Sanc Capricorn formula. That’s literally just TWA archer but slapping Libra and Rainbow Sanctuary on it instead for the rainbow damage. That’s why I say that Rainbow glass archer is basically the same as TWA glass archer.
    The main difference between Rainbow and TWA is that Rainbow generally does more damage for sacrificing less. Rainbow also has access to abusing Orange Lily, Anthracite Ballista (life steal bow that had a pretty sweet +health id), and Fog of Creation (the second best hpr bow in the game, first is Ignis). Orange Lily does like 14.2k bombs with this build lmao so even if you don’t have double master hive, you can still abuse Oily for damage. (Regarding double hive, you can’t use double hive unless one of the hive items is a weapon. You can’t use a hive armor + hive accessory, or a hive armor + hive armor, or a hive accessory + hive accessory, but you can use a hive weapon + hive armor, or hive weapon + hive accessory). Rainbow has “pseudo sustain” ig. It can survive utilizing Fog of Creation (rainbow hpr bow) and lifesteal bows such as Anthracite and Stinger (just swap to them and deal normal attacks to proc lifesteal since they both have super slow attack speed). Of course, you should probably still bring health pots when using Glass Rainbow but it’s not as necessary as compared to TWA.

    Rainbow Glass can still get one/two tapped by almost everything but I would say it does kind of outclass TWA. The thing with Rainbow Glass is that it emphasizes multi wielding and buying and powdering multiple endgame bows and it’s quite an investment.

    - - -

    As a glass archer main, I personally wouldn’t advocate going into glass archer. It’s much better experiencing the game using a build that doesn’t die super fast and can support itself without pots. Sure, the damage is great but you can’t use the damage if you’re dead lol. I would advise getting a EWF or an EWA Orange Lily build because Orange Lily builds always do pretty good damage (10k-13k bombs) with pretty good sustain (up to 1.5k hpr or 1.5k lifesteal in some builds). Just abuse the overpowered legendary bow since it doesn’t seem like it’s getting changed anytime soon.

    You should only consider using glass if you want to feel the rush of using a glass build. You should not use it if you want to have a good viable endgame build because glass builds are becoming less and less viable the more Wynncraft updates and progresses due to endgame bosses becoming more of an endurance and survival battle. The Eldritch Outlook bossfight and the Panic Zealot altar are examples of bossfights becoming longer.

    Of course, glass builds containing crafteds and mythics are a completely different story from regular glass builds.
     
    Last edited: Feb 3, 2021
  8. SpiritIsDeep

    SpiritIsDeep Travelled Adventurer

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    Hi, https://wynndata.tk/s/m91ltw, I have done this orange LiLy stuff and I would like to know if it would be better to add some powder on the armor ?
    See ya !
    SpiritIsDeep
     
  9. Aquila

    Aquila Freedom Specialist VIP+

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    I would advice creating a new thread about Oily build improvements as there are much better endgame builders than me and I have dominated this thread which sort of drove away all the actually good builders (apart from weeb). I’m certain people can come up with various different improvements or ideas for an Oily build until you find the one you like the most. You should do this if you’re 100% sure you want to use Oily.

    I personally wouldn’t put powders on armor unless you know for sure that you’re never gonna change your build or if you’re feeling rich and stuff. It’s kind of a waste of money if you’re not gonna use the build forever.

    This is a tangent:
    I sort of made a mistake in my last post by implying that Oily is the best endgame legendary bow by miles. Cluster is also very very good but the Cluster and Oily builds are very different. You could argue that Cluster is better than Orange Lily. Cluster is better oriented as a spell steal build (and can deal like 14k bombs while still being sustainable) while Oily is more built for generic spell spam. Oily is also good with spell steal but Cluster has ids that make it great for steal steal. Gale’s Force is pretty solid if ur into walkspeed and spell spam although it’s a bit worse in damage. It’s a great experience playing glass Gale’s though, almost addicting. Torrential Tide is just spell spam. It does slightly lesser damage than Gale’s generally. Return to Ether is also somewhat outclassed by Gale’s but it has the sweet mana regen and +44 agility ids. It’s great as a secondary weapon for Gale’s and Ttide builds and can even function as an Air-Water bow (although there’s not really a significant advantage or disadvantage to dealing damage in air and water as opposed to just air or just water). Plague and Stinger are great melee weapons. Anthracite Ballista is also a great melee weapon but it doesn’t have access to powder specials. Hive Bow is basically good for any element although there’s no reason to use it over Gale’s, Cluster, and Orange Lily in the air, thunder, and earth elements. That would waste your master hive voucher. You could use it for rainbow but I personally would advice against that. It could be used as a better version of Torrential Tide (more damage and has the Curse powder special) or as a fire damage endgame bow.

    The legendary endgame bows, Alka Cometflinger, Hellstrand, and Zero are not as good as the legendary endgame bows above. Hellstrand is pretty bald in damage. It’s a solid bow but its damage is really lacking. Alka Cometflinger is good and all, but Orange Lily exists and outclasses Alka Cometflinger. It’s not like Return to Ether and Gale’s where Gale’s is better (in terms of damage at least) but RtE is still a very viable secondary due to its great ids in mana regen and agility (for the cost of 1k less bombs than Gale’s or something). Alka Cometflinger doesn’t really have any ids that make it as a good secondary to Oily. Lastly, Zero just sucks lol. Zero would be somewhat good if either the negative hp or the negative hpr were removed but it just sucks. There are a few better rainbow bows for end game such as Fog of Creation, Hive Bow, Awakening, and Freedom ofc. Zero can hit some nasty crits but the fact that it can deal 0 damage, has negative hp and negative hpr makes it kinda outclassed by all the other endgame legendaries and rainbow bows.
     
    Last edited: Feb 8, 2021
    SpiritIsDeep likes this.
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