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Grind Spots

Discussion in 'Questions' started by LordRotharoth, Jan 28, 2021.

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  1. LordRotharoth

    LordRotharoth Well-Known Adventurer

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    What happened to all of the grind spots? Most of the ones that used to be grind spots don't even have mobs at them?? Like what was the point of removing them exactly?
     
  2. Pifg

    Pifg aaaaaaaaaaaa

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    Some of the late game ones were being "abused" by guilds to gain massive amounts of xp so they changed those, but regarding the lower level places they decided to remove, I have no idea, it just seems like an inconvenience more than anything else.
     
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  3. LordRotharoth

    LordRotharoth Well-Known Adventurer

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    Yeah the ones being removed at lower levels is just annoying..
     
  4. Amia Feliciano

    Amia Feliciano Newbie Adventurer

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    It's so strange? with the actual world being updated, the map hasnt followed suit... I went to go visit a grind spot today and there was nothing in sight
     
  5. jiviteshkadost

    jiviteshkadost Travelled Adventurer

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    higher lvl areas were removed to prevent exploitation by guilds i dont have an idea for lower level areas that were removed tbh but i found a really good grind spot for lvl 25 to 35 on the path to nemract from detlas there are ruins and towers near it its at 480 , -1858
     
  6. Lousyre

    Lousyre Famous Adventurer

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    Quoting ConquistadorBob here:
    "Yo I was the one that made the decision to remove and rebalance grind spots. I knew it would be controversial but let me explain my reasons for making the changes I made.


    1. I removed ALL the barriers from EVERY grind spot. All they did was act as a restriction on your freedom to move around, and they were very annoying imo. The reason they were added in the first place was to prevent camping, but that bring me to point 2.


    2. Most of the grind spots got buffed* Not buffed as in the mobs got higher stats, but as in the mobs were made more complex. Most got slight xp buffs, and hp regen nerfs though. I gave most of the spots some spells, and added some ranged mobs. I also made the grind spots have better mob placement. Before they were just a big region with like 1-2 mobs randomly spawning. Now some parts of the grind spots have special mobs that spawn on them, and there are also rare chances of boss mobs spawning in some spots that give a lot more xp than the normal mobs. This was all done to prevent camping. If there was an area where a player could camp, instead of adding barriers I added some mobs on that area that can make camping not necessarily the best option. And the added boss mobs gives more reasons to come down from a camping area for extra xp. And ranged mobs are hard for everyone, but extra hard for people camping because you can’t move much at all.


    3. I removed most of the early game grind spots. This change some of you have already guessed why I removed them. They were bad design honestly. The early game is meant to teach the core gameplay mechanics and what you should be doing. But there were a lot of grind spots shoved in new players faces the second they start the game. This creates the idea that grinding is what they should be doing, when you should be doing quests/dungeons/discoveries/Exploring/Anything ELSE before you grind. If you notice the grind spots that are left are either 1 a quest reward, 2, very hard, or 3, hidden. The hard and hidden ones are there for veteran people who just want to level up, and the quest reward one is there because if you are already doing quests, giving a grind spot as a reward won’t stop you from doing that.



    I also removed some honestly useless grind spots. There were a lot that no one used, and they were poorly designed, and considering most people have not even noticed that they were removed, I was correct in thinking people would not care about those grind spots.


    If any of you think some level range is missing a grind spot you can let me know, but I am very sure all the ones that need one have one or two."
     
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  7. LordRotharoth

    LordRotharoth Well-Known Adventurer

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    Thx for the explanation
     
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