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Resource Pack Wynnic Uniques Compendium - Myths & Legends Update! (1.12.2 - 1.16)

Discussion in 'Your Work' started by fey, Dec 27, 2018.

?

What should be focused on completing next?

  1. Gathering Tools

    11.4%
  2. Hive Weapons

    11.2%
  3. Legendaries

    39.6%
  4. Dungeon Items

    12.7%
  5. Overhaul Mythics

    25.1%
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  1. fey

    fey *places pixels on you* CT Manager Modeler ✎ Artist CHAMPION

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    Hmm I can probably try moving some things around but that'll be later down the line, this is what it looks like in-game currently.

    [​IMG]
     
  2. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    WOW, really amazing!

    Only thing I could say now is perhaps move the ropes to the start of the straight line on the limbs?
     
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  3. Tamago

    Tamago Well-Known Adventurer VIP+

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    id say the model is a bit big but everything else is amazing
    ________________________________
    and fey did you make a discord or are what?
     
  4. fey

    fey *places pixels on you* CT Manager Modeler ✎ Artist CHAMPION

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    I have a habit of making models too big :sweatsmile:

    Also the Discord is being worked on.
     
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  5. Tamago

    Tamago Well-Known Adventurer VIP+

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    "Those who have used this near-weightless bow all seem to tell tales of how they see Gale's spirit fighting alongside them" you captured the essence of the lore perfectly with his model
     
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  6. Qzphs

    Qzphs Unskilled Adventurer VIP+

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    i like the bigger models
     
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  7. Potatus

    Potatus Well-Known Adventurer HERO

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    will there be a way to adjust the model size?
     
  8. fey

    fey *places pixels on you* CT Manager Modeler ✎ Artist CHAMPION

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    Well, you could manually change the size but most skins are meant for a single size only. This is because I usually create a part that attaches directly to the player’s arm for every single skin and if the scaling is changed then the proportions between the players arm and the weapon they’re holding is inconsistent. I try to be pretty careful because I want things to fit in very nicely so they don’t look out of place.
     
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  9. fey

    fey *places pixels on you* CT Manager Modeler ✎ Artist CHAMPION

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    The new Idol, I think this skin best describes the differences between the old vs new style of modeling in the pack. Super happy with how it turned out!
    [​IMG]
     
  10. Potatus

    Potatus Well-Known Adventurer HERO

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    If i may ask when will the new skins cone out
    No rush just asking
     
  11. fey

    fey *places pixels on you* CT Manager Modeler ✎ Artist CHAMPION

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    I’m kinda in a odd place right now because the pack has already been updated to support 1.20 so it doesn’t even work currently on live servers. The RP changes were unexpected but my original plan was to release before the end of this year, unfortunately it might be a tad bit delayed now.

    It is entirely possible to make a version that supports both live and beta though so maybe I can look into that.
     
    Last edited: Dec 11, 2020
  12. Potatus

    Potatus Well-Known Adventurer HERO

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    Oh ok
    Great work with skins they look good
    One thing i want to say is that the scythe wapons blade aren’t really curvy
    Other than that really like what you’re doing with the waapon skins
     
  13. fey

    fey *places pixels on you* CT Manager Modeler ✎ Artist CHAMPION

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    I think curved scythes have become much easier now with the way I’m doing blades, I do have some changes planned for them.
     
  14. fey

    fey *places pixels on you* CT Manager Modeler ✎ Artist CHAMPION

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    [​IMG]

    Hi again! I thought I would make an announcement regarding the upcoming update. It has officially been given a name now going by Myths & Legends! If you haven’t been keeping up with the previews I’ve been posting in this thread over the last few months otherwise this would be pretty obvious but it’s being focused on unique legendary skins and mythic overhauls. This update is so exceedingly large that I felt that it was necessary to update version numbers to the first 1.0 release!


    [​IMG]

    A couple months back I asked the community regarding what they would like to see the most of in the next update and (surprise to none) it was legendary skins. So I’ve been working pretty hard to try and fulfill lots of requests I get from the community so if you’ve ever asked me for a skin on a specific item chances are that it is included in this update! Of course I will miss a couple outlying requests but the most popular end game items now have a skin which is great news in my opinion.

    The pack has also been updated to support both resource pack versions for WC1.19 and WC1.20 as well as any version between MC1.12 and MC1.16. This was a pretty large undertaking to make sure everything worked across all the different combinations of versions and I’m sure some issues will still pop up here and there.

    I don't have an exact date on when the update will be released but keep an eye out in this thread in the near future for when I announce it, see you soon and as always thanks for reading!
     
  15. Tamago

    Tamago Well-Known Adventurer VIP+

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    Yes finally hope there's a new scorpion model
     
  16. Bixlo

    Bixlo Got drip like pablo HERO

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  17. fey

    fey *places pixels on you* CT Manager Modeler ✎ Artist CHAMPION

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    Thanks for the post, thinking of new ideas for skins is always pretty difficult for me so they're always appreciated when someone else can create them.
     
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  18. Potatus

    Potatus Well-Known Adventurer HERO

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    Will you be making weapon skins for the new fabled and/or mythic items in 1.20 for the mythic and legends update
     
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  19. •WhiteWolf•

    •WhiteWolf• Traumatised. HERO

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    Hey, I noticed that a lot of the weapon skins get inverted when playing left handed. (I.e. the nirvana skin bends down not up). Is there a way to fix this?
     
  20. SKZR

    SKZR Well-Known Adventurer

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    yeah, to fix it it just needs the models to be opened in blockbench and the display settings to be copied/pasted from right hand to left hand
     
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