Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Guide How To Suggest

Discussion in 'Wynncraft' started by TrapinchO, Jul 28, 2020.

?

Is this good guide?

  1. Yes

    97.1%
  2. With improvements (tell me how to improve it)

    2.9%
  3. No (Why?)

    0 vote(s)
    0.0%
Thread Status:
Not open for further replies.
  1. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    I think these go under normal suggestions, since I haven't seen many of them. (And they usually aren't like "Release Fruma plz plz").

    The "Do not suggest" are mainly those that are often, but really often suggested AND low detail.

    But if you want, I can add extra section to quests (like class suggestions got)
     
    KrzysztofMaz likes this.
  2. KrzysztofMaz

    KrzysztofMaz Well-Known Adventurer VIP+

    Messages:
    87
    Likes Received:
    125
    Trophy Points:
    53
    Minecraft:
    Yes, It would be very helpful. Mostly for people having a quest idea, but those are not very popular and they don't know how should it look.
     
  3. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    Is this good enough?
    I haven't seen many quest suggestions, so I am even more open to corrections/improvement.
     
  4. KrzysztofMaz

    KrzysztofMaz Well-Known Adventurer VIP+

    Messages:
    87
    Likes Received:
    125
    Trophy Points:
    53
    Minecraft:
    Yes, it's good. I think that quest ideas was not very popular because no one made a guide how to make them.
     
  5. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    I don't think they are that unpopular. They are just very rare. Nearly every quest suggestion was done correctly
     
  6. MagmaMelon

    MagmaMelon Theorist and Geek

    Messages:
    364
    Likes Received:
    1,188
    Trophy Points:
    89
    Minecraft:
    I can't help but laugh at where you said "don't pay attention to my terrible english".

    You're better at English than half the people on here xD
     
    Kahsol likes this.
  7. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    Still not good enough
     
  8. MagmaMelon

    MagmaMelon Theorist and Geek

    Messages:
    364
    Likes Received:
    1,188
    Trophy Points:
    89
    Minecraft:
    ...
    Dude you are just as good at English as me, end of story.
    ________________________________
    Also nice tags.
     
    Kahsol and TrapinchO like this.
  9. Emogla3

    Emogla3 az is bad 2: the movie HERO

    Messages:
    1,965
    Likes Received:
    4,081
    Trophy Points:
    162
    Guild:
    Minecraft:
    oh right about that, the poll says "Is this good guide"
     
  10. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    one of the few last bumps
     
  11. 100klemonreimu

    100klemonreimu Poison Warrior Supermacy

    Messages:
    182
    Likes Received:
    115
    Trophy Points:
    67
    Minecraft:
    "No MAZEs"
    Jungle Fever is a great joke to you

    I am designing a quest for applying gm, may I ask if a similar structure of corridors and without dead end like Almuj Emerald labyrinth in the Jungle Fever quest allowed?
     
  12. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    (this might count as necro)

    I would find the document for GMs
     
  13. 100klemonreimu

    100klemonreimu Poison Warrior Supermacy

    Messages:
    182
    Likes Received:
    115
    Trophy Points:
    67
    Minecraft:
    I have read the documents, they said no mazes but I don't know if they consider those mazes.
     
  14. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    I am not CT so I can't really tell you yes or no. Propably depends on how is the maze big/complicated.

    We should propably move to private or end, as I am not sure if (and/or how much) I am allowed to help. (sorry)
     
    100klemonreimu likes this.
  15. 100klemonreimu

    100klemonreimu Poison Warrior Supermacy

    Messages:
    182
    Likes Received:
    115
    Trophy Points:
    67
    Minecraft:
    Ok, I guess end, I had nearly completed my work anyway
     
    TrapinchO likes this.
  16. ghoti0315

    ghoti0315 buff assassin CHAMPION

    Messages:
    810
    Likes Received:
    1,574
    Trophy Points:
    146
    Minecraft:
    Jungle Fever maze kinda easy really, but yeah mazes are bad and nice guide

    oops not necro yet it hits exactly 30 days old not more than 30 days
     
    RenZenthio likes this.
  17. AcadeeAlkana

    AcadeeAlkana . . .

    Messages:
    349
    Likes Received:
    434
    Trophy Points:
    83
    Minecraft:
    So...I've run into a dilemma, involving that clause.

    I'm run into this far too many times when making Clone Classes, but is it a gameplay 'advantage' to give suggestion Clone Classes different elements than their Original Class counterparts?
    Like, if I were making a Witch Class which had a Water-Based Splash Potion, but her Clone Class, the Nether Lord, had the Fire-Based Ghast Fireball instead (assume they both act the same), would that be a gameplay advantage due to the fact that there are different builds you could make, just because it's Fire-Based attack would pair differently with a Mythic/Weapon/Armor Piece which is also specifically Fire-Based, as opposed to the different builds for the Witch's Water-Based Splash Potion?
     
  18. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    Yes. The classes may only differ cosmetically.

    Next time please message me and do not necropost.

    The bump is nice though
     
  19. AcadeeAlkana

    AcadeeAlkana . . .

    Messages:
    349
    Likes Received:
    434
    Trophy Points:
    83
    Minecraft:
    I would never post a Necromancer/Summoner idea, what're you talking about?
    (...You see him hide a document labelled: "Kirby: Mass Attack Controls-Based Summoner Prototype Class" behind his back. How suspicious...)
    ________________________________
    For the record, I had no intentions of necroposting. I'll keep that in mind next time!
     
    TrapinchO likes this.
  20. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

    Messages:
    4,668
    Likes Received:
    6,659
    Trophy Points:
    215
    Minecraft:
    Basically anything that "summons" anything that thinks on its own. (Or maybe even not directly on its own too)
     
Thread Status:
Not open for further replies.