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Forgotten Echoes | D&d 5e Campaign [6/6]

Discussion in 'Forum Games' started by Lex!, Jul 28, 2020.

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  1. yellowscreen

    yellowscreen Certified Lurker

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    yeah I got confused I thought you meant +6 to the total result again
    my bad, though
     
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  2. H0Y

    H0Y H0Y HERO

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    Yeah i did have ambiguous wording for that
     
  3. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Is it possible to somehow sneak out of the caravan?
     
  4. Skylaar

    Skylaar erm VIP+

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    Insight: 19 + 5 = 24
    Since its pretty clear to Skylaar that this is a fake toll booth meant to rob people, he shakes his head in disgust. He holds his quarterstaff at the ready.
     
  5. Nikolai Mael

    Nikolai Mael A mess of clockwork, a loss of time CHAMPION

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    Insight: 12+2=14

    While it’s not as clear to me, imma act accordingly to how the others act.
     
  6. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    You just barely hear some soft footsteps on the other side of the cart, as another person presumably moves towards you.

    With insight, you get about the same information as Ast.

    You manage to poke your head out of the cart without any of these people noticing, with both of them being distracted by different things.

    The cart driver is still arguing with the man up front, and ahead on the side of the road, you spot a few tents set up.

    Sure, roll stealth.
     
  7. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Minecraft:
    3+8=11
     
  8. H0Y

    H0Y H0Y HERO

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    With PP, I can notice Blue’s character sneaking out.

    Leo will whisper to the group, about what he sees and to get ready, well “readier”

    Leo too will sneak out of the wagon.

    5+8=13 stealth
     
  9. Tsukiji

    Tsukiji Basking in nostalgia

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    Screw all this stealth stuff, lets just stab the dude infront of me. :>
    "You're being reported. Don't resist and make it easier on yourself."
    -----
    If needed:
    12+6=18 to hit
    5+4=9 damage
    Bonus Action (Pole Arm Master):
    9+6=15 to hit
    2+4=6 damage (Is this enough to knock out?)
    And I'll jump out of the cart
     
  10. yellowscreen

    yellowscreen Certified Lurker

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    (that was more insight into the internal rolls, not an insight check)
    "We're going about this the easy way, then?"
    I grab my swords and jump out.
     
  11. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    Alright, everybody roll initiative.
     
  12. H0Y

    H0Y H0Y HERO

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    17+4=21 Int

    wheres battle map
     
  13. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    i'll prepare one before we fully start
     
  14. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    3+4=7
    Damn two 3 in a row
     
  15. Tsukiji

    Tsukiji Basking in nostalgia

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    2+0=2 ono no easy knockout. ;~;
     
  16. Skylaar

    Skylaar erm VIP+

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    1+2=3 Initiative heck
     
  17. yellowscreen

    yellowscreen Certified Lurker

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    Initiative:

    ...

    well, I rolled an 1.
    still, 1+3 = 4.
    we rolled absolutely abysmally.
     
  18. H0Y

    H0Y H0Y HERO

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    damn everyone except me got fucked on int
     
  19. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    right, so i couldnt find any google sheets battlemap templates, so i made my own
    it's probably very shitty but w/e
    link is here and you all have editing access, please just place your characters for now
     
  20. Nikolai Mael

    Nikolai Mael A mess of clockwork, a loss of time CHAMPION

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    Init: 4+2=6

    wontbe able to see battle map on mobile, I think. I’ll try to check later if there is one
     
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