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Most And Least Favorite Quests

Discussion in 'Wynncraft' started by 9o62, Jul 28, 2020.

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  1. 9o62

    9o62 Well-Known Adventurer Builder

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    So what are your favorite and least favorite quests? For my least favorite, it would have to be ToL, the quest requires you to travel the whole world and it's annoying af and then the rewards are pretty trash, you get 550k (which is nothing considering the amount of time spent on this quest) and you have access to some altar and a not that good grind spot. Sure if you do Reincarnation you can have a weapon, but that's literally the only good thing about ToL. My 2nd least favorite besides that would be Shadow of the Beast. It was pretty repetitive and exhausting. My most favorite quest would probably be A Journey Beyond, as the quest was cool and not unnecessarily long like I thought it'd be.
     
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  2. qraq

    qraq Well-Known Adventurer

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    Since nobody has responded to this yet, I'll say I really liked Beyond the Grave. The level 99-103 quests are cool, but Beyond The Grave was just really refreshing and really cool. Undeniably, through my experience, my favorite quest.

    My least favorite quest to DO was ???. But ??? is far from my least favorite designed quest. It would be undercutting the fun that everyone must have had when solving it, and it really makes me disappointed I was able to be around then, but I wasn't. That also sort of applies to A Journey Beyond. Imagine how hyped you would have been when 1.19 dropped and you enter this sprawling grayscale plane with the booming letters "The Silent Expanse" forming on your screen, with "Road to Dern" as the caption. I would have nutted. Anyway, ??? is an interesting quest, though unfun if you fall off the meteor.

    My least favorite quest was probably Realm of Light. I really do like quests that introduce you to an area (how Finding the Light introduced you to Cinfras), and I believe there should be more. And the narrative around Finding the Light was superb. I truly enjoyed it. But then, you get to the Realm of Light with high expectations, and you're just disappointed. The Realm of Light on paper should be a really great quest, allowing you to explore a whole new realm, of which you're the only human, inhabited by immortal beings. I love that cliche! But all you do is grind. It sucked and it wasn't fun. When they do add Orphion, I hope they change the quest.

    I also am probably forgetting a lot of Gavel quests that were just uninteresting in general. I remember Realm of Light because I THOUGHT it was going to be fun, but it wasn't. But then there are quests that I knew were probably going to be stupid, and then they were stupid, and then I finished them and moved on. Example: Purple and Blue, and other stuff around that level.
     
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  3. burble

    burble dragon fruit go roar VIP+

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    My favourite is Point of No Return. I loved the ending, how sort of bittersweet it was, how perfectly the quest matched the tone of the Silent Expanse. The exposition was given to the player in an entertaining way--showing instead of having an NPC tell you what's going on--and the puzzles/challenges were unique and fun. No other quests in WynnCraft have evoked the same emotions from me. Another thing that I think was unique about the quest was that the player had to go through emotional conflict instead of physical conflict, and most other quests deal with physical conflict. Kill x mob, obtain y item, etc. Emotional conflict is obviously hard to show in games, but it was represented by the player having to repeatedly try and escape Happy Lutho. I love it. It's motivation for me to keep leveling up my classes so that I can redo that one quest.

    I agree with qraq about the Realm of Light being a disappointing quest. The buildup in Taproot and Finding the Light . . . . then you get into the Realm of Light and are told, "Okay, basically kill these mobs, make a quest helmet that will possibly make your other armour pop off, then once you have the helmet, kill these other two mobs. Then you're done, problem solved, yay!" I'm sure a lot of effort was put into this quest and I do appreciate it, though I think the Realm of Light is a wasted opportunity for a great quest, perhaps one that could even exceed my high opinion of Point of No Return. (Unlikely, though. PoNR is, in my opinion, a masterpiece.)
     
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  4. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Favorite: A Hunter’s Calling

    Least favorite: From the Bottom
     
  5. MlecznyHuxel99

    MlecznyHuxel99 Fruman walls guy

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    My fav: AJB
    I just love how we are preparing to enter this dark and scary place, perfect introdution to SE

    Least fav: probably Zhight island
    idk how much time I spent on this stupid fetch quest, probably like 2h just running everywhere

    some controversial opinions:
    ToL is great quest, fetch part is well-made and not that boring like in some other quests and boss is great
    Beyond the Grave is fun to do but it is kinda messing lore, its pretty dumb imo that you can just kill someone after your death and BOOM! you are alive!
    PoNR is great but I HATE THIS PARKOUR
    Taproot is great quest but some dialogues are dumb (like this about TRUE ENEMY)
     
    Last edited: Jul 29, 2020
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  6. Arkade

    Arkade Who am I? CHAMPION

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    Favourite quest: One Thousand Meters Under - this quest is pure perfection of a quest. The minigames were fun/plot was solid/it gives acces to the void which itself is pretty cool + the weird purple village is another pro.

    Least favourite quest : A hunter's calling - I don't like quests that force me to search solutions in the internet and AHC is straight up impossible to solve without any outside hints. (???) doesn't count because it was supposed to be unsolvable without outside help.
     
  7. Toasted Asian

    Toasted Asian Toasty VIP+

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    Favorite: Hunters calling
    It goes deeper in regions, or ideas that I really wanted to be explored more. Most notably corkus.

    Least: Realm of light
    It doesn't feel complete or explored at all, it feels unfinished
     
  8. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    imo the only ones that i thought were hard to figure out were the Iron Heart and Detlas ones (because the Detlas portal thing is in some random corner).
     
    Last edited: Jul 29, 2020
  9. Arkade

    Arkade Who am I? CHAMPION

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    Did you do the entire thing without checking online tutorial tho?
     
  10. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    no, those 2 were the ones i looked up

    for the iron heart one i was 100% sure it was about corkus at first

    as for detlas, i just couldn't find the portal, so i thought it was bugged and looked it up
     
  11. Greedus

    Greedus Knight of Wynn VIP+

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    Acquiring Credentials + Flight in Distress are my favourite cause I love Levtus Airbase so damn much and both are creative and fun to play.

    I always hate Tol and the Hive not cause I find them difficult cause they're not really and the major bosses are fun but its just repetitive and Tedious
     
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  12. penguinbnuuy

    penguinbnuuy penguinbnuuy HERO

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    My favorite quest is order of the grook because it's different. It's not many quests that you're not constantly fighting mobs and bosses, and it takes 5 playthroughs to experience the full quest. It's always great to see a quest that's more than walking around and killing mobs.

    On the other hand we have The house of twain, which has potential to be a fun, interesting quest, IF IT DIDN'T HAVE 10 MOBS JUMP AT YOU EVERY 5 SECONDS! I'm not saying it was hard, I just like moving without getting mauled by ghosts. I would have actually tried, and not looked up a quest guide before starting the quest, if it was possible to think clearly without getting beaten up by a random painting every time you aren't spell-spamming.
     
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  13. StormDragon4

    StormDragon4 Horribly Inactive

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    Favorites: 1000 meters under, AHC, The envoy I and II

    Least favorites: Realm of light, ToL
     
  14. Violet Knight

    Violet Knight Aspiring front-end developer

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    Least favourite: Heart of Llevigar. First I'd like to say that it's not that bad a quest: how I rank stuff depends purely on the amount of enjoyment I get out of it. Heart of Llevigar starts off with some talking, then dropping down into the sewers. You have to go through several "portals" to go to the next area, but choosing the right portal and then going the right direction is so confusing. Then there's a puzzle where you have to get three iron blocks and two gold blocks into a certain configuration. Again, it's confusing, and it takes ages. After that there's kind of an invisible maze, which isn't difficult if you just look up. Then there's a puzzle where you connect a bunch of coloured wires.
    The puzzles themselves aren't that bad. The problem is that there are too many of them. Every time I do this quest, I immediately pull up the wiki and even then it takes ages. Heart of Llevigar is never a quest I look forward to doing because it's simply such a chore. It's such a bummer this is the second quest in Gavel: you've just arrived in a new, magical land! Now prepare to stare at this sliding puzzle for ten minutes. Fun.

    Favourite quest: A Grave Mistake. God, this one is so good, and for such unique reasons. First, the Quest Book. A Grave Mistake is a level 50 quest, so by then you're used to the "Investigate what's happening at [X Y Z]" format, but AGM flips the script by telling you to stay away. The whole quest has only about fourteen lines of dialogue, all of which are incredibly vague. AGM is such a good example of show, don't tell, and it applies that principle in such a beautiful atmosphere. It also genuinely scared me the first time. Honestly, an A+ quest.
     
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