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SPOILER Eldritch Outlook Boss Is Awful

Discussion in 'Wynncraft' started by Sg_Voltage, Dec 8, 2019.

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  1. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    I'm literally having troubles typing this because my hands are so cramped from fighting the stupid thing.

    The dungeon up till the boss is great. Fun parkour, a nice and easy token section, it's all great, but then there's the boss.

    All you do is sit there for a half hour spamming spells at a stationary target. It's a half hour of spell spam, then you heal after he does the super attack which basically instant kills you. That's it. It isn't fun, at all. The boss fight is wayyyyy too long and the only interesting things happen after you spam spells for way too long. The only difficulty with the boss fight is being able to have fingers which can spam click for a stupid amount of time.

    For clarity, CUG takes me something like 5-8 min to solo (boss takes like, 1-2 min tops), so why on earth would anybody ever run this garbage dungeon when you get the same amount of xp in a tenth of the time.

    I"m not crazy right? Please tell me if I've missed something because if I haven't how the **** did this get approved. This is actually the worst game design I've ever seen.
     
    Last edited: Dec 9, 2019
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  2. CountBurn

    CountBurn Hackysack? HERO

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    Uh I think its suppose to be challenging
     
  3. seeksery

    seeksery Wybel Photographer HERO

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    on the contrary, it can't kill you unless you're below 10 hp, so if you can react to it, it's basically not an attack at all
     
  4. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    There's a difference between challenging and taking a long time. Having way too much health doesn't make something a challenge, it just makes it un-fun. Would the eye really be any less of a challenge if it had 1/3 of it's current health? If you can get it down 1/3rd of the way, odds are you can get it down all the way, it just takes a long time. Look at something like Darksouls; bosses are a challenge, but they don't take a half hour like the stupid eye, because again, the eye isn't a challenge, it's a waste of time.

    If they wanted it to be a challenge, they would give it something better to do then stand still while you beat on it instead of giving it more health. The mini game'esque things are really good, but otherwise it does literally nothing else.
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    If it takes you down to 5% health and knocks you back into a group of mobs over and over again odds are you aren't making it out alive at least once.
     
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  5. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Here's what I posted about the boss in Beta:

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    I actually didn't find fighting the boss to be particularly long in terms of time, even as a highly defensive melee assassin. But there are bigger problems that the boss health pool size, which is straightforward for them to modify if needed anyway.
     
  6. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    Yeah, I don't know if I commented on that thread because I wanted the dungeon to be a surprise but I totally agree. I still think he has too much HP (halfing it would make for a much better boss), but I like the idea of making it a group specific dungeon too (Rip Animal dungeon).
     
  7. williamszr98

    williamszr98 Cyberpunk 2077 have less bugs than this update VIP+

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    The boss is meant to be challenging so I think is fine, however the parkour is really bad and needs to be made shorter or easier. Archer speed 3 gives a higher FOV which makes it really hard to do.
     
  8. DragonEngineer

    DragonEngineer Famous Adventurer HERO

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    I think the dungeon is fine.
    The only thing I didn't like is the Wretches mechanics which forces you to do 50k damage in like 8s, which basically invalidates classes without burst down damage, like mage, warrior, and shaman, as well as tanks.

    They could have done something like, stay at this platform/area to be safe, other areas will deal massive damage. Although that will invalidate low movement speed builds, but I hardly see them around.
     
  9. Tealy

    Tealy a businessman of sorts GM CHAMPION

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    It may be difficult to understand, but this is possibly the first Boss made that the GMs REALLY mean for you to fight in a group. YOU ARE NOT MEANT TO SOLO IT.
    Of course it would be dumber to FORCE you to do it in a group, like Bobs Tomb but a dungeon, so instead it just takes a while to solo. If your complaint is the large healthpool, in a world of high damage bomb arrow spam and stunlock, it really isnt that much, when in a group.
    If youre fighting it solo, it will take a while, just like how fighting Qira at level 80 wont feel balanced, because youre going against the intention of the design.
     
  10. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    It doesn't push you to fight it in a group though. It heavily pushes some classes and playstyles to fight it in a group while for others it's a standard if very difficult boss battle.
     
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  11. Asthae

    Asthae ... HERO

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    maybe u should stop playing solo for once.
     
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  12. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    When I went in with a group of about 6 the my game turned into a slideshow, I got hit by a fat stack of wretches and died instantly. I actually did better alone then in a large group. Druser made a really good point about the problem with going in groups in his thread which I think you should read.
     
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  13. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Yup, increasing attack rate punishes group play heavily.
     
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  14. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Heavily disagree, the extra damage from players outweighs the harder difficulty. It isn’t that hard overall. It’s like a raid boss in ANY mmo.
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    Sorry but in my opinion this is wrong, I increased HP does actually add some level
    Of difficulty. It’s a raid boss practically. The higher health forces you to generally play kore rhythmic defensively. Personally, I would have hoped it to be harder, but I think it’s the best boss they have made by a landslide
     
  15. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    If they're going to encourage group play, why make it scale at all? This just discourages group play.
     
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  16. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Because if it didn't scale, it would be FAR too easy. The scaling makes it more flexible. Its honestly nice that they even ALLOW you to solo the boss. If it were me I would've made the baseline much much faster. If the speed didn't increase, it would be a joke.

    basically increased scaling difficulty exists in every mmo, to compensate for the faster kill speed.
     
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  17. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    I don't think players should be punished for bringing a larger group.
     
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  18. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    They're not being punished... its a trade off, faster kill time for slightly more danger.
     
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  19. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    I think you missed the point of my opinion. I'm not saying adding health can't make something it difficult, I'm saying excessive amounts of health doesn't make something an more of a challenge in a good way. If there was a boss with 1000000K health but didn't do anything interesting and had low damage, it wouldn't be a challenge, it would just be frustrating and tedious. My whole point is that health alone isn't a (good or fun if I needed to clarify) challenge and adding excessive amounts of it to a boss which actively discourages group play, which it absolutely does, is bad design.
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    With this boss, it isn't sightly more danger. When you're in a group of five or more at least one person isn't making it out of there because of the wretches stacking and insta-killing. That isn't more danger, that's guaranteed death which I would personally call that punishment for going in groups but that might just be me (and maybe Druser but I'm not going to put words in his mouth).
     
    Last edited: Dec 8, 2019
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  20. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    The bed doesn’t discourage group play, and 3.1 mil isn’t insane, it’s only a couple mins
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    If they don’t knoe the boss yea, they deserve to get one shot. That’s how it should work. I was in a group of 9, ppl messed up and died to the laser. Then it was 4 ppl and it felt easy, s little hectic but the most fun I’ve had
     
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