Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Media [satire] 1.19 Spell Change Log And More

Discussion in 'Wynncraft' started by williamszr98, Nov 7, 2019.

Tags:
Thread Status:
Not open for further replies.
  1. williamszr98

    williamszr98 Cyberpunk 2077 have less bugs than this update VIP+

    Messages:
    1,556
    Likes Received:
    2,295
    Trophy Points:
    153
    Guild:
    Minecraft:
    Mage/Dark Wizard:

    Main Attack:
    - your face no longer shoot particles

    Heal:
    - Pulse effect is changed so you are better off cast multiple heal spell if you want to get back to full hp quickly.

    Teleport:
    - We made it so if you are teleporting around Skyisland, you might fall off the edge because you forgot to shift.
    - Blind got nerfed, most people don't know you can blind mobs while teleporting anyway.
    - You can now telefrag more effectively than before.
    Meteor:
    - Meteor now hit harder than your abusive dad and the ground burn hotter than your roast.

    Ice Snake:
    - Mage ice snek spam was too obnoxious in pvp so we nerfed it.
    - But now it is extra cold.


    Archer/Hunter:

    Main Attack:
    - Instead of shooting arrow, we buffed archer so now you can shoot tree trunks.

    Arrow Storm:
    - We nerfed the damage so now the ability should be renamed to arrow tickle.

    Escape:
    - since most players don't look upward in video game, this makes them blind to your current location

    Arrow Bomb:
    - Is not like anyone noticed that mobs are supposed to jump when you bomb them in the first place, but now they can jump dodge your bomb.
    - We nerfed "skill" bombing.

    Arrow Shield:
    - We don't want to encourage kamikaze archer player style so we nerfed the damage
    - Upon hit, you can yeet your enemies away from you.
    - We made it so arrow shield can disappoint you 3 more times than before
    - Since 99.99999% of the arrow from arrow rain never hit the side of the barn, we made it more consistently miss more.
    - Arrow rain now does more damage to make up the fact it will never hit anything anyway.
    - you can now yeet your shield further
    - Our GM really liked agility build so we made the conversion air instead.

    [​IMG]


    Warrior/Knight:

    Bash:
    - Bash now slow enemies

    Charge:
    - Smash upgrade has been added to the main default spell
    - We buffed smash and stole the name from the Overwatch passive ability.

    Uppercut:
    - You can yeet mobs less now.
    - You can yeet yourself and the mobs now.
    - You can uppercut harder now
    - Elemental conversion changed to:
    1st hit: 20% earth, 10% thunder
    2nd hit: 40% thunder
    3rd hit: 20% thunder
    to indirectly buff Tcrack

    [​IMG]


    Assassin/Ninja:


    Spin Attack:
    - You spin less now
    - Element conversion changed to:
    1st tier: 15% thunder
    2nd tier: 20% thunder
    3rd tier: 25% thunder
    to nerf cata.

    Vanish:
    - Now it cost less for your dad to vanish on you.
    - You can run but you can't hide forever now.
    - We encourage cowardly playstyle so now you do more damage while in vanish.

    Multihit:
    - you yeet your enemies less now
    - Used to deal 30% damage per hit, now deals 27% damage per hit
    - Cost less mana so you can use the rest of the mana to hide yourself cowardly
    - more water conversion so it indirectly buff nirvana
     
  2. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

    Messages:
    3,081
    Likes Received:
    6,093
    Trophy Points:
    217
    Guild:
    Minecraft:
    Yeah, the throwing up thing is most definitely a nerf.
    It seems kind of annoying, and I hope they change it.

    I don't want to cast judgment on it until I try it, however, so I suppose we shall see.
     
    MajorMiner and Druser like this.
Thread Status:
Not open for further replies.