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Is Wynncraft Hard?

Discussion in 'Wynncraft' started by JaydonTheWarrior, Oct 22, 2019.

?

How hard is Wynncraft?

  1. Very Hard

    2 vote(s)
    1.0%
  2. Hard

    12 vote(s)
    6.3%
  3. Normal

    71 vote(s)
    37.2%
  4. Easy

    80 vote(s)
    41.9%
  5. Very Easy

    26 vote(s)
    13.6%
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  1. Major_Lue

    Major_Lue Famous Adventurer HERO

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    Warrior can tank the hits well enough, but it's damage is sub-par, to say the least. Wynncraft is done in a way that if you can't deal damage, you're not rewarded.
     
  2. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    I just go in alone and kill everything myself.
    That's telling of the mmo thing, but it's not hard at all. If anything it just takes a bit of time, but I can have YouTube breaks in the middle of boss fights, so who gives a shit?

    Again, bringing back up that the hardest thing on wynncraft isn't hard, its just time consuming.
     
  3. NicBOMB

    NicBOMB Maker of Builds | Lurks on Forums | 1 Mythic Found CHAMPION

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    That's why I'm bad
     
  4. Poprony

    Poprony First cata finder <o/ HERO

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    All classes can be found easy dependent on the person and their intentions. Example could be our boi @JaydonTheWarrior, all he really wants to do is tank while doing medium to low damage. @TurboStratus is an example for an archer boi, he like that speed to drive him to play :>. While me on the other hand, I main assassin (6 that are level 100+). I find the game fairly easy as I can output good damage with some nice aspects to assassin. I would assume mage is pretty easy, it really depends on the players play style for a game like Wynncraft. I very much dislike warrior, but something like Alkatraz actually makes me want to use warrior in a different way, melee.
     
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  5. Violet Knight

    Violet Knight Aspiring front-end developer HERO

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    What would you say is the 'normal' amount of damage required, i.e. the amount that Warrior fails to reach? I'm currently level 99, and I personally wouldn't say my damage isn't so bad, but I have little experience with other classes. (My current build for perspective)
     
  6. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    First of all, that build is... uh, yeah. Warrior can easily reach twice that damage with similar mana sustain.
     
  7. Violet Knight

    Violet Knight Aspiring front-end developer HERO

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    In that case, I don't understand what the fuss is with Warrior being underpowered...
     
  8. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Consider the following dps numbers for the various classes: https://forums.wynncraft.com/thread...1-10-2019-tiers-and-mana.255501/#post-3108323 note that very skilled spell Warrior play can theoretically reach normal dps, but if you can't efficiently uppercut-cancel and follow up on the knockback of Bash fast enough, your dps will be very low. And this is assuming you can continue the cycle - other classes have ways to control mobs, while Warrior does not - instead trading that quality for a bunch of spells that push mobs out of your reach.
     
  9. Violet Knight

    Violet Knight Aspiring front-end developer HERO

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    I think I see what you mean. I wouldn't say the high knockback that Warrior inflicts is bad on its own, in fact I'd say it's pretty good as it allows small but usefull breaks during combat, but the mob's regen mitigates a lot of damage.
    I still wouldn't call the Warrior too underpowered, though. Fights take longer, but surviving isn't as difficult compared to other classes. I also barely hear anyone ever talk about just how good his movement spell is: it can be used multiple times in the air, unlike Escape, and it's continuous, unlike Teleport. It can be controlled in mid-air, allowing for very precise landing. I'd say that makes up for the bad damage, but that's just my opinion.
     
  10. Major_Lue

    Major_Lue Famous Adventurer HERO

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    It tends to be a downside because the issue isn't that warrior can deal a lot of knockback. It's that every single spell deals massive amounts of knockback. If it was designed in a way so that you could decide whether to use an offensive or a defensive spell, depending on which you need, then I'd say it's fine. But currently, you don't get to choose to just deal damage.

    Surviving as any other class isn't difficult either. Assassin has invisibility and a quick, cheap dodge, and is a master of stuns/CC. Archer has tons of range and one of the easiest stun locks in the game, with the best burst damage as well. Mage has heal, adequate range and blind.

    Both mage and assassin have a cleanse to remove negative effects and archer can dodge them entirely. Warrior has neither of these.

    It's not something that's super practical. It's nice to have, I'll admit. Aerial control is very nice, but by no means necessary. During combat, I would say warrior has the worst movement spell, actually. Teleport blinds, vanish is literal invisibility and escape is an easy to use burst of movement. Charge doesn't take you off the radar, doesn't blind enemies, doesn't have a massive amount of movement built-in and it's kb isn't reliable as you're charging directly at something to knock them back.
     
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  11. Violet Knight

    Violet Knight Aspiring front-end developer HERO

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    Ah, I get it now. Thanks for the clear explanation!
     
  12. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    I still have more then enough dps to handle every challenge the game throws at me, note with minimal effort.
     
  13. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    I'm going to have to save this quote. oh no am I turning into @YYGAYMER

    Incidentally, is it possible to consistently perform a high jump Charge? I've only done it accidentally and haven't been able to figure out the mechanics.

    Oh and since the subject of negative effects came up... hm what if Warscream cleared negative effects?
     
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  14. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    It is possible, yes.
     
  15. Major_Lue

    Major_Lue Famous Adventurer HERO

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    I'd appreciate it if you didn't take extra time to just meme me, but I realize in saying that makes you probably want to do it more :C


    As far as I know, it's to do with latency. Charge gives a tiny upward momentum, then cancels it and propels you forward. If you were to have some latency issues as you cast charge, then it wouldn't cancel the upward momentum as soon as it should, so you'd go up more than usual. Not super sure as I don't tend to use charge all that much, but that's what it'd seem like to me.
     
  16. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    That wasn't really meant as meme, more as a concise way of expressing what people mean when they say "spell warrior is bad".

    Hm... willing to share your method?
     
  17. YYGAYMER

    YYGAYMER reeeee FW FW HIC Master HERO Featured Wynncraftian

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    Some people say warrior's advantage is knockbacks but there's anti kb mobs
     
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  18. Turbostratus

    Turbostratus Newbie Adventurer Media CHAMPION

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    ooo that's pretty cool and also sounds like fun too, although do you ever struggle with dealing enough damage to kill da bosses?
     
  19. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff warrior. HERO

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    No? My hero build kinda builds up damage over time, and it already does like 10k uppers at base.
    With the air powder armor special it can get more then tcrack, I also have 9 mana regen.
     
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  20. Turbostratus

    Turbostratus Newbie Adventurer Media CHAMPION

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    A hero build tanky enough to tank cybel whilst afk with 9mr? May I see the build please?
     
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