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War Of Provinces [dead]

Discussion in 'Forum Games' started by NotFunny, May 26, 2019.

?

How bad is this?

  1. Absolute crap

    12.0%
  2. Very baaaad

    4.0%
  3. Bad

    0 vote(s)
    0.0%
  4. OK

    16.0%
  5. Not bad

    16.0%
  6. It's good I guess

    0 vote(s)
    0.0%
  7. It's pretty awesome

    4.0%
  8. It's better than Wynncraft itself

    4.0%
  9. That's a dumb question

    4.0%
  10. I like potatoes as well

    40.0%
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  1. Reminiscently

    Reminiscently The Clownfish Prince

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    k, train archers with new bows (like hitting targets).
     
  2. Rawb

    Rawb Disciple of Bak'al

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    I head back down to the beach where my men are digging and instruct them to fill the bags with sand.
     
  3. NotFunny

    NotFunny Well-Known Adventurer VIP

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    They're not too far away, so you shrug and head to help the two men pull the rope.

    After only approximately thirty seconds you manage to pull the rope to the point where it is taut.

    "Thank you, Tsu!" The head commander yells from the front. "Men, pull the lever!" The men nod and push the lever forward, and you watch as the heavy stone weight is thrown--

    [RNG]

    --striking the top of the wall, and you hear a small thunderous noise as the weight lands inside. Suddenly, four--no, five--no, many!--iron golems leap from inside the wall, not too far from the Corkian army. The head commander flinches and takes a step back.

    "Hm. These golems are lighter than they seem..." He calls out to the rest of the army. "Attack!!"

    The Corkian armies begin charging the mob of iron golems.

    "May I ask--just so I do this right--are you planning to enter the Realm of Light?"

    :(

    Alright, your spot will be opened up to @brokenmotor.

    You bring out the targets you used earlier, and modify them to took like dartboards, so archers can practice their accuracy.

    [RNG for effectiveness]

    Sadly, most of the archers are having a hard time with the training, and only +2 AS is acquired.

    Jellybean 2007 has 22/30 HP, 40 AS, and 49e.

    Your men salute, and fill most of the bags with sand, as further digging (as they realized) would result in trouble with the nature conservationists.
    ________________________________
    Small update: Bios have been removed from the parent post, since I don't think anyone is even reading them lol
     
    Last edited: Jul 25, 2019
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  4. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Minecraft:
    "Yes, it's important"
     
  5. H0Y

    H0Y H0Y HERO

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    Hey, but can you at least put the Zhight plotline in mind, will be fun when other Zhight fighters get off the island and get stronger, start doing stuff, who knows lol
     
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  6. Tsukiji

    Tsukiji Basking in nostalgia

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    mages ice snake to debuff the enemies and warriors warscream to buff our group.
    Archers will use normal attacks to attack from range.
    Otherwise, my group will sit out to deal with any sudden situations.
     
  7. NotFunny

    NotFunny Well-Known Adventurer VIP

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    "Oh-kay, commander. Now, if you know, these spectacles require queer items to craft, I really don't know why. It's gotten easier over the years to get, however. I'll need a Note of the Selfless and Canned Abis*. No other payment required."

    [*apparently, Canned Abis got removed from the quest according to wiki, but whatevs. I removed Tears of the Selfless to make it slightly ezier]


    Sure, it's gonna have to do something with invasions... later.

    You command your team to prepare and cast the spells you have said, and your army gets in formation. As the other armies engage in close combat with the golems, the golems are slowly pushed back towards the wall with the combination of the spells, the allies' charge, and your archers' arrows. Suddenly, you pick up movement from the corner of your eye...

    The "tree" you noticed while scouting around the area, seems to have fallen on the side, and you watch as several armed villagers jump out of the hole.

    Then they start charging towards you.
     
  8. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Minecraft:
    "Where can i find these?"
     
  9. NotFunny

    NotFunny Well-Known Adventurer VIP

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    The optometrist simply shrugs, then adds: "I don't know about this Abis, but the note of the selfless... I believe the name of the item can tell you a bit."

    ---

    Casse Moteuaire has 25/25 HP and 20 AS.
    ________________________________
    Event (kind of)! tomorrow (July 26) is the two-month "anniversary" of the game, so just quote this message before the 27th and you receive an item.
     
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  10. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    July 26 for me is rn
    "Can you tell me what the abis is?"
    Also why is there a combat encounter thing?
     
  11. Tsukiji

    Tsukiji Basking in nostalgia

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    Send thr assassins to fight, and I'll join in as well. Have some of the archers suppress the new forces as well.
    quotes
    Also congrats. This existed longer than I realized. O-o
     
  12. NotFunny

    NotFunny Well-Known Adventurer VIP

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    As you are about to ask the optometrist a question, a loud rumbling noise sounds from the front door. The door blows open with a gust of wind and a small metal object hits you in the chest. You pick it up. It seems to be a Carved Steel Ring (+7 AS).

    The optometrist responds as if nothing happened, and proceeds to shrug again. "I truly don't know, I'm just skilled in crafting, not the acquiring of the ingredients. Perhaps if you ask some citizens, they might know?"

    Blue Battle Sage has 15/38 HP, 91.2 AS, and 29e, and has acquired Carved Steel Ring (+7 AS).

    Casse Moteuaire is @brokenmotor :)

    As you are about to send your army in for battle, you notice a shining object in the grass. You pick it up. It seems to be a Carved Steel Ring (+7 AS).

    You tell your assassins and rangers to focus on the armed villagers, and you head into combat with them. You notice they have light armor but menacing axes. One swings at you with an axe and scratches your left arm. (-6 HP)

    10x Armed Butcher each have 80/80 HP and 10 AS. (10% CTD*)
    Tsu has 29/29 HP, 86 AS, and 35e, and has acquired Carved Steel Ring (+7 AS).(40% CTD)

    Would you like to make any combat plan before you head into combat?


    *chance to dodge
     
  13. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I'll go question people if they know what and where to find the abis
     
  14. NotFunny

    NotFunny Well-Known Adventurer VIP

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    You ask the local villagers about where to find this canned abis. None of them know anything about the object, until you come across a gardener.

    "I know what it is, but I ain't telling ya where you can get them. I sure have a lot in my wagon--" he motions toward his wagon "--and don't you go near it! I do lotsa illegal activ--I mean hard work to get those plants, okay?"
     
  15. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    "Oh? Can you describe your work, in detail perhaps?"
     
  16. brokenmotor

    brokenmotor Well-Known Adventurer HERO

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    Since the failed summoning of our lord Nargareth, I've learned that my cultists need to be stronger. We train our combat skills and try to commune with other potential Demonic patrons.
     
    Last edited: Jul 26, 2019
  17. Rawb

    Rawb Disciple of Bak'al

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    My men and I are going to head back to that boy by the hourglass.
     
  18. Tsukiji

    Tsukiji Basking in nostalgia

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    O flip.
    I'll get 3 shotted. xd
    Warrior warscream buff.
    Archers start the battle with bomb arrow. Assassins spin attack for AoE and I'll just go in to be a big target, and take the heat off of them. I'll focus on dodging.
    Have one of the mages switch to keeping me alive and another mage to make sure none of the assassins die.
     
  19. NotFunny

    NotFunny Well-Known Adventurer VIP

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    "Naw!"

    Finding other cultists of Lexdale and those who still believe in Nargareth and the Hand would be quite difficult, as there aren't many.

    Perhaps you may want to look in an area to look for others?

    And as for training, maybe you want to be a bit more specific for your instructions...

    You lead your men, lugging sacks filled with beach sand, to the hourglass, where the boy is frantically pacing around the structure. The boy spots you and his eyebrows grow wide with glee. He runs up to you.

    "Have you brought the sand?" You motion to your men carrying the sandbags.

    "Oh, golly! That's more than we ever need! The hourglass will run for centuries with all that sand--" The boy's words are interrupted by a burly man tapping him on the shoulder.

    The man speaks in a gruff voice: "Boy! I see you running around the hourglass doing nothing about the breakage. You shall not get paid for this!"

    The boy sulks. "But--but..." he stammers.

    10x Armed Butcher each have 80/80 HP and 10 AS. (10% CTD)
    Tsu has 23*/29 HP, 86 AS, and 35e. (40% CTD)

    *updated due to error in calculations

    Your archers fire bombs in the middle of the enemy forces, dealing 40 damage each to Armed Butchers 5 and 6.

    Your assassins lunge at the first two butchers with their attacks, but the first butcher dodges. A full 86 damage is dealt to the second one, knocking him down instantly.

    Armed Butcher 1 charges into you, axe-first, knocking you off your feet! (-10 HP)

    An electromage heals you for 5 HP.

    Armed Butchers 5 and 6, in retaliation, take massive swings toward your assassins. Your support electromages fail to heal the injured assassins... (-2 AS)

    Remaining butchers clash with you and remaining assassins., along with the archers behind you. In the scuffle, you lose another -7 HP but manage to strike down Butchers 1, 3, 4, 5, and 6.

    Before you continue fighting, you notice out of the corner of your eye that another weight is launched from the trebuchet, this time landing in the dead center of the village. Machinated cries are sounded from inside the wall.

    You charge your weapon into Butcher 7, knocking his own axe into his chest. He falls with a defeated cry.

    The remaining three butchers take out shields you didn't notice they were weilding and steady them in front of their bodies. Nevertheless, you and your army manage to saw throw them.

    Armed Butcher 8 skillfully throws an axe into a mage's chest. A small spark of electric charge resonates from the body of the fallen mage. (-2 AS)

    Armed Butcher 9 tries to slice at the assassins, but they take down the villager with another spin attack.

    To finish off the army, you spin around and lodge your weapon into the last butcher's head, resulting in a gory combination of steel and blood.

    +12 AS gained as xp

    Your army pump their arms in a small sense of victory, when the iron golems seem to gain a power like never before and start, almost literally, sawing through the Corkian armies.

    [Note: remember you can loot the butchers before you continue warring]

    Tsu has 11/29 HP, 94 AS, and 35e.

    lol just realized I spent way too much time creating that battle description
     
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  20. Tsukiji

    Tsukiji Basking in nostalgia

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    O flip.
    It was nice, :3
    Warriors will use their spell's ungodly knockback to remove the iron holems from combat and let the others rest up.
    Take a mage heal and consult with the other commander.
     
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