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What Mythics Are Generally Getting Buffed With Changes??

Discussion in 'Questions' started by Triactic, Jul 23, 2019.

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  1. Triactic

    Triactic Below average IQ VIP+

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    What Mythics do you guys think are getting generally buffed with the Elemental Revamp?
     
  2. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Inferno - worse than it was before
    Nirvana - about the same
    Cataclysm - can't really play as tanky as before
    Grimtrap - about the same
    Weathered - nerf to spell, buff to melee, both work well though
    Nullification - maybe slightly worse, not sure

    Warp - no longer combat-viable at all, really
    Fatal - stronger if played in ETW, can be used in other archetypes to lesser effect than pre-revamp
    Singularity - bit of a damage nerf
    Monster - Inferno but even worse
    Gaia - buff, and more options in general
    Lament - Kind of the same, I think it's a little stronger now but I haven't done anything with it

    Stratiformis - somewhat of a nerf
    Spring - substantial buff, essentially take old Spring and add 3k to bombs
    Divzer - overall stronger compared to pre-Def fix, but quite a bit weaker compared to current Divzer
    Grandmother - slight nerf, although it's easier to counter the -hpr now
    Ignis - big buff
    Freedom - slight nerf maybe

    Collapse - nerfed, especially in melee
    Thrundacrack - about the same
    Idol - big buff, damage output on par with Thrundacrack
    Alkatraz - same as Gaia, buff and more options
    Guardian - about the same I think, maybe slightly stronger
    Hero - slight nerf but not really noticeable usually
     
  3. Epicness937

    Epicness937 Thesead water god. HERO

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    I mostly agree but I would disagree on a few
    Lament is way better now cause mana steal just really sucks in general so it traded mana for insane damage

    Singularity is kinda large nerf but not really directly . Even though the lowered the reqs getting 250sp in this beta is really difficult to have any further build freedom
    Collapse spell is buffed but same issue as singularity rainbow sucks in beta :(
    Same for Nulli its also worse the damage buffs make it do just the same amount of damage as before but less build freedom
    Freedom I honestly have no idea, Builds are limited but the damage is nuts
    Guardian is a buff as its now got a little mana and no -defenses along with that you can cover low earth defense with it (even tho it seems to be made for water/earth/fire its seemingly stronger as water/air/fire)
    I would say Hero got a buff, The dex roll is super nice for increased crits and the ws and regen nerfs are quite minor in reality. The strength is kinda bad as well as melee but melee hero isn't very commonly used anyways.

    Other than those i would agree with Druser on the others
    For the mythics he didn't cover:
    Apoc is a small nerf but really about the same
    Boreal even tho it has high reqs is a buff for sure
    Slayer i'm unsure as the item itself seems to be very odd in terms of use
    Crusade sabatons are a buff probably but again re purposed as an item
    Galleon overall seems stronger than before but i have no idea what you'd use them for
    Memechief is still memechief
     
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  4. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Crabs are effective nerf imo. Try to use it, you'll see what I mean. I've never tried Collapse spell so I don't know about that, melee is nerfed though.
     
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  5. Epicness937

    Epicness937 Thesead water god. HERO

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    Noted...
    And collapse spell is in consistent insanity getting super high averages and can hit insanely hard but also can hit next to nothing....
     
  6. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Want to disagree with the lameme assessment, dropping from 10/4 to 5/4 means the difference between total mana carry (3/4 or 2/4 other, 129 int) vs just a mana assist, in a 1v1 boss fight

    The damage is nice tho, think its overall same power level but now serves a bit of a different niche
     
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  7. by2011

    by2011 category creator VIP+

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    hmm i mostly agree with druser's list, although
    -hero melee was buffed, so it's like a weathered situation
    -lament is better now because you can still make up for mana while increasing damage/tankiness more easily (you go from too much mana to a lot of mana)
    -idk about ignis big buff, damage seems to be slightly lowered although hpr/tanks are better (arrow storm time)

    -galleon is cool for super slow melee hybrid ish
    -apoc is a pretty big nerf (buffed spell though!!), fire melee is rip, you lose a lot of tankiness just to hit 8k dps but now we have entered the era of hero melee so it's ok
     
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