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War Of Provinces [dead]

Discussion in 'Forum Games' started by NotFunny, May 26, 2019.

?

How bad is this?

  1. Absolute crap

    12.0%
  2. Very baaaad

    4.0%
  3. Bad

    0 vote(s)
    0.0%
  4. OK

    16.0%
  5. Not bad

    16.0%
  6. It's good I guess

    0 vote(s)
    0.0%
  7. It's pretty awesome

    4.0%
  8. It's better than Wynncraft itself

    4.0%
  9. That's a dumb question

    4.0%
  10. I like potatoes as well

    40.0%
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  1. NotFunny

    NotFunny Well-Known Adventurer VIP

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    You divide your mechs into ranged (archer), close melee (assassin), speared melee (warrior), and electromage (mage). You think about how you can efficiently train all classes. You also know that training all classes would take definitely more than one day. Which class would you like to train first (and also maybe be a bit more specific on how, ex. set up target practice for archers)?

    You head back to Nemract, and the town is filled with more citizens, although the majority is still drunken.

    You run (and swim) back to the island where the Seaskipper dropped you off. Unfortunately, there is no ship docked there, and no one else except for you and your army.

    You can try to swim back to civilization, accept your fate as stranded on an island, or look around the island for items that may help you.

    Fredrick responds in his treant language "Yeet."

    Which way would you like to escape the island? (north, south, west, east, a city name)

    I didn't understand this part sorry please clarify

    ----

    Also, I have added bios on each player on the parent post :D
     
    Last edited: Jun 9, 2019
  2. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    "That's good to hear. Feal free to rest for some time to recover." Then i turn to the rest of my soldiers "Now that we know that Fredrick's okay let's go do some combat training in the light forest" I start going to the forest. On my way I'll eat the cherry, but put the seed thats in the middle into my pocket for safe keeping

    OOC: How many days until the deal is off?
     
  3. NotFunny

    NotFunny Well-Known Adventurer VIP

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    Your soldiers don't feel a need for rest, for some reason, so they march with you to the light forest.

    While eating the cherry, you find a Magical Cherry Seed (+5 AS). Huh. (+10 HP)

    As you and your army venture through the forest you run into a Light Dog. Looks fresh from the Realm of Light. But... the Light Dog bares his teeth, showing you that he is not in the happiest mood.

    Light Dog has 50/50 HP and 3-6 AS.

    Would you like to fight, tame, or flee from the Light Dog? (or any other action you like)

    Blue Battle Sage has 27/30 HP and 26 AS, and has acquired Magical Cherry Seed (+5 AS).
     
  4. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I'll try taming it. I'll put both my hands infront of myself so the dog can see them and approach slowly
     
  5. NotFunny

    NotFunny Well-Known Adventurer VIP

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    The Light Dog slowly closes his mouth as you raise your hands. But as you approach the dog, it reopens his mouth and savagely bites your hand! (-4 HP)

    Either you can find another way, fight the Light Dog, or flee.

    Blue Battle Sage has 23/30 HP and 26 AS.
     
  6. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I wipe the blood off of my hand and dont seem fazed at the dog biting me and say to it "Doesn't it feal lonely being all alone? Why, don't you come with us, I promise we won't hurt you"
     
  7. NotFunny

    NotFunny Well-Known Adventurer VIP

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    The Light Dog, unfortunately, doesn't understand English. But the look on his face is slightly less menacing, however.
     
  8. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I'm going to sit right infront of the dog and throw my weapon behind me so it see's that I'm unarmed
     
  9. NotFunny

    NotFunny Well-Known Adventurer VIP

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    The Light Dog's expression is getting just slightly less menacing.

    (hint: what do dogs like?)
     
  10. H0Y

    H0Y H0Y HERO

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    I want to secure a ship, like one of those sechlar ships
     
  11. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Honestly no idea. Thrown sticks?
    I pick up a stick if there are any near me and slowly wave it infront of the dog
     
  12. NotFunny

    NotFunny Well-Known Adventurer VIP

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    Ah

    Sadly, all ships are either destroyed, stolen, or being used for naval rampage. But... you could travel to another city (like Selchar) and buy some

    You pick up a Light Stick, and you wave it in front of the dog. Works like a charm! The dog sits down, with its tongue out, and starts panting. (+6 AS)

    Blue Battle Sage has 23/30 HP and 32 AS.
     
  13. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I throw the stick in the direction we're going and continue to explore the forest for training if it's before the deals deadline
     
  14. H0Y

    H0Y H0Y HERO

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    How would I get to Selchar without a boat besides the selchar boats previous?
     
  15. NotFunny

    NotFunny Well-Known Adventurer VIP

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    You throw the stick, and your dog runs after it. You repeat this until you run into 2x Light Spiders.

    The deal is for another 2 days.

    Light Spider (each) has 20/20 HP and 1-2 AS.

    Riiight. I guess the only way for you to get a boat/ship now would be to steal or build one... (and the previous Selchar boat left remember :/)
     
  16. H0Y

    H0Y H0Y HERO

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    How many people do I have in my army? Stealing would be a last resort since we are the weakest one here. Also, in this Zhight, is there a forest or place with trees to get wood?
     
    Last edited: Jun 9, 2019
  17. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I say to the dog "Jeffrey why don't we see how good yoi are at hunting. Everyone Charge!" I charge the spiders
     
  18. Rawb

    Rawb Disciple of Bak'al

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    I look around for anything that could be of use.
     
  19. Tsukiji

    Tsukiji Basking in nostalgia

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    Archers are target practice.
    Assassins are bursting down targets in a set amount of time.
    Warriors are "tanking" (deflecting hits efficiently)
    I don't know sh!t about electro magic. Go talk yo Maxie for that one.
    -----
    O, we can train on the boars outside.
     
  20. NotFunny

    NotFunny Well-Known Adventurer VIP

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    You have eleven people in your army, counting the man you rescued.

    There is a peculiar cave with many trees and it has that is currently not having a war taking place there, and it used to be the site for a Zhight tour game. However, getting there may be somewhat dangerous...

    You and your army charge both the spiders, dealing 32/2 = 16 damage to both!

    Light Spider 1 spawns a Young Light Spider (10/10 HP and 0-1 AS)!

    Light Spider 2 claws its fangs into your hand, the same one that was bitten by Jeffrey. (-2 HP)

    Young Light Spider slashes its sharp leg claws at you. (-1 HP)

    Jeffrey pounces on Light Spider 1. Its legs curl up around its chest, and falls to the side.

    A ranged elf fires an arrow into Light Spider 2, just missing the heart. Yet, the spider also curls up and dies.

    You bring down your weapon onto the Young Light Spider's head. It lets out a chilling death cry.

    Your army gains 3 AS as experience.

    Blue Battle Sage has 20/30 HP and 35 AS.

    Under a bush, you find a Ship Signal. Looks like the Seaskipper left it there on purpose. You blow into into it, and lets a shrill sound that can be heard for hundreds of blocks around. You wait a couple minutes expectedly, and finally a small boat, although not the Seaskipper's, shows up. You take the look at the captain: he's a pirate!

    "Ahoy, heartie! It seems ye got lost at sea, huh? Well then, fear nah, I shall loot ye galleon! [means take you home] Now now, this ole galleon can nah transport yer whole army, so ye can choose t' ditch some o' 'em, or be patient 'n wait maybe an hour so I can get another galleon from me pirate base. Sound good?"

    Do you choose to trust this pirate? If so, would you like to leave some of your army, or wait patiently for the pirate to bring another ship?
    There have been trees set up as archer target practice, so you tell your ranged mechs to fire their weapons for practice over there.

    Rigg's training hut is still there, but no one's managing it, so you customize the training robot-dummies to be defeated in five minutes, and you tell them to repeat this cycle as you head to your warriors.

    Warriors can also be trained, but in a separate room. You customize the training dummies to have maximum damage, so your warriors can practice their tanking.

    As this is a fairly large training session, your army will remain in their areas for a while.

    All that's left are your electromages. Sadly, Maxie passed away a couple centuries ago, but one of his descendants, Imaxe, is a skilled electromage. You come over to his house and talk to him.

    "Mo'in, Tsu. I see you're here to train your electromages. Come over downstairs." You follow Imaxe downstairs. Lying in front of you, is a gigantic tunnel filled with various electromagic gear.

    "I hope you can trust your mechs with me, Tsu."

    ----

    Oof, I forgot to read the part about boars. Please accept my laziness to not go back and change what I wrote lmao
     
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