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Woodworking Thunder Wand Recipe (advice/suggestions?)

Discussion in 'Crafting Recipes' started by A Human, Mar 31, 2019.

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  1. A Human

    A Human Definitely not an alien. VIP+

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    I’ve recently tried making the following recipe for a level 95 thunder wand.
    Materials: 12 Avo Wood (tier 2-3 recommended), 6 Sorghum String (tier 2-3)

    Ingredients:
    T = Thunder Powder 6
    H = Pride of the Heights
    G = Glacial Anomal
    [H] [G]
    [T] [T]
    [T] [T]

    How does the recipe look? I’ve tried it and got a fairly decent wand, but I’d want to hear any suggestions on how to improve it. (Level 95 since I can’t afford levelling my woodworking past that)
     
  2. Altakar

    Altakar former 1000+ day counter moth Item Team

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    Consider the use of a Linear Accelerator. I'd also not recommend this because a patch will be pushed giving -dura and a requirement to powders when they're used as an ingredient.

    I'd use something like this:
    [Pride of the Heights] [Glacial Anomaly]
    [Linear Accelerator] [Thunder Powder VI]
    [Luxroot Cuttings] [Luxroot Cuttings]

    ...which yields...
    2/4 to 5/4 Mana Regen
    335 to 380 Spell Damage
    13% to 18% Thunder Damage
    -735 to -725 Health
    12% to 16% Earth Defense
    -16% to -12% Fire Defense

    -277 Durability
    70 Dexterity Minimum
    81 Intelligence Minimum

    +5 to +40 Thunder Damage
    28% Neutral Damage converted to Thunder Damage

    (under the assumption powders work just like when they're applied when used as ingredient and they're going to have -80 durability and +40 in their requirement)

    What's nice about this is that Linear Accelerator is exactly 95 so this should do the trick. You could also use another Pride of the Heights to boost Linear Accelerator but then you don't have space for a Thunder 6 without going below -300 durability.
     
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  3. Quint

    Quint least estrogenated scripter HERO

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    WAIT A SECOND

    In all seriousness the recipe I just linked wouldn't work for Lv. 95 so I have some suggestions

    A few suggestions for beneficial ingredients:
    Gravitational Crystal (Spell Damage %, but -tier might not be something you like)
    Linear Accelerator (Thunder Damage,
    Enhanced Behaviour Microchip (Mana Regen, Spell Damage %)
    Enhanced Dynamics Microchip (I can supply one of those) (Melee Dam Raw, Mana Steal)
    Depth's Gem (If you want Spell Damage % + Intel)
    Unicorn Horn (Good, arguably better alternative to Borange Fluff) (+30% effectiveness to everything)
    Wriggling Darkness (Thunder Damage, Life Steal?)
    Pure Quartz (Good, Low Lv. Ingredient with nice Spell Damage Raw + Spell Damage %, no SP reqs, low -dura)
    And now, for one of my favorite ingredients: Primordial Soul, if the SP reqs are too high, -12 SP Req all skill points. Though, it's -76 durability and since it's a thunder wand we only really care about Dex/Intel req so 7-Yottabyte Storage Component Might be better.

    So, In conclusion:
    [Pride of the Heights] [Glacial Anomaly]
    [Linear Accelerator] [Enhanced Behaviour Microchip]
    [Thunder T6] [Thunder T6]

    EDIT: Just saw Altakar's post, T6's are gonna be hard to pull off, so adding powders to the powder slots after crafting would work better.

    Edited Recipe:
    [Pride of the Heights] [Glacial Anomaly]
    [Linear Accelerator] [Enhanced Behaviour Microchip]
    [Linear Accelerator] [Glacial Anomaly, Unicorn Horn, or Pure Quartz]
     
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  4. A Human

    A Human Definitely not an alien. VIP+

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    My issue with those is that I need raw Thunder damage on the wand, not % Thunder Damage, that's why I'm using powders.
    Perhaps I could do
    [Pride of the Heights] [Glacial Anomaly]
    [Linear Accelerator] Enhanced Behaviour Microchop]
    [t6 Thunder] [t6 Thunder]
     
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  5. Quint

    Quint least estrogenated scripter HERO

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    That could work, maybe for the bottom row
    [PotH] [T6] or [Uni Horn] [T6]

    I wouldn't recommend two T6 + Accelerator because it'll have a high SP req and I personally wouldn't get rid of accelerator. Though, your idea would also work really well.
     
  6. A Human

    A Human Definitely not an alien. VIP+

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    I doubt the SP req could go over 110 dex
     
  7. Quint

    Quint least estrogenated scripter HERO

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    If T6 powder SP req is 40 when nerfed, then having bottom PotH+T6 would be 122 Dexterity, 80.5 rounded to 81 Intel. So no. If it was 2xT6 then it would be more manageable, 110 Dexterity, 81 Intel, if I did all math right.

    EDIT: IM AN IDIOT I FORGOT ENHANCED BEHAVIOUR MICROCHIP SP REQ IS 35 INTEL WILL EDIT AGAIN WITH ACTUAL SP REQS
     
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  8. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Worth noting that SilverMirror described the powder nerf as a "mechanic change instead of a stat rebalance". I suspect there's more than just reqs and durability, if those are even a part of it.
     
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  9. Quint

    Quint least estrogenated scripter HERO

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    For

    [Pride of the Heights] [Glacial Anomaly]
    [Linear Accelerator] Enhanced Behaviour Microchip]
    [T6 Thunder] [T6 Thunder]

    SP Requirements are

    116 Intel
    Pride of the Heights effecting the 35 Intel Req. of the Glacial Anomaly boosts the requirement to 80.5, rounded to 81 Intel Req. The Enhanced Behaviour Microchip has an additional +35 Intel. Req so 81+35=116 Intel Req.

    Then the Dexterity is simpler to calculate; 35 (Linear Accelerator) + ~40 (T6) + ~40 (T6). so ~115, assuming powder req is ~40

    I got the ~40-~45 info from a few posts, don't remember which and don't know how reliable they are, would you mind linking me the post with all the information about it?
     
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  10. Altakar

    Altakar former 1000+ day counter moth Item Team

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    I don't think numbers were ever released; all the values you see are likely ballpark guesses
     
  11. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    I'm likely the source of the 45 guess, but Altakar is right that no information was released.
     
  12. Quint

    Quint least estrogenated scripter HERO

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    Ok but one of you did say that it was described as being a mechanics change and I'm just wondering where that came from mostrly
     
  13. SilverMirror

    SilverMirror Retired IM HERO

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    “we hope to tell you guys as soon as possible but as it is a mechanic change instead of a stat rebalance, we cant do that too soon.“

    As I describe in the same post where I mentioned it is a “mechanic change”, I used this wording because powders are a separate system from normal ingredients (even when it can be used as ingredients). Therefore, adding req and durability isn’t something we can go edit ourselves like “rebalancing other ingredients”, but require a change to the coding, hence, it is a change in the mechanic literally, “we can’t do it too soon” as the progress of this is not up to us. Nothing else to “suspect”. The IMs has always been allowed to have a slightly more transparent relationship with the community, ask me/on the thread if u need clarifications to avoid accidentally generating rumours.

    To anyone else: the only official and valid information on the powder change is powders will be getting a req and a durability costs when used as an ingredient during the recipe. This will stay true until it’s eventual release unless we made another announcement about any announcable amendments in planning to this change.
     
    Last edited: Apr 1, 2019
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  14. Awesomah

    Awesomah Well-Known Adventurer VIP+

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    Wands have incredibly low base dmg so if you are looking for a strong wand, you NEED to add 2 powders for the best possible option. I will not be giving you a level 95 wand because your current one should be OP and cannot be improved any more (especially if you used t3 materials and got Fast attack speed). Make good use of it until the powder changes because after then it wont be usable. However, I can get you a maximum dmg thunder spell wand recipe that you can use once you reach lvl100+ (possibly safe against any powder nerf).

    (I assume the amount of dura cost and sp req added to powders will be 50 for each)

    Both recipes will have around130-110dex req after patch.
    Recipe 1: A recipe like yours, but most likely usable after patch:
    Pride - Glacial
    Linear - Elephelk Trunk
    Thunder 6 - Thunder 6

    345-380 raw spell
    2/4-5/4mr
    13-18% thunder dmg
    Minus735-minus725 hp
    --- around 130-110 dex req after patch, 96 int req, 15 str req

    * Glacial can be replaced with Ritual Catalyst but that doesnt seem like a good idea because of the high intel req and if you are looking for huge dmg, you should check the next recipe.

    Recipe 2: Highest possible dmg spell/thunder wand recipe that's most likely ready for any possible powder nerfs, but has minus mr.
    Foul Fairy Dust - Foul Fairy Dust
    Linear - Borange Fluff
    T6 - T6

    118-129 raw spell
    54-62% spell
    15-20% thunder dmg
    Minus4/4 mr
    Minus823-minus812 hp
    --- around 134-114 dex req after patch, 68 int req
     
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