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Any Profession Air Build With Too Many Crafted Items

Discussion in 'Crafting Recipes' started by Druser, Mar 9, 2019.

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  1. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    (I picked Air because it was convenient, with Incremental Mapping Module and all)
    @by2011 thanks for the inspiration

    Helmet:
    Albedo (because crafting doesn't allow for no req raw elemental defenses, as far as I'm aware)

    Chestplate:
    [Pride of the Heights][Bottled Fairy]
    [Panda King's Crown][Borange Fluff]
    [Borange Fluff][Borange Fluff]
    -87 Durability
    Req. 120 Int
    +2/4 to +4/4 mana regen
    +3/4 to +6/4 mana steal
    +20% to +27% rainbow defenses

    Leggings:
    [Borange Fluff][Bob's Tear]
    [Pride of the Heights][Engraved Tablet]
    [Borange Fluff][Incremental Mapping Module]
    -213 Durability
    Req. 58 Int
    Req. 95 Agi
    +14 to +29 Int
    +2/4 mana regen
    -4% to +18% walk speed

    Boots:
    [Pride of the Heights][Pegasus Feather]
    [Pride of the Heights][Ritual Catalyst]
    [Borange Fluff][Borange Fluff]
    -278 Durability (can make this better by using Portal Emanation instead of Ritual Catalyst, since that's a little much if you aren't using T3 level 100 materials)
    Req. 127 Int
    Req. 102 Agi
    -31 to -51 Str
    +31% to +51% Air Damage
    +31% to +51% Air Defense
    +5/4 mana steal
    -3 tier attack speed
    +46% to 56% spell damage

    Ring 1, Ring 2, and Bracelet:
    [Naval Stone][Naval Stone]
    [Naval Stone][Naval Stone]
    [Iridescent Elytra][Borange Fluff]
    -234 Durability
    Req. 112 Int
    Req. 34 Agi
    +28% to +36% spell damage
    -28% to -36% melee damage
    +7% to +8% walk speed
    +9% to +13% Air Defense
    -6% to -9% Earth Damage

    Necklace:
    Diamond Hydro Necklace

    I have a weapon recipe in mind, but in the meantime let's just use Infused Hive weapons as a substitute since I don't know the base damages and such for crafted weapons.

    I've made a mock-up on Wynndata using the max values and 3300 health per armor piece, although I'm pretty sure T2/T3 level 100 materials have way more than 3300 health. I'm also going to assume 3 powder slots per armor piece, although I'm not certain about this either.

    Warrior
    Archer
    Mage
    Assassin

    Now, this is clearly not optimized - there's a lot more mr/ms than there needs to be, so I'd probably consider at least swapping that Bottled Fairy for another Ritual Catalyst or something. The build is however far tankier than most mainstream builds, thanks to typical crafted armor health (I've probably underestimated by 3000 or more). But, it's a viable build that can hit very hard so I guess I can get back to actually doing what I'm supposed to now... improvements are on someone else.
     
    Major_Lue and CoolVictor2002 like this.
  2. YYGAYMER

    YYGAYMER reeeee FW FW Media HIC Master Featured Wynncraftian

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    uh damn
    I see the one problem here
    (Let's not mention about the boranges)

    The stat boost you get from crafted doesn't help you wear high stat requirement armor.
    Which means you can't wear the armor more than 112 int req on that build..
     
  3. YYGAYMER

    YYGAYMER reeeee FW FW Media HIC Master Featured Wynncraftian

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    Update : Borange doesn't give dura anymore. Maybe you should check some items using it
     
  4. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Wait darn.
    What even is the point of Borange Fluff now?
     
    Shoefarts, trex1611 and YYGAYMER like this.
  5. YYGAYMER

    YYGAYMER reeeee FW FW Media HIC Master Featured Wynncraftian

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    Legendary medallion
     
    Druser likes this.
  6. rainbow_elite_7

    rainbow_elite_7 Well-Known Adventurer VIP

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    Heh, I think you might find that build a little, difficult, now... go check out the new recent borange fluff nerf.
     
    Druser likes this.
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