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The Least Optimizable Build In Wynn And Why Reworks Are Needed

Discussion in 'Wynncraft' started by Toaster, Jan 3, 2019.

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Is Spell Warrior Optimizable In Guild Wars (especially without the likes of thrunda, hero, or idol)

  1. Yes

  2. No

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  1. Killerfish

    Killerfish Procrastinating Artist HERO

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    Neither the official site's help section nor the wiki talks about how the shout redirects mob aggro, so I don't think this info was ever released before.
     
  2. SaltyKing

    SaltyKing Banana CHAMPION

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    "scares the enemy"
    I read that as literally the opposite as dragging agro.
     
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  3. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    First, Air Shout is the projectile that War Scream shoots. War Scream, by default, is supposed to hit all the mobs around you in a wide radius, dealing no damage and knocking them back to count as a wide-ranging taunt. It doesn't automatically cause mobs to aggro to you, but since mobs re-aggro based on who hit them most recently, it functioned like that. Notice the "scares the enemy" line. That's an indicator of the taunt, or at least the intent. This used to always be the case, until some recent update(I think one of JP's patches where he was un-spaghettiing the code) broke it. In the meantime, the page was updated to reflect it, which I find sort of strange considering Uppercut hasn't gotten its Thunder Damage removed even though it never inflicted that.

    Second, I don't intend to state that it's a bad part of the meta. I'm saying it's not a part of the elements' identity. Earth as an element is obviously geared towards slow, strong hits. It happens that Tier works well, but it isn't a part of Earth, given the prevalence of Thunder or Air-based items that have +Tier instead(Electrocharge Greaves, Leictreach Makani, Nephilim, etc.), and the number of Earth items with -tier(Taurus, Namazu, etc.).

    The trick is that tier stacking provides a multiplicative boost on your benefits. It's an average of 44% damage increase per tier(this number varies between tiers, though, for instance Very Slow to Slow is a greater overall boost than Slow to Normal), and this affects all of your other damage bonuses since you're also hitting at a faster speed, so without resorting to giving tons of items -tier and giving that amount of % damage at once or more, you can't beat tier stacking. That's why so many +tier items come with heavy drawbacks.

    And, you forget that I had to specifically balance guild mobs, so I tried fighting with all sorts of builds. Guild people know this, there was a whole discord dedicated to messing with guild mob balance, and I fought them a lot of times. Just cause I don't do so regularly doesn't mean I haven't ever, so I feel like I can say with confidence that the only issue Warrior has is that he can't easily deal with enemies coming up behind him.
     
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  4. Wynn: The Anime

    Wynn: The Anime Does not like anime VIP+

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    What kind of builds? Ones from recent patches or from awhile ago? Didn't you say that you never had guild war experience? From what I remeber a lot of the fighting came from complaints when the guild mobs we know today (HGs, bishops, clerics) were genuinely busted and no one could beat them due to their insane health pool and the ability for bishops to heal each other. And that happened practically a year ago now, I remeber I had to retire my spell warrior because mobs were unkillable at the time. Specify what you mean by testing because you got finished saying earlier you mainly test warrior in the overworld/bosses
     
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  5. Killerfish

    Killerfish Procrastinating Artist HERO

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    The main point I brought up with the tier stacking was that you say that Earth’s main theme was slow strong hits, yet all the meta earth builds utilize tier stacking or are just better with spamming spells. There aren’t any earth builds that use slow strong (melee) hits, and I’m very frustrated that nothing was being done to help alleviate that.

    The point with the balancing of warrior is that I feel it’s because you don’t war regularly that you fail to see why so many people feel that spell warrior underperforms in guild wars and why you don’t understand why people shred through mobs so easily on other classes. Warrior can easily deal with enemies behind if you play with map awareness, the main problem is the inconsistency of damage the spells have with all the knockback, thus warrior falls behind compared to other classes.
     
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  6. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    I have a build that can solo 160 mob (100 and 90) defense with no skill or health potions, dunno about full 23k but the build is pretty solid
    And yes, its a spell based warrior build
    Spell warrior is definitely viable
     
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  7. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    I mean JP gave me mythic builds from other people(it was an Idol build, spell-based for warrior) and I built some of my own(not nearly as good) to test various war configurations(some with more bosses, some with more random mobs, some with literally impossible configurations, like 300 Lv 100 honour guards). There've been some changes, but the only change that would have occurred in that build that I can recall would be the loss of spell damage on Capricorn, and one of the rings changing over from Moon Pool Circlet to a Concentration. I also used archer, assassin, and mage on the testing server, over a series of tests that had to have numbered in the dozens.
     
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  8. Killerfish

    Killerfish Procrastinating Artist HERO

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    Mythic builds? Have you tried without mythics or hive infused? Because you can definitely see the difference then.
     
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  9. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    Hive thunder spear works wonders
     
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  10. Killerfish

    Killerfish Procrastinating Artist HERO

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    Boi hive spear is literally way more powerful than regular legendaries.
     
  11. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Yes, I was sure to. Scoured class builds at the time to test, as well as throwing together ones of my own. Most of them were spell-based, I didn't try too many melee ones.
     
  12. Wynn: The Anime

    Wynn: The Anime Does not like anime VIP+

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    What happened to

    Where was the testing when I asked about this or the other times you said you didn't do wars? Additionally what do you mean whem you said warriors have trouble with enemies "coming from behind"? Isn't the whole point of spell warrior to keep mobs off of you?
    ________________________________
    I want to understand your reasoning but it is hard to when all your war experience is supposedly on test servers despite stating otherwise before. And it is only now where you expressed any experience of Post miniboss wars.
     
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  13. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Should have been clearer in that I don't normally do wars. Anyone around in that server could tell you that I was working to balance the mobs and taking direct feedback from them.

    It'd be tough to keep mobs coming from behind you off since two of your spells only face forward, wouldn't it?
     
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  14. Killerfish

    Killerfish Procrastinating Artist HERO

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    No, because if you have map awareness, you won’t even have trouble from mobs coming from behind. And you’re forgetting my point that I feel because you don’t do wars regularly, you don’t exactly have a clear picture of all the interactions that go in wars, especially how Warrior falls behind the other classes in wars, how wars are affected by item changes, and how class play styles are affected by that. Sure, spell warrior is viable, but literally every other playstyle and class is so much better in the guild war meta.
     
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  15. Wynn: The Anime

    Wynn: The Anime Does not like anime VIP+

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    I don't disagree that you did, like I said I was in the middle of it being told information and possible changes coming from the discussions. Regardless it seems that you are not familier with the current wars as the tests from a year ago keep on getting mentioned and that impression is shared by some people that I've seen discuss this topic.

    Whether that is the case or not it doesn't take away from the fact that warrior still suffers from a lot problems that I said in my rap up post on the previous page. Which is where I intended to leave off in the first place before the war experience of a head IM had to be brought into question.
     
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  16. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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    So... use hive spear? I don't see the problem lol

    Although I do agree with your point about warrior currently being the worst at guild war, that might change soon with pot consuming

    Right now archer can pretty much out-dps all the other classes while chugging potions, but warrior and mage (and maybe inferno ls assassin?) are the ones who can survive without potions and thats about to be a significant advantage
     
  17. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Is Bash spammable? If not, it really seems to be quite low on damage.
     
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  18. Killerfish

    Killerfish Procrastinating Artist HERO

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    Sure, hive spear is very good. But what if you wanted to do spell warrior with a non mythic/non hive spear? You’d definitely be even further behind in wars. My point is that without hive infused or mythics, spell warrior definitely falls even further behind.

    Also I think weathered assassin also can? Not sure.
     
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  19. Shots

    Shots Legendary Adventurer HERO

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    Bash is pretty spammable. Only problem is depending on the situation the kb from it can either be really good or really bad in terms of getting the good dps it can provide.
     
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  20. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Alright, so the second hit will still activate even if you cast again? (I've only played Warrior to level 50, and haven't really tested this).
     
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