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Mage/Dark Wizard Help Looking For Something To Solo The Hive

Discussion in 'Class Builds' started by trex1611, Dec 1, 2018.

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  1. trex1611

    trex1611 Well-Known Adventurer

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    Hello there.

    As the title suggests, I would like a build that would allow me to take on the Hive. The previous build I saved for this is now outdated. Specifically, I would like builds that would help me in winning each of the divisions or, if possible, a single build that would allow to defeat the entire Hive.

    The only restrictions I have are no Hive items unless they're from a previous division, no LI items, and no Mythics.

    Thank you in advance.
     
  2. CoolVictor2002

    CoolVictor2002 Dead meme expert,cyberbullied by NicBOMB

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    lul just get mana regen (8/4 max) and a rainbow wand and 3 healing pots as a mage (you have a healing spell the pots are for emergencies)
     
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  3. trex1611

    trex1611 Well-Known Adventurer

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    Thanks for the advice. Do you have any personal suggestions?
     
  4. CoolVictor2002

    CoolVictor2002 Dead meme expert,cyberbullied by NicBOMB

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    do hive at level 95 to get all of the exp because the multi level quests like tower of acention and hive scale the exp to your level (you do ToA at 75)

    find things that have spell damage and mana regeneration and you would want a nice amount of hp (10k should be good)

    since we're not building anything special at the moment all item ranks are fair game (legendary unique and rare)
     
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  5. trex1611

    trex1611 Well-Known Adventurer

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    Excellent info once again. I just have one final question: do you have any specific pieces of gear that would be really good for this? After this I just want to make sure I know what would be the best level ranges to farm for gear like this.

    Edit: This is a possible build I've come up with: https://wynndata.tk/s/zmpyHv. The main problem is that it requires Level 100.
     
    Last edited: Dec 1, 2018
  6. Altakar

    Altakar former 1000+ day counter moth Item Team

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    Just suggesting, the final boss of the Hive blocks Cascade. Try Manablast
     
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  7. trex1611

    trex1611 Well-Known Adventurer

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    I'll try to make use of it in a build. Thanks.

    Edit: I have incorporated Manablast into this build: https://wynndata.tk/s/EV58gQ
     
    Last edited: Dec 1, 2018
  8. Shots

    Shots Legendary Adventurer HERO

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    https://wynndata.tk/s/VNPO05
    1ok hp
    Easily can sustain mana
    -Lifesteal looks bad but it's a superfast weapon so it's almost irrelevant despite when people complain about it
    Not sp tight in the slightest
    Able to use Nepta as an effective secondary
    Pretty easy to acquire, since you only need a 10sp third eye and none of the sp on vaward matters except intel/dex (could swap *2 lodestones to finesse if those take a while to find or you don't have a good mr third eye/a good aqua).
    No LI, Mythic, or Hive items
    No absurd negative defenses
    Low heals because of Judas's -water dmg (easily fixed if you do indeed use nepta as a secondary)
    Requires you to run CSST 7 times (good or bad thing)
    Requires you to run FF 4 times (good or bad thing)
    Requires you to do a boss altar for binding brace (at high levels it should be a joke for you though)
    Lower ish damage for Judas (usually it hits 12k meteors but this isn't an optimized build ofc)
    Even though it has no absurd negative defenses, it has no elemental defenses that particularly stand out as super good either (highest being only 101 water defense)
    With nepta in hand your hp drops to 9.3k at least
    Judas can solo nearly all of the Hive alone, as it doesn't convert all the neutral damage to just thunder, meaning you can still abuse fire/earth weakness with meteor, and it can pierce through most things that have thunder defense for that matter. It also can pierce Qira's elemental def pretty easily. You can also use Nepta with this is as a secondary for anything that Judas can't do. If you think you still need another element, use Cyclone, as it has a pretty low req but can help you abuse enemies who have a high air weakness. I recommend dumping extra sp into intel to hit the 129 cap and/or dumping extra sp into agility.
    P.S I would say use Bonder as a secondary for healing over Nepta for healing, but the Orange Wybel is broken last time I checked, meaning you won't be able to get it if you don't already have it (if you do already have it then use it).
     
    Last edited: Dec 1, 2018
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  9. trex1611

    trex1611 Well-Known Adventurer

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    Thank you so very much. This is exactly the kind of thing I was hoping to find with this thread. Although I have a quick question. By 129 cap do you mean the cap for when I can invest SP into Intelligence?
     
    Last edited: Dec 1, 2018
  10. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Mana table
    For mage, nothing after 129 Int gives mana reduction.
     
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  11. Shots

    Shots Legendary Adventurer HERO

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    ^
    As mage after 129 the only reason you would put even more into intel is to have higher water damage (the actual cap for any skill point 150, or 80.8%, but as said above nothing after 129 intel as mage will reduce the cost of your spells, and most of the time it's better to put said extra sp into another stat over more intel for more water damage).
     
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