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Why Is Fixing The Economy More Important Than The Actual Gameplay Of Wynn

Discussion in 'Questions' started by Stormarend, Jul 25, 2018.

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  1. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    There's all these people suggesting ways to "fix" the economy, but almost all of them make the game less fun. I don't understand why people are willing to make everything super expensive (and therefor more tedious) just to have a better economy. Balance should not come at the sacrifice of fun.
     
    Trash, Shots, mouldy and 5 others like this.
  2. WithTheFish

    WithTheFish Internet Macrocelebrity

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    I've never really thought of this before. I suppose that for some people, trading mythics and other items and stuff is the game for them. But at the same time though, if they're doing this much trading then they might not have that big of an issue with the economy.

    I feel like a lot of community does think that gameplay > economy, which is why so many people don't like suggestions such as Timmy Tod the Tax Collector.
     
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  3. Pokextreme

    Pokextreme Avos Air Archer HERO

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    They are appealing to the people that say the market is the only endgame content and thus making regulating the market technically making the game more fun?
    I agree with you tho
     
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  4. Dr Zed

    Dr Zed Famous Adventurer

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    Eh, depends. Balancing is an essential part of the enjoyment of a game, and upgrading and obtaining better equipment/abilities is a huge factor of it. And there are a number of ways one obtains better items in Wynncraft: dungeons, grinding, NPC vendors, quests, loot chests, and buying. So if inflation occurs, and if one could easily obtain a desired item through any of the other previously mentioned methods, inflation won't have a significant effect. It is for this reason that inflation isn't that big of a deal for most non-mythic items.

    However, mythics are a different story. When mythics were first released in the Gavel update, they were extremely (and while not as much, still are) rare and could only be obtained through two of the 6 methods (3 of 7 if you include item bombs, though you have to pay for those and they weren't introduced until the Gameplay Update much later). Mythics were also incredibly unbalanced since Selvut and Co. couldn't touch them and the item system was first introduced. In addition, the 51 new quests, grinding spots, and the new level cap that were added simultaneously flooded the market with tons of emeralds, drastically increasing the rate of inflation. So because this didn't affect non-mythic items as much due to the reasons aforementioned earlier and mythics were extremely rare and valuable, mythic prices skyrocketed. While mythic prices have fluctuated since then due to balancing, supply, etc., they still upset the balance of the game by 1) Being OP and 2) Extremely hard to obtain, ruining the game for everyone else who couldn't afford a mythic.

    TL:DR The most significant problem of the economy is mythic prices, because unlike other items, they are vastly superior and suffer the most under inflation. Since they are extremely hard to obtain under random chance without spending money, most people can't easily get them and their experience is ruined. So really the problem is with mythics and not really a balance between gameplay and the economy, since the two are intertwined.
     
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  5. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    Yeah, but according to some people, that means we should just take everyone's money.
     
  6. dukioooo

    dukioooo Creator of WynnData HERO

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    To me it sounds like it would make the market boring, not more fun .... how would it make the market more fun?

    They are stronger than legendary weapons, they are designed for this and to be rare/hard to obtain .... but you can't say they are ruining the game for people who can't afford them; you can complete the game without a mythic, mythics are not required.

    My idea of mythic is an end-game item, hard to obtain, that you can see as an achievement for yourself when you have nothing left to do.

    Why would not owning a mythic ruin your game?
     
  7. Dr Zed

    Dr Zed Famous Adventurer

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    Because they are so rare, some people get extremely frustrated after spending months loot running trying to find a mythic. Sure, you can get through the main game without one, but they are the strongest weapons in the game, which is extremely helpful for endgame challenges like LI or the Orange Wybel. I would also mention PvP if it wasn’t for the fact it’s completely broken even without them.
    ________________________________
    I know what you mean. There isn’t a real good solution at this point. I highly doubt the CT will go through any of those suggestions.
     
    Last edited: Jul 26, 2018
  8. dukioooo

    dukioooo Creator of WynnData HERO

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    LI isn't designed to be soloed, but with certain mythics is possible to do that, even with some legendaries.

    Orange wybel.... really? You can solo it easy with an Ensa resolve (rare)



    And again, they are made to be rare for a reason; you want the strongest weapons to be easily found? Yes people may get frustrated for not finding a mythic at the end of their journey, but they would instead quit way earlier if finding a mythic was so easy..
     
  9. Dr Zed

    Dr Zed Famous Adventurer

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    I’m saying they shouldn’t exist. It’s just shitty game design to extremely prolong the game by trying to find OP weapons purely through RNG. It’s a horrible experience to endlessly grind for something and then not even get guaranteed that you’ll get it. And like you said, they upset the balance further because they make challenges like LI solo-able.
     
  10. dukioooo

    dukioooo Creator of WynnData HERO

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    So you want people to quit after 101? Extremely rare items are a great way to give people objectives/achievement in the late game.
     
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  11. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    Well this went off-topic fast.
     
  12. Dr Zed

    Dr Zed Famous Adventurer

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    Sorry
    if you want to talk about this further, PM me.
     
  13. dukioooo

    dukioooo Creator of WynnData HERO

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    I might getting this wrong, but wasn't a discussion about these topics the meaning of this thread?
     
  14. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    Not really, it was about the extreme measures people are apparently willing to go to to "fix" the economy, not about if mythics hurt the economy or the game for that matter.
     
  15. dukioooo

    dukioooo Creator of WynnData HERO

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    Ok but what kind of discussion where you expecting from this thread? ...cause else it could've been a profile post
     
  16. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    Justification from the kinds of people that suggest these kinds of things. I.e people that want taxes or want to increase identification price, etc. Not saying mythics aren't relevant and frankly I don't think talk about that subject is bad, but this just went from "are mythics overpriced" to "should mythics even exist".
     
  17. dukioooo

    dukioooo Creator of WynnData HERO

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    uhm ok, understood and it makes sense .... but should't we tag them to make sure they read this?
     
  18. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    By the way, I'm not saying you should stop discussing on this thread if you don't want to. I just want some other opinions.
     
  19. Dr Zed

    Dr Zed Famous Adventurer

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    It’s fine, I’ll just discuss in a PM.
     
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