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Any Class Discharge Galleon

Discussion in 'Class Builds' started by Madkurre, Jul 8, 2018.

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  1. Madkurre

    Madkurre construction worker

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    discharge: i have huge thunder % damage
    galleon: i have huge earth % damage and ids that make me good for hybrids (-tier, ms)
    discharge & galleon: let us combine our powers and make a pretty cool earth/thunder build !!!

    pride of aerie: ill join too
    or what if you had 0 agi/def? (lowkey stronger bombs with only thunder powders)
    (both use hive wep so it's for all classes mk)
     
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  2. Morterm

    Morterm Hi

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    discharge is really good
     
  3. Dinner

    Dinner Austic VIP+

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    Those 4 mana bombs are pretty meh, and the damage you coud get for cheaper items and better survivability

    Cool concept, not as much practical. Still, unique take on the items, good job
     
  4. Madkurre

    Madkurre construction worker

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    ok so the thing with earth/thunder is that ofc you need to get sp primarily in those stats, but then you also need int and def/agi if you dont want to die. 70 int already reaches the midway point (68) and the next bomb discount comes at 94, which isnt that reachable unless you give up def/agi and even then you need to pick sp-ful items
    tl;dr: theres just not enough sp for lower mana bombs
    now this sentence is quite peculiar to me. i made a couple high-damage (earth, thunder) builds with no mythics (as stepping down from gally's price range pretty much means going mythicless) and they sure as heck dont get 13k bombs
    on top of this the survivability of the first build is actually quite high, with 57/37 def/agi, decent 11.6k hp, only major -def being thunder (which you fix while getting your element's armour powder special), and 35% ws is helpful too
    thanc
    ________________________________
    I like my dischargy
     
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  5. Dinner

    Dinner Austic VIP+

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    I think this part is somewhat shortsighted. While the bombs themselves dont lend themselves to 13k, a build with better mr, more int, and slightly lower damage is sill able to crank out more dps at the end of the day from sheer volume alone. Even as a benchmark, you can get hella close to 13k or even 13k without mythics just fine, and the extra damage would compensate for the lack of defense or even balance out equal at some point.

    Going mythicless isnt too bad an issue, you could still go slightly glassier and get better damage than galleon at around only slightly lower durablity.

    https://wynndata.tk/s/vLMBkx

    Smh forgettin bout my man W A R C H I E F
    https://wynndata.tk/s/FSyagW
     
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  6. Madkurre

    Madkurre construction worker

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    i do acknowledge that int and the amount of mana gain the build has has a major part in over-all dps, but the thing is the original builds on this thread already hold enough mana to allow as continuous spell spam as hybrid builds generally will
    here i'd prefer if you didnt compare different playstyles with each other (regular spell spam and hybrid) but if this was a hybrid with the mr converted into ms and -ls ignored this would still be inferior to the first (less damage-oriented) build as. both already reach the maximum speed for spell casting in terms of mana usage, while this (the mythicless) comes with the severing lack of def/agi and multiple elemental defences being horrid
    gambler gtfo lol
     
  7. Morterm

    Morterm Hi

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    discharge is. op
     
  8. NicBOMB

    NicBOMB Maker of Builds | Lurks on Forums | 1 Mythic Found CHAMPION

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    yea, great defenses right? definitely don't need to find anything to fix that do ya? Also, high dex req

    it's good for thunder builds, but nothing else. Definitely not OP.
    ________________________________
    wowowowowowow (insert crash meme)

    you don't need 15 mr to spell spam at 68+ int. That's overkill. You can effectively spam without a problem well below 15. 12 mr max is necessary. I suggest swapping third eye for something else.
    All of @Madkurre 's statement is solid. You're comparing almost completely different playstyles without acknowledging the opposing style properly. The hybrid will reach the same or higher damage than the spell spam guaranteed in terms of single hit damage AND DPS granted the mana steal is high enough (which 10 is right in the sweet spot). The spell spam doesn't require anything but spells to function and is considerably easier to wield, but the hybrid allows for more flexibility due to better defenses and damage.
     
    Last edited: Jul 9, 2018
  9. Morterm

    Morterm Hi

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    discharge+fatal=Death
     
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