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Pvp Campaign, Section 3. Thom's Party

Discussion in 'Forum Games' started by ThomAnn100, Apr 20, 2018.

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  1. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    I'll do the stuff tomorrow, just roll initiative and it would be nice if someone could remove the current initiatives box.
     
  2. AlexisPlay

    AlexisPlay I'm that one guy who is a guy. VIP+

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    Did it
     
  3. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    You go up and enter the attic of the windmill, there's a few windows, outside you can see the blades of the windmill turning around.
    In the room you see three men, two are wearing leather armor and holding a scimitar. There's also one larger man holding a shortsword. All three are humans but speak a weird language that's unfamiliar to you(I think).
    Big man:"They are coming, I will attack their leader, you must defend me and fight back."
    Knaal:"We've defeated your soldiers! Surrender or we will kill you to!"
    ???:"Why would I listen to a peasant like you, I will whipe you and you pathetic little village of this island!"
    He swiftly storms at Knaal and attacks him with his shortsword.
    To hit: nat 1
    Advantage: 6+6=12
    Miss
    Roll initiative bois
     
  4. AlexisPlay

    AlexisPlay I'm that one guy who is a guy. VIP+

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    6+2=8
     
  5. JoshLegacy

    JoshLegacy Well-Known Adventurer HERO

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    Still just gonna cast Calm Emotions.
     
  6. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    18+0=18 succes, wouldn't have failed anyway, it's a strategic choice not one out of anger or another emotion.
    @BlueSlimerino roll initiative
     
  7. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    20 again
     
  8. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Alright Knaal's turn.
    He attacks the big boss dude.
    To hit: Nat 20
    Damage: 9+2+3+4+1=19

    @BlueSlimerino your turn
     
  9. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Scorching ray on the big boss
    To hit
    ray1 13+9=22
    Damage 6+6=12

    ray2 11+9=20
    Damage 4+6=10

    ray3 9+9=18
    Damage 3+6=9

    So a total of 31 fire damage
     
  10. JoshLegacy

    JoshLegacy Well-Known Adventurer HERO

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    Dammit Knaal.
     
  11. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Bandit leader 2 moves and throws a dagger at Daniel.
    To hit: 18+5
    Damage: 2+3=5

    Bandit leader 1 moves and throws a dagger at hector.
    11+5=16
    miss

    @Tree_Legacy your turn
     
  12. AlexisPlay

    AlexisPlay I'm that one guy who is a guy. VIP+

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    You can see the dagger bouncing on me :D
     
  13. JoshLegacy

    JoshLegacy Well-Known Adventurer HERO

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    I'll attack bandit leader 2 (someone move my token again). Rolled a 4 (3+1) to hit so...
     
  14. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Going to sleep so putting my turn now
    firebolt the big guy(if he dies then leader 2)
    To hit 13+9=22
    Damage 6+3+5=14
     
  15. AlexisPlay

    AlexisPlay I'm that one guy who is a guy. VIP+

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    Hector goes onto Bandit Leader 1 and slash him 4 times !

    1st slash (Rapier of Wounding) :
    Hit : 9 + 5STR + 4PROF = 18
    Damages : 4 + 5BF + 5STR = 14
    Effect : 1d4 on each turn until DC 15 Con Save

    2nd slash (Normal Rapier) :
    Hit : 16 + whatever, it hits
    Damages : 3 + 5BF + 5STR = 13

    3rd slash (Rapier of Wounding) :
    Hit : 5 + 5STR + 4PROF = 14
    Damages : 4 + 4BF + 5STR = 13

    4th slash (Rapier of Wounding) :
    Hit : 4 + 5STR + 4PROF = 13
    Damages : 7 + 4BF + 5STR = 16

    Just looked at his AC to simplify your maths :
    14 + 13 = 27 damages + 1d4 of necro on each turn until DC 15 CON save.

    The 3rd slash was one too low to hit :(
     
  16. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    nat 20

    The bandit leader multiattacks Zarxik.
    To hit: 9+6=15
    Damage: 3+3+28 damage: 6 slashing damage and 28 poison damage
    Second attack.
    To hit: 16+6=22
    Damage: 5+3+30= 8 slashing and 30 poison damage

    @BlueSlimerino Zarxik gets stabbed

    Knaal attacks the bandit leader.
    5+6=11
    miss
     
  17. AlexisPlay

    AlexisPlay I'm that one guy who is a guy. VIP+

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    He will still take 1d4 necro, because he should do the save AFTER the damages, but I will accept that natural 20 either way x)
    ________________________________
    Wow 72 O_o
    ________________________________
    When the fight end, could we know where the +30 and +28 come from ?
     
  18. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    All those attacks untill I get hit have disadvantage
     
  19. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Oh you got to be kidding me I was on 72
     
  20. AlexisPlay

    AlexisPlay I'm that one guy who is a guy. VIP+

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    That was fast
    ________________________________
    You should try to make your character be far away from enemies in the future, spells have long ranges
     
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