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Another Dungeons & Dragons Campaign (6/6 Players)

Discussion in 'Forum Games' started by Tezzeret, Sep 24, 2017.

?

Do you want to play?

  1. Yes

    23 vote(s)
    62.2%
  2. Maybe (Why?)

    11 vote(s)
    29.7%
  3. No (Why not?)

    3 vote(s)
    8.1%
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  1. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    What? If you could travel back in time it would be super useful, as long as you are the same person you were back then but just with more knowledge.
     
  2. Florfy5

    Florfy5 a person

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    I think he means that physicists are fine with forward and not backward because, in theory, forward is possible, but not backward. If I remember correctly, at least.
     
  3. Paradoxical

    Paradoxical Machina Infinitum VIP

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    Obviously forwards time travel is fine.

    Backwards time travel basically ruins everything.
     
  4. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    It does make for a good video game, though. Just don't think too hard about how you have two copies of the same robot in 600 AD (for reference, the robot joins your team in 2300 AD near the beginning of the game), where one is planting trees while the other is with your party.
    ________________________________
    After all, we're time-traveling forward right now as I type this, at a rate of 1 second per second.
     
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  5. Florfy5

    Florfy5 a person

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    And if Schrodinger's Cat holds true, there's a chance that an unfortunate event could've happened recently in an alternate timeline that put us in a state of limbo between being alive and dead.
     
  6. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    But seriously, Chrono Trigger is a great game.
     
  7. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    Sooo could we continue?
     
  8. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Waiting on @HMTN to take his turn, unless you're doing something else.
     
  9. hmtn

    hmtn Archivist of the Realm VIP+

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    OK then. Move to the back of the line, jump a bit for best visibility, and cast vicious mockery then.
    DC 13 wisdom
    or
    3 mental trauma/psychic damage.
     
  10. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Ooc Niryes:" Ur'e mum gej!!!"
     
  11. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Saving throw: 8 + 2 = 10
    Aakkalak: "Wh-wha-"
    ________________________________
    Val'tash moves forward. She raises her staff and points it at Aakkalak, and a large blast of thunder and an explosion fly forth. In short, she casts thunderwave.
    Aakkalak's CON Saving Throw: 16 + 2 = 18
    Damage Roll: 1 + 8 = 9 / 2 = 4 thunder damage.

    Knaal's death save.
    @ThomAnn100
     
  12. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    14+3=17
    ________________________________
    Wait does death save have a modifier, here it doesn't matter btw.
     
  13. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    No, it doesn't.

    Sadly, you have one success.
    ________________________________
    Saelui moves forward to join Val'tash.
    ________________________________
    Liun's turn.
    @BlueSlimerino
     
  14. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I shoot birdman
    Sharpshooter
    17+2=19
    Damage
    8+13=21
     
  15. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    It hits Aakkalak in the neck and goes deep.
    Aakkalak: "Aaghghgh!"

    Now, if you'll give me a moment. I have to resist the temptation to have Aakkalak cast Magic Missile again and instantly kill Knaal.
     
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  16. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Roll a dice for it
     
  17. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Ah fuck off
     
    Last edited: Mar 10, 2018
    Shkol2 likes this.
  18. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    A rock above Knaal happens to shake for a moment.

    Aakkalak: "Damn..."
    Aakkalak: "Gust of Wind!"
    He gestures his staff forward, pointing it away from him, and a, well, gust of gale-force winds blows out from him in a line that I'll show on the battle map. Erevan, Niryes, and Liun must all make Strength saving throws to not be pushed away. Knaal automatically fails, because he's unconscious, and I'll roll the saving throws for the non-PCs.
    @Oskhol1
    @HMTN
    @BlueSlimerino
    ________________________________
    Val'tash: 19 + 0 = 19
    Saelui: 9 + 2 = 11

    Val'tash braces herself with her staff, although the gust keeps coming. Her hood-shawl-thingy flies off and hits the wall.

    Saelui, however, was not so lucky. She's blown backwards into the wall and ground against it, taking 6 damage.
     
  19. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    I don't get a failure right, since gust of wind deals no damage?
     
  20. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    By default, it doesn't. However, hitting a wall or Liun might be liable to cause some damage.
     
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