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Another Dungeons & Dragons Campaign (6/6 Players)

Discussion in 'Forum Games' started by Tezzeret, Sep 24, 2017.

?

Do you want to play?

  1. Yes

    23 vote(s)
    62.2%
  2. Maybe (Why?)

    11 vote(s)
    29.7%
  3. No (Why not?)

    3 vote(s)
    8.1%
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  1. JoshLegacy

    JoshLegacy Well-Known Adventurer HERO

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    One if the cultists.

    Am I supposed to roll a die?
     
  2. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    If he's attacking the cultists I fire the arrow i had drawn
     
  3. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Make a melee spell attack roll.
    Wait, you drew an arrow? When? How? You're in a cramped tunnel.
     
  4. hmtn

    hmtn Archivist of the Realm VIP+

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    OOC: ah, the old "reply to thread in the middle of study hall" trick.

    Niryes (muttering): "A cult set up under a tavern. One day I'm going to look back at this and think it isn't ridiculous. Talk about scary thoughts."

    "Hey, murderpeople. I'm gonna sit in the back and play some dramatic slaying tune. Don't start dying on me again."
     
  5. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    a bit of posts back
    Disatvatage?
     
  6. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Okay I'll shoot one of the cultist, preferably a staff if there are any of those.
    To hit=6+5=11

    If that hits: 5+3=8
     
  7. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    My initiative is 14 btw
     
  8. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I'm going to be honest I roled 2 roles for the attack both were nat 1s so I'm not hitting either way
     
  9. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    But why would it be a disadvantage?
     
  10. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Tight tunnel
     
  11. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    But we also surprise them.
     
  12. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Well still 2 nat 1s
     
  13. JoshLegacy

    JoshLegacy Well-Known Adventurer HERO

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    I um...I don't know how to do that.
     
  14. Florfy5

    Florfy5 a person

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    I'm pretty sure it's literally an attack roll... Except with magic.
     
  15. hmtn

    hmtn Archivist of the Realm VIP+

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    Sorry I'm late.
    Problems.
    curse the american education system

    Initiative is 17+1=18.
    Ok. I can use this.

    By that I mean I need a battlemap and creative terrain if I want to try and pull off some cult-slaying stunt/performance.
    key word being "try"
    I mean I can just ask mod what the terrain looks like.
    Yeah what's the picture.
     
    Last edited: Oct 24, 2017
  16. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Okay everybody should roll initiative now.
     
  17. JoshLegacy

    JoshLegacy Well-Known Adventurer HERO

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    Oh...
    So I roll a d20 then.

    5+16 (I don't have my character sheet on, but I belive that's my spell modifier.)

    Also I rolled 20(+1) for initiave so...I have priority now.
     
  18. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    crap alerts stoped working again
    initiative
    10+3=13
     
  19. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Attack one too.
     
  20. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    well i did and 2 nat 1s i alredy said it
     
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