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Media Every Mythic Has Been Already Rebalanced?!

Discussion in 'Wynncraft' started by Allamak, Oct 10, 2017.

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Do every Mythic deserve a rebalance?

  1. Yes

    46 vote(s)
    42.6%
  2. No

    32 vote(s)
    29.6%
  3. I don't care, I don't like Mythics, I just like to watch random threads

    30 vote(s)
    27.8%
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  1. Aya

    Aya Very Serious Gensokyo Journalist HERO

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    and pure buff
     
  2. At World's End

    At World's End Infamous Adventurer HERO

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    T-crack nerf inbound
     
  3. Rimuwu

    Rimuwu Nyah HERO

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    I wont tremble in fear as long as I know the update is gonna take 1.7 * Soon™ weeks to arrive :3
     
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  4. Glenncrafter

    Glenncrafter A Collector & Proud Veteran CHAMPION

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    *Scared for what it will bring for apoc & fatal D:* (the mythics I have)
     
  5. Pokextreme

    Pokextreme Avos Air Archer HERO

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    I expect a thread on the changed the minute the update hits
     
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  6. Major_Lue

    Major_Lue Famous Adventurer HERO

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    inb4 less loot bonus :^)
     
  7. RemRin

    RemRin Goddess of Air HERO

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    cant wait c:
     
  8. Cruuk

    Cruuk yopyop HERO

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    I feel like we're sort of jumping to conclusions here when we don't even know how dramatic the changes are per Mythic. I expect more minor changes to more "balanced" Mythics, and major changes to underpowered/overpowered Mythics.

    Actually, I personally can't wait to see how this will affect the economy.
     
    Last edited: Oct 10, 2017
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  9. Trvalv

    Trvalv Lament / Gaia

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    I wonder which mythics will be changed so much that a free reroll is needed, if any?
     
  10. Major_Lue

    Major_Lue Famous Adventurer HERO

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    No, that won't happen.
     
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  11. Trvalv

    Trvalv Lament / Gaia

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    Alright thanks, so it looks like we can assume that mostly key aspects of each mythic are being changed now.
     
  12. Locky1110

    Locky1110 Famous Adventurer CHAMPION

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    o man



    this better include *ehem*:
    Pure
    Boreal
    Slayer
    Warchief
    Crusade Sabatons
    Galleon
    Archangel
    Grandmother
    Inferno
    Warp
    Weathered
    and maybe Idol

    Fatal and Monster would be nice too.
     
  13. Major_Lue

    Major_Lue Famous Adventurer HERO

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    That would've only been introduced if IDs were added, which I don't think would happen since there's tons of mythics in existence that won't get changed.

    A free RR isn't possible I don't think.
     
  14. Nepeta Leijon

    Nepeta Leijon Rogue of Heart ♌ Leittarius CHAMPION

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    I'd think what will happen is that there'll be a separation of two types of Mythic, old and new.

    Let's say there's a Helmet called Helmet1 that has +1000 health. Helmet1 gets buffed to have +1500 health in the update. When the update hits, all previous Helmet1s will have +1000 health, while all new ones will now have +1500.
     
  15. Spinel

    Spinel Pronounced Spin-nell, not Spine-el VIP+

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    I think Warchief is fine as it is(I'm serious) It has the highest earth and %melee damage out of any boots in the game, at a grand total of 78% damage. For 3200 health, that seems like a pretty sweet deal to me, but the reason why it's often regarded as not the best is because of the negative defenses, which can be easily fixed with a prism or two. Anyway, I'm gonna save up my money, I want a grandmother before it gets buffed and the prices go up.
     
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  16. 7Red_Dragon7

    7Red_Dragon7 Try hard HERO

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    Buff freedom
     
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  17. Golfbawl

    Golfbawl [] CHAMPION

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    I'm glad that something is being done about the terrible state of mythic balance. Just please, for the love of god, don't overbuff or overnerf an item, otherwise you might end up making another item as broken as current grim and cata or as crappy as current inferno and gma.
     
  18. dead zeffe

    dead zeffe Guest

    Eyy my mythic stick poore would be 1337% spell dmg
     
  19. T-Flex

    T-Flex At the gym HERO

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    They seriously need to make a new, special kind of a *moderator group*, called memerator. You'll be da leader.
     
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  20. Major_Lue

    Major_Lue Famous Adventurer HERO

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    No. Old items are only not updated whenever a brand new identification is added to it. Concentration is the obvious example. Any items with pre-existing stats that had those stats changed will all update to the new values that were set.
     
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