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Guide To Wynn Mafia

Discussion in 'Forum Games' started by Gigavern, Aug 27, 2017.

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  1. Gigavern

    Gigavern Giant Fern VIP+

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    Disclaimer: We now have permission from @stlast to add things according to the Data Rules listed below.

    The Weaponsmith (Innocent)
    You are an innocent smith who wants to help the town track down the mafia. You reside in your shop near the marketplace, where relatively fresh recruits from Ragni fuel your business by purchasing your unique weapons.

    Every phase, you have the option to craft a random weapon, but if you do, you will not be able to perform any other actions during that phase. If you are located at the weapons shop, however, you will not have that penalty. The weapons shop bonus has only three uses, though.
    If your health is below 5 points, you are 3x more likely to find an item.
    Since you have great knowledge over all weapons, you have a permanent empowered effect (+2 damage), and may share it with another player for one phase (although if you share it, you will temporarily lose the effect).

    Upgrade (if unlocked):
    When crafting a weapon, you may make it fully customized, giving the host your weapon’s details as long as the weapon is reasonably powered. The further out of balance it may get, the more distorted its requested powers may be.​
    The Scroll Merchant (Innocent)
    You are the scroll merchant. You have been residing in the small shop beside Detlas’s bank for as long as anyone can remember.

    As scroll merchant, you possess teleportation scrolls, a powerful tool when used correctly. You can either give or use a scroll on a player every night, which will teleport the player to a random location in Detlas, allowing that player to avoid any actions directed toward him/her (except kills).
    You may swap the positions of two players every other night, causing most actions directed towards one player will instead affect the other. Swapped players will be silenced the following day, preventing their votes from counting.​
    The Tavernkeeper (Innocent)
    You are the tavernkeeper of Detlas, residing in a little inn overshadowed by the bank. A few dozen weary travellers rest at your place every week, and you’ve never had any problems or threats...at least, until now.

    You may use one Nemract Whiskey on a player every other phase. Nemract Whiskey heals the recipient, but at the same time it removes their ability to vote consciously for one phase.
    You have a small chance to passively “overhear” conversations, giving you small amounts of host-selected information discussed within the conversation.
    Every other night, you may privately message the host with a statement a player made, and the host will say whether that statement is true or false. If the person making the statement does not know the answer, however, the statement cannot be verified.
    You may silence or regenerate a selected player for one phase, with a 3-phase cooldown. Silence causes a player’s vote to not count, and regeneration gives the player health.​
    The Human (Innocent)
    You are a citizen, a simple person who lacks direct power. Not much can be said about you, only that you live in Detlas, and that you have plenty of potential welled up inside you.

    You have 15 emeralds from the very start.
    You have a one-time ability to assume the role of any dead innocent for the remainder of the game. Until then, you will have a passive 2 health/phase regeneration.​
    The Royal Guard (Innocent)
    You have been protecting the King of Ragni since you came of age. Over many years you have helped stop numerous assassination attempts from Ragni’s underground resistance. The King of Ragni owes you as much as you owe him.

    As Royal Guard, your job is to protect the King of Ragni at any cost.
    When in the same area as the King, you will take less damage and all damage directed toward the king will be taken by you.
    You are given the ability to strike a player, dealing 15 damage (but you will not be able to attack or vote that phase if so). This ability has two uses.
    Every night, you may confiscate a player’s weapon, inflicting the disarmed status for one phase.
    If the King of Ragni is alive at the end of the game, it will be treated to you as a victory.​
    The Archer (Innocent).
    Recruited from somewhere in the Nivla forest, you are trained to carry and wield a bow for the purpose of purging the world of evil. Some say you were born natively in Wynn, others say you came from Fruma; whatever it is, these so-called mafiosi are up to no good, and your goal is to stop their plans.

    You start the game with an oak wood bow, and you have a permanent regeneration effect.
    With a four-phase cooldown, you are able to scan a region, determining how many non-innocent players are located there.
    Once in the game, you may observe the previous day’s lynch to see how many of each role took part in the vote.
    If you attack a player, that player has a chance to bleed for one phase.​
    Lacrona (Innocent)
    You are a gear enthusiast residing in Detlas. You have tasked adventurers to find aerolia flowers from time valley to help make a special pair of boots.

    Every phase, you may craft Aerolia Boots for a player, which gives the player a 33% chance to block any non-lynch attack, and gives the regeneration effect for 2 phases.
    You may send a player (but not yourself) on a mission, and if the player completes it within one in-game day (two phases), both of you get a random quantity of emeralds and possibly a clue. Missions can include bringing you a specific item or visiting a location. Has a six-phase cooldown.​
    Alice (Innocent)
    You are Alice, a friend of creeper-fanatic Thomas of the Pigman’s Ravines. You are a professional costume maker and friend of anyone who wishes to help the greater cause. However, your little shop near the marketplace was replaced by a storage house, and you have not been seen since. Perhaps this is what you were up to?...

    Every other phase, you can “identify” and remove a mask from a selected player, which makes the player unable to hide his/her identity if checked that phase.
    Every other night, you are able to create a protective piece of clothing and distribute it to one player, blocking the next 6 damage dealt to the player. Lasts 2 phases or until it breaks.​
    The Knight (Innocent)
    You are a prestigious knight from the Temple of the Legends. A veteran of Wynn’s wars, nobody doubts your power. You visited Detlas as part of your patrol route, and you were ready to continue the next morning when rumors of a mafia uprising began.

    Your base health is 30 instead of 25.
    You have a one-shot ability that allows you to identify a specified player to reveal random pieces of information about that player. It grows in power as time passes and more information is gathered. This ability cannot be blocked, distorted, or otherwise interfered with.
    At any point in the game from day 8 onwards, you may message the host and be confirmed as innocent to a specified player, although it will only take effect at the end of the phase.
    If you participate in the lynching of a non-innocent, you gain the empowered status effect for 2 phases.​
    The Ragni Soldier (Innocent)
    You are a trained warrior from the armies of Ragni. Not to be confused with the recruits from Fruma, you were born and raised in the Wynn province. You were among the party designated to escort the King of Ragni when…all this mafia stuff started to happen.

    At the beginning of the game, you are given an oak wood spear instead of an oak wood dagger.
    If you participate in the lynching of a town player, the lynch will only do half damage.
    Every other phase, you may protect a player. If a protected player takes damage, half of it will be taken by you. However, if you protect a player during the day, you will not be able to vote.
    Being strong and determined, you cannot be roleblocked.

    Upgrade (if unlocked):
    In addition to having your maximum health increased by 5, you also gain the ability to search the player you protect, revealing one random item in the player’s inventory.​
    The Mage (Innocent)
    Fresh from Wynn’s greatest wizarding schools at mage island, you visited Detlas for opportunity - not a Mafia hunt. Nevertheless, you are here to help.

    You have a spellbook that contains a number of spells. One spell may be cast every phase, but casting spells in three consecutive phases puts you on a one-phase cooldown where you cannot perform any actions.

    Spell Book:
    Heal - Restores five health to a selected player plus regeneration for 1 phase. Also cures one harmful effect (if any).
    Meteor - Deals damage to 3 random players, and does double damage to mafia members. Inflicts burning for 1 phase on all players hit. If you die on a phase when you cast a meteor, the direct killer (if there is one) will take the full damage.​
    The Item Identifier (Innocent)
    You are the item identifier, one of Detlas’s most popular vendors. Warriors and soldiers from all over come in droves to see you and acquire your services.

    You can enchant a player’s weapon to give the user the empowered status (+2 damage) the next phase. This has a one-day cooldown.
    You can, every day after day one, check a player to determine what weapon he/she is using.
    Your vote will be counted an additional time.​
    The Warrior (Innocent)
    You are a human from Fruma, hired by Wynn’s army to fight back the corruption. You remember nothing of your homeland, only that you are to be given hefty sums of emeralds in return for your services.

    When you attack a player, you have a small chance to get either the resistance (% damage reduction) or protection (raw defense) effect for one phase; this chance increases when attacking a non-innocent player.
    With one exception, all status effects inflicted on you, positive and negative, will have their duration reduced by one phase (for a minimum of 1).
    You may protect a player every night (but you may not protect yourself). If the player you are protecting is dealt fatal damage, they will survive with no damage taken. However, if multiple fatal hits are dealt that night, the player will die.
    Lastly, damage you deal bypasses passive protections granted from roles.​

    The Assassin (Mafia)
    Sneaking around in the shadows, killing innocent people… You really are the ultimate villain. Hiding among the innocents, there is no way to find you. At least, that’s what they think.

    You are able to vanish. It will take place the next phase, blocking all harmful effects beside kills. It has a 4-phase cooldown.
    You have the ability to deceive the town and frame a player every other night, allowing you to choose exactly what the target displays during a cop check.
    Your innate ability to disguise allows you to display as innocent on checks.
    You will survive the first attempt on your life.​
    The Necromancer (Mafia)
    Supposedly hailing from Ancient Nemract, you, the mysterious and dastardly necromancer, seek destruction and ruin. Nobody knows who you really are or where you came from, only that you are a danger to them that should be avoided at all costs.

    You can revive a player with full HP, but is a one-time ability.
    Every other night, you may summon a skeleton. Skeletons have five health, and may take damage on your behalf. A skeleton may be sent to a player to cause any actions to affect the skeleton rather than the intended target. The skeleton will last for two phases or until it dies. The five health to summon the skeleton will be taken from your own health pool.

    Upgrade (if unlocked):
    Any direct attack you make at night will now become a life leech, stealing health and giving it to a player of your choice (if no player is chosen, the health will be given to you). The player whose life is being leeched will be poisoned for one phase. The standard chances of being spotted during this attack still apply.​
    The Hunter (Mafia)
    You are a master of trapping, but not for good cause. The twin of the archer, your bow is used to bolster the mafia rather than oppose it.

    You begin the game with a birch wood bow.
    Any shots you make with a bow cannot be traced.
    You are given a one-time ability to conjure a net over the city, preventing any non-mafia players from moving/visiting or using roles for that phase.
    You may place a trap each phase, dealing damage to the first player who visits you. Up to two traps may be active at one time.
    At night, you are able to redirect all non-kill actions on you onto another player. This ability has a three-day cooldown.​
    The Ninja (Mafia).
    You are a sneaky and deceptive character. You’ve been observing Detlas for years, waiting for the opportune moment to seize power. It seems as though now is the time.

    You, on every night phase, may choose a player to roleblock, making him/her unable to use any role abilities for that phase.
    Every other night, you can deflect the actions sent toward one player onto another player, causing the selected player to be the target of all actions intended for the other player.​
    The Item Buyer (Mafia)
    Greed, greed, greed.

    You gain double the normal emeralds per action.
    Once per day, you can summon a special merchant that sells two random items the following night (to add to the normal 3), and you may name up to 2 other players who may access that merchant.
    Once in the game, you may summon a special merchant that sells every purchasable item in the game.
    At any time, you can anonymously send emeralds to a player to prevent that player from dealing damage to you, at a rate of 1 emerald for every damage point blocked. This can affect lynch damage.

    Upgrade (if unlocked):
    Your inventory space is increased from 3 slots to 5.
    You gain the ability to steal an item from a player every night.​
    The Armorsmith (Mafia)
    Profit is the driving force behind your alignment. Armor prices are going down - business is seriously hurt. But if the mafia takes over, then people are going to be afraid...they’ll buy a lot more protective equipment than usual, right?

    With a 1-phase cooldown, you can distribute a piece of armor to any player, reducing by 50% the damage from all attacks for that one phase.
    You have a passive chance to pickpocket any player in the same area as you, stealing two emeralds.
    Due to the noise your armor makes, you are more likely to be discovered when attacking a player.
    Your armor gives you a permanent protection effect (damage you receive will be reduced by 5 at the end of the phase).

    Upgrade (if unlocked, costs 60 emeralds):
    You use the emeralds to fund the making of a piece of quality armor. Your maximum health is increased from 25 to 40.​
    The Dark Wizard (Mafia)
    The evil counterpart of the mage. You defected from Mage Island and began practicing the dark arts, favoring its power over the weaker light magic. A mafia-controlled province would be much better for you, as your magic wouldn’t be restricted by the law.

    As a dark wizard, you have a one-time ability to break into a player’s mind, converting them to Mafia for the rest of the game. If, for whatever reason, the conversion fails, you will not be able to try again for 6 phases.
    With a two-day cooldown, you may blind a player for one night, preventing them from performing any actions that phase.
    Should you die, a dark force will strike Detlas, damaging all enemies and healing allies based on your weapon’s damage. Additionally, you may choose one player to take down with you, and if you do not select anyone, your killer will be automatically chosen (if you were killed).​

    Sayleros (Independent)
    Goal: Survive through the end of the game
    Having lost your family to a band of thieves in the recent past, you can’t seem to get your priorities straight. At this rate, your main goal is to get your life back in order - without all the murder that’s been going on lately.

    When checked, you will return as innocent.
    Every night, you may steal 3-5 emeralds from a player.
    With your knowledge of the dead, you have the ability to inspect a body every other night and learn further information about the player.
    After your first death, you will revive after three nights.
    You win the game if you are alive and one or both of the innocent and mafia parties are eliminated.

    Upgrade (if unlocked):
    With a two-day cooldown, you may choose a dead player to resurrect for the following night, allowing that player to perform night actions but nothing else before returning to the grave at sunrise. Ghost-players cannot post or communicate with living players, but they cannot be harmed.​
    The Assistant (Independent)
    Goal: Brew four of the potions in your book
    You, the rather frightening assistant, seek to find potion ingredients for your sinister concoctions. You work for your master, Dr. Essren, in a hut on the Black Road between Detlas and Ternaves.

    You are given a recipe book containing a number of potion recipes. In order to win the game, you must brew four of them.
    If you're carrying a potion ingredient, it will not consume inventory space.
    Every phase, you can conjure and use a healing potion on a selected player, healing for five health.
    You have a passive 1 health/phase regeneration effect.
    You may throw a potion every phase at up to two players for 2-3 damage.
    You may inflict a player with the vulnerable effect for one phase, but it has only three uses. The vulnerable effect nullifies any protections a player might have and increases the damage they receive.

    Recipe Book:
    Potion of Slowness
    When used on a player, it causes that player’s actions that phase to occur one phase late
    Requires 1 mushroom, 1 bone meal, and 1 water bottle
    Potion of Poison
    Inflicts the poison effect for 3 phases
    Requires 1 spider fang and 1 water bottle
    Potion of Strength
    Doubles damage for 2 phases
    Requires 2 Cluckles’ Favourite Feather and 1 water bottle
    Potion of Night Vision
    Triples the chances of spotting an attacking player for 2 phases
    Requires 1 tattytale flower and 1 water bottle
    Potion of Invisibility
    Reduces by 75% the chance of being spotted when the player is attacking and gives a 50% chance of avoiding each action directed toward the player. Lasts one phase
    Requires 1 mystery drink, 1 Coral of Nelfors, and 1 milk
    You are the Banker (Independent)
    Goal: Possess 100 emeralds at the end of the game, and earn 500 emeralds total
    You are the Detlas banker, and you manage much of the money that flows through Detlas. You work with whoever ensures the greatest profit.

    Your impressive economic loopholes give you double the emeralds from most sources.
    You are given 5 emeralds to donate to any player (including yourself) every phase. Your emerald bonus does not apply to this.
    You have a one-time ability that will cancel the voting process for one day.
    Given your vast influence, your votes will count an additional time.
    You have a passive ability to take slightly less damage with every emerald you have.
    If you are checked, there is a chance that your accounting information will be leaked, causing all of your transactions throughout the game to be publicly revealed.
    If the game ends before you meet your goals, then you will lose.

    Upgrade (if unlocked):
    All purchases will be 25% cheaper.
    You gain the ability to check the bank account of a player every phase, revealing their emerald count.
    Also, you gain the ability to pay yourself out of one death, costing half of your current emerald balance in return.​
    Yahya (Independent)
    Goal: Give mushrooms to at least 10 different players, and then be lynched.
    The M-Mushroom Man h-himself. What more n-needs to be said?

    Every phase, you can conjure one mushroom and give it to a player.
    You are unable to take more than ten damage from non-lynches in one phase.
    Despite having no alignment, you will always return as Mafia when checked.
    When a check is performed on you or a clue is found regarding you, parts of the information may randomly mix in with that of another player, making the information less reliable.
    Hailing from your...creepy nature, you may watch a player every night, revealing the next morning all actions the player made but not the target of said actions.​
    The Dungeon Keeper (Independent)
    Goal: Be the last and only player standing and kill at least 5 players.
    You are the silent player in the forgotten corner of Detlas. You’ve spent much of your life luring travelers into deathtraps called dungeons, promising riches at its end.

    If you are voted out for a lynch, you will not take damage if the vote is by a majority. You will only be lynched if you win the vote, but still have a minority of the total vote count.
    Every night, you may target a player, and if the mafia chose that target for their nightkill, then you will instead make the kill and also damage (with double your weapon’s damage) the mafia member who was sent out. During the day you may do the same with lynches, although you must choose a target the night before.
    When you kill a player, you restore a random amount of health and gain several emeralds.
    You are less likely to be identified when attacking, because nobody in town recognizes you.​

    The Gavellian Politician (Detective)
    What? What is this? Why is a simple business trip taking part in such madness? You only came here to speak with local authorities, anyway, but it looks like you’re stuck here for now. This is your fifth such trip in your career, and given the mafia problem, it feels as though this could be either your best or your worst.

    Your votes will always count an additional time.
    Every other night, you may silence a player for the following day phase. Silencing prevents a player’s vote from counting.
    You gain 25% more emeralds from all sources.
    Because of your detective rank, you may check a player every other night to determine the player’s role name.​
    The King of Ragni (Detective).
    You are the King of Ragni himself, considered by some to be the figurehead of the Wynn Province. Having ruled Ragni since childhood, your experience and knowledge of the realm you oversee is vast. You visited Detlas in order to make trade deals with local leaders. Solving a mafia case was not in your plans.

    You possess The King’s Staff, your own exclusive item that cannot be sold or stolen. If you unequip it, it will not consume inventory space.
    You can issue a proclamation every other night, which can prevent up to two players from being lynched on the following day.
    As king, your vote will always count thrice.
    Given your detective status, you can check a player every other night to determine the player’s alignment.
    You aren’t strong - if you are attacked, you will take 25% more damage.



    -The King's Staff-
    4 damage
    Slowly heals town players

    Salted (Mason)
    You are…Salted, the cow himself. You entered the stage in 2011 with your YouTube channel, CraftedMovie. Wynncraft came into being just a couple years later, and now you possess the status of owner and Bovine Lord.

    You have a maximum health of 30 instead of 25.
    Every other night, you may use a command to look into the inventory of one player.
    Given your holy status as Bovine Lord, you may smite a player at night starting with night 4, dealing 25 damage, killing that player unless he/she is protected in some way. This ability has a 10-phase cooldown.
    It is revealed to you who the other masons are.

    Upgrade (if unlocked):
    Your smite ability’s cooldown is reduced by two phases, to 8.
    You regenerate 3 health per phase passively.​
    Jumla (Mason)
    You are Jumla, the space creeper who develops for Wynncraft.

    Every phase, you may code a plugin that can perform any specified action, as long as that action is deemed reasonable by the host.
    You have no movement restrictions and may visit any location immediately.
    It is revealed to you who the other masons are.

    Upgrade (if unlocked):
    You can spill either coffee or tea on a selected player with a one-day cooldown. Coffee inflicts burning for one phase, and afterwards, doubles voting power and gives regeneration for three phases. Tea restores 6 health and empowers the player for two phases.
    Your base health is reduced to 20, but you now have a 20% chance to dodge any attack directed at you.​
    Grian (Mason)
    You are the head builder of Wynncraft, Grian. In addition to your role as one of Wynncraft’s three owners, you also run a successful YouTube channel.

    Every other day, you may build a box around a player, protecting the player from all negative status effects and attacks the following night, although the target will be roleblocked, immune to all items, and any status effects will return afterwards.
    As head builder, you are immune to roleblocking.
    It is revealed to you who Salted and Jumla are.

    Upgrade (if unlocked):
    Your vote will count one more time.
    You gain the ability to record a video of a specified player, allowing you to see everything that occurred related to that player on the phase that this ability was used. This ability has a 4-day cooldown, so use it wisely.​

    The Eye of Wynn (Independent)
    Goal: Host the game. Win the game. Be the game.
    You are the Eye of Wynn, the mastermind behind our small Wynncraft world. Little is known about you, but many are certain you’re playing a larger role in everyday life than what meets the eye.

    You are the host. All player actions pass by you, and you are the one to carry them out.
    If you die, you will be immediately resurrected.
    You cannot actively participate in the game.​

    [​IMG]
    Bank - You get 5 extra emeralds per earning.

    Hourglass Tower -

    Scroll Shop -

    South Road -

    West Road -

    East Road -

    Marketplace - You get to buy 1 extra item.

    Barracks -

    Weapons Shop -

    Armor Shop -

    Residences - None

    Airbase - Allows you to go to any place on the map 3 times. Going to the South or West Road does not consume uses.

    Potion of Slowness
    When used on a player, it causes that player’s actions that phase to occur one phase late
    Requires 1 mushroom, 1 bone meal, and 1 water bottle

    Potion of Poison
    Inflicts the poison effect for 3 phases
    Requires 1 spider fang and 1 water bottle

    Potion of Strength
    Doubles damage for 2 phases
    Requires 2 Cluckles’ Favourite Feather and 1 water bottle

    Potion of Night Vision
    Triples the chances of spotting an attacking player for 2 phases
    Requires 1 tattytale flower and 1 water bottle

    Potion of Invisibility
    Reduces by 75% the chance of being spotted when the player is attacking and gives a 50% chance of avoiding each action directed toward the player. Lasts one phase
    Requires 1 mystery drink, 1 Coral of Nelfors, and 1 milk

    -Potion of Regeneration-
    2 emeralds
    Restores 2 health per phase; lasts two phases

    -Healing Potion-
    2 emeralds
    Restores 5 health

    -Nemract Whiskey-
    6 emeralds
    Restores 50% of the recipient's maximum health, but temporarily removes their ability to vote consciously
    -Mushroom-
    1 emerald
    Restores 3 health

    -Spider Fang-
    4 emeralds
    Poisons a player for one phase

    -Bone Meal-
    1 emerald
    Bone mesh dropped from skeletons. It doesn't seem to have any purpose.

    -Cluckles' Favourite Feather-
    5 emeralds
    Gives the empowered effect for two phases

    -Milk-
    4 emeralds
    Gives the regeneration effect for two phases

    -Water Bottle-
    4 emeralds
    Can cure one harmful status effect

    -Mystery Drink-
    8 emeralds
    There's no telling that this could do


    -Tattytale Flower-
    One whiff of this flower and you’ll have yourself spilling out all your darkest secrets. It’s a little frightening to consider.

    -
    Coral of Nelfors-
    Gives the rejuvenation effect for two phases.
    -Barbaric Amulet-
    8 emeralds
    Doubles damage for two phases, but inflicts vulnerability the first phase

    -Wedding Ring-
    12 emeralds
    Gives both the user and the recipient the rejuvenation status effect for 2 phases

    -A Washer-
    Free
    A completely useless washer. Why do you have this?
    -Oak Wood Bow-
    7 emeralds
    2-3 damage
    When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Birch Wood Bow-
    9 emeralds
    2-4 damage
    When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Spruce Wood Bow-
    12 emeralds
    3-4 damage
    When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Jungle Wood Bow-
    16 emeralds
    4 damage
    When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Refined Bow-
    18 emeralds
    3 damage

    -Gavel Imported Bow-
    17 emeralds
    3 damage
    Checks may give incorrect information. When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Venom (Bow)-
    10 emeralds
    0 damage
    Poisons. When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Life Extractor (Bow)-
    18 emeralds
    2-4 damage
    50% lifesteal. When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Bow of Soaring Winds-
    32 emeralds
    1-8 damage
    Silences the target, preventing their vote from counting for that phase.

    -Crackshot-
    30 emeralds
    25-30 damage
    Has a 75% chance of missing and is more likely to be noticed. If it misses, the user will not be able to perform any actions that phase.

    -Thunderbolt-
    40 emeralds
    0-4 damage
    Can shoot four times per phase
    -Oak Wood Spear-
    8 emeralds
    2 damage
    Does double damage to players not aligned with the town

    -Birch Wood Spear-
    12 emeralds
    3 damage
    Does double damage to players not aligned with the town

    -Hostage-
    12 emeralds
    2-3 damage
    Does double damage to town-aligned players and may roleblock

    -War Spear-
    16 emeralds
    4 damage
    Does double damage to players not aligned with the town and an additional chance to deal double damage

    -Skull Breaker-
    24 emeralds
    4-5 damage
    May inflict a harmful status effect

    -The Banhammer-
    25 emeralds
    0 damage
    May silence the target. Also useful for lynching
    -The King's Staff-
    4 damage
    Slowly heals town players
    -Oak Wood Dagger-
    4 emeralds
    1-2 damage

    -Birch Wood Dagger-
    6 emeralds
    2 damage

    -Spruce Wood Dagger-
    8 emeralds
    3 damage

    -Jungle Wood Dagger-
    11 emeralds
    4 damage

    -Stealth Knife-
    13 emeralds
    1-4 damage
    Reduces lynch damage

    -Leach Knife-
    9 emeralds
    2 damage
    Attacks heal for 1 health

    -Throwing Knife-
    2 emeralds
    1-3 damage
    May cause bleeding. Consumable

    -Clawctus-
    10 emeralds
    0-1 damage
    Poisons

    -Slicer-
    9 emeralds
    1-2 damage
    Can attack twice

    -Fatigue-
    6 emeralds
    4-6 damage
    If you use this weapon, then you will be roleblocked for that phase

    -Scout Dagger-
    5 emeralds
    0-2 damage
    Slightly less likely to be noticed when attacking

    -Someone Else's Knife-
    16 emeralds
    2-4 damage
    Checks give incorrect information

    -Styx's Grab-
    18 emeralds
    1-3 damage
    Instakills if the target is below ten health

    -The Divide-
    32 emeralds
    3-6 damage
    Target will display as mafia if checked

    -Rewind (Dagger)-
    25 emeralds
    1-3 damage
    Gives the ability to go back in time one phase for the user only. This weapon has been weakened from use, and will only work once.
    -Blaze Powder-
    7 emeralds
    Burns a player for two phases, but carrying it for too long sets the holder aflame


    -Wheat-
    3 emeralds
    Restores 1-10 health


    -Teleportation Scroll-
    6 emeralds
    Teleports the player to a random location

    Note you can also write a message on the back of the scroll (though it will appear as the name of the item)

    -Corrupted Potato-
    9 emeralds
    Poisons a player for 3 phases


    -Dynamite-
    12 emeralds
    Placed at your current location, it detonates after two phases to deal heavy damage


    -Egg-
    1 emerald
    Restores 3 health


    -Elemental Aura-
    6 emeralds
    Will randomly burn, heal, silence, or empower the target


    -Leather-
    5 emeralds
    Gives the protection effect for two phases, weakening on the second one


    -Lightdust-
    7 emeralds
    Increases maximum health by 5 for two phases


    -Potato-
    5 emeralds
    Gives a random status effect for one phase


    -Rotten Flesh-
    7 emeralds
    Silences and poisons the player for one phase


    -String-
    7 emeralds
    Disarms a player for one phase, preventing them from dealing damage

    -
    Book of the Bones-
    An extremely dark and dangerous book on the secrets of evil magic. Restores any one-shot resurrection abilities a player might have.

    -
    Dusty Will-
    Used during the day, it resurrects a dead player as a ghost the following night, allowing that player to perform night actions before returning to the grave at dawn. Ghost-players cannot communicate with other players.

    -
    Dusty Passport-
    Checks on the recipient give incorrect information on the phase it is used.

    -
    The Mummy's Bandage-
    Blinds a player for one phase.

    -
    Rare Potato-
    Inflicts a specified status effect for one phase.

    Test

    Essentially this is what @stlast says about adding information.
    1. I can add any roles that have been revealed through death to the Guide (which is now all roles, since everyone died or was revealed at the end of the game).
    2. Only alive players can add information about items, map, status effects, and locations specific to this Guide, so I myself can't add info about the other sections only update that thread with them, should they be submitted by an alive player.
    3. Anybody can contribute information to the guide now.
     
    Last edited: Sep 9, 2017
    stlast, Vibin5202_789 and Snerp like this.
  2. Pokextreme

    Pokextreme Avos Air Archer HERO

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    Minecraft:
    Map?
     
  3. Gigavern

    Gigavern Giant Fern VIP+

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    Attention Living Players, if you can I'd like you to contribute to the items and map section. Also the status and location specifics (what bonuses you get from being there and also where it can go to).

    1. @Pokextreme - Alive
    4. @Vbn5202 - Alive
    7. @Knuckles4212 - Alive
    12. @Net_Twerk - Alive
    20. @Cybersoap707 - Alive
    32. @(Meric) - Alive (replaced captainrex534 Night 4)
    33. @Goner_kid - Alive (replaced Lunes8123 Night 4)
    35. @Johnald - Alive (replaced zMrKrabz Day 6, killed Night 9, revived Night 10)
    36. @Nuggets - Alive (replaced DrakeM1 Night 7)
    37. @Kellogs Cereal - Alive (replaced bluepenguin1002 Night 7)
     
    Last edited: Aug 27, 2017
  4. Pokextreme

    Pokextreme Avos Air Archer HERO

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    Minecraft:
    I sent the map.
     
  5. Gigavern

    Gigavern Giant Fern VIP+

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    k thanks, can you remove the lines that show where you can move to from each location. Also maybe make the boxes outlining the areas have labels?
     
  6. Snerp

    Snerp Grand Terrainer Modeler HERO Builder

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    Creator Karma:
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    Wot
     
    icebreaker likes this.
  7. Gigavern

    Gigavern Giant Fern VIP+

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    It's basically a miniature wiki for @stlast's Wynn Mafia, since it's a pretty custom Mafia Game.
     
  8. Eirika & Ephraim

    Eirika & Ephraim Gone Fishing

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    But... doesn't this confirm some roles are fake? Cough Sayleros cough.
     
  9. Pokextreme

    Pokextreme Avos Air Archer HERO

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    ?
    ________________________________
    ?
     
  10. Gigavern

    Gigavern Giant Fern VIP+

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    These are only roles of people dead, it can't be used to confirm if roles are fake.
     
  11. Knuckles4212

    Knuckles4212 The Guy Dealing Mashed Up Biscuits As Cocaine HERO

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    Status effects?:

    eh I know of:

    Blinding
    Rejuvination
    Regeneration
    Poison

    and that's it.
     
  12. Gigavern

    Gigavern Giant Fern VIP+

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    Do you know the specific amounts of HP gained from regeneration and rejuvenation? What about the HP lost from Poison? Also what does being blinded actually do to you?
    ________________________________
    btw the front page of Wynn Mafia now has the list of all the status effects, could you report all the specifics of them?
     
  13. JohnaldBot313

    JohnaldBot313 TheDweebOfMafiaGames

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    10 / 10.
     
  14. Gigavern

    Gigavern Giant Fern VIP+

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    Updated Guide with list of places on Front Page on Wynn Mafia, now I need Alive Players to post the Special Bonuses and Accessible Areas of each place.
     
  15. JohnaldBot313

    JohnaldBot313 TheDweebOfMafiaGames

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    One sec lemme post all the items ingame
    ________________________________
    ! Notice !
    Some items have already fulfilled their purpose, and as such are unavailable.
    Each legendary item has a stock of 1.
    (Legendaries are in blue)



    *Inhales*

    -A Washer-
    Free
    A completely useless washer. Why do you have this?

    -Wedding Ring-
    12 emeralds
    Gives both the user and the recipient the rejuvenation status effect for 2 phases

    -Mushroom-
    1 emerald
    Restores 3 health

    -Healing Potion-
    2 emeralds
    Restores 5 health

    -Nemract Whiskey-
    6 emeralds
    Restores 50% of the recipient's maximum health, but temporarily removes their ability to vote consciously

    -Potion of Regeneration-
    2 emeralds
    Restores 2 health per phase; lasts two phases

    -Spider Fang-
    4 emeralds
    Poisons a player for one phase

    -Barbaric Amulet-
    8 emeralds
    Doubles damage for two phases, but inflicts vulnerability the first phase

    -Blaze Powder-
    7 emeralds
    Burns a player for two phases, but carrying it for too long sets the holder aflame

    -Bone Meal-
    1 emerald
    Bone mesh dropped from skeletons. It doesn't seem to have any purpose.

    -Cluckles' Favourite Feather-
    5 emeralds
    Gives the empowered effect for two phases

    -Corrupted Potato-
    9 emeralds
    Poisons a player for 3 phases

    -Dynamite-
    12 emeralds
    Placed at your current location, it detonates after two phases to deal heavy damage

    -Egg-
    1 emerald
    Restores 3 health

    -Elemental Aura-
    6 emeralds
    Will randomly burn, heal, silence, or empower the target

    -Milk-
    4 emeralds
    Gives the regeneration effect for two phases

    -Leather-
    5 emeralds
    Gives the protection effect for two phases, weakening on the second one

    -Lightdust-
    7 emeralds
    Increases maximum health by 5 for two phases

    -Potato-
    5 emeralds
    Gives a random status effect for one phase

    -Rotten Flesh-
    7 emeralds
    Silences and poisons the player for one phase

    -String-
    7 emeralds
    Disarms a player for one phase, preventing them from dealing damage

    -Water Bottle-
    4 emeralds
    Can cure one harmful status effect

    -Wheat-
    3 emeralds
    Restores 1-10 health

    -Teleportation Scroll-
    6 emeralds
    Teleports the player to a random location

    -Mystery Drink-
    8 emeralds
    There's no telling that this could do

    -Oak Wood Dagger-
    4 emeralds
    1-2 damage

    -Birch Wood Dagger-
    6 emeralds
    2 damage

    -Spruce Wood Dagger-
    8 emeralds
    3 damage

    -Jungle Wood Dagger-
    11 emeralds
    4 damage

    -Stealth Knife-
    13 emeralds
    1-4 damage
    Reduces lynch damage

    -Leach Knife-
    9 emeralds
    2 damage
    Attacks heal for 1 health

    -Throwing Knife-
    2 emeralds
    1-3 damage
    May cause bleeding. Consumable

    -Clawctus-
    10 emeralds
    0-1 damage
    Poisons

    -Slicer-
    9 emeralds
    1-2 damage
    Can attack twice

    -Fatigue-
    6 emeralds
    4-6 damage
    If you use this weapon, then you will be roleblocked for that phase

    -Scout Dagger-
    5 emeralds
    0-2 damage
    Slightly less likely to be noticed when attacking

    -Someone Else's Knife-
    16 emeralds
    2-4 damage
    Checks give incorrect information

    -Styx's Grab-
    18 emeralds
    1-3 damage
    Instakills if the target is below ten health

    -The Divide- Legendary
    32 emeralds
    3-6 damage
    Target will display as mafia if checked

    -Rewind (Dagger)- lengendary
    25 emeralds
    1-3 damage
    Gives the ability to go back in time one phase for the user only. This weapon has been weakened from use, and will only work once.

    -Oak Wood Spear-
    8 emeralds
    2 damage
    Does double damage to players not aligned with the town

    -Birch Wood Spear-
    12 emeralds
    3 damage
    Does double damage to players not aligned with the town

    -Hostage-
    12 emeralds
    2-3 damage
    Does double damage to town-aligned players and may roleblock

    -War Spear-
    16 emeralds
    4 damage
    Does double damage to players not aligned with the town and an additional chance to deal double damage

    -Skull Breaker-
    24 emeralds
    4-5 damage
    May inflict a harmful status effect

    -The Banhammer-
    25 emeralds
    0 damage
    May silence the target. Also useful for lynching

    -Oak Wood Bow-
    7 emeralds
    2-3 damage
    When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Birch Wood Bow-
    9 emeralds
    2-4 damage
    When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Spruce Wood Bow-
    12 emeralds
    3-4 damage
    When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Jungle Wood Bow-
    16 emeralds
    4 damage
    When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Refined Bow-
    18 emeralds
    3 damage

    -Gavel Imported Bow-
    17 emeralds
    3 damage
    Checks may give incorrect information. When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Venom (Bow)-
    10 emeralds
    0 damage
    Poisons. When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Life Extractor (Bow)-
    18 emeralds
    2-4 damage
    50% lifesteal. When using this weapon, you can only deal damage once per phase. For example, if you attack a player, you cannot contribute to lynch damage (but you may still vote).

    -Bow of Soaring Winds- Legendary
    32 emeralds
    1-8 damage
    Silences the target, preventing their vote from counting for that phase.

    -Crackshot- Legendary
    30 emeralds
    25-30 damage
    Has a 75% chance of missing and is more likely to be noticed. If it misses, the user will not be able to perform any actions that phase.

    -Thunderbolt- Legendary
    40 emeralds
    0-4 damage
    Can shoot four times per phase

    @Gigavern are you happy
     
    Last edited: Aug 30, 2017
  16. Gigavern

    Gigavern Giant Fern VIP+

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    HOLY MOLEY! THANKS!

    There are a few items not on there because they're exclusive though.
     
  17. Pokextreme

    Pokextreme Avos Air Archer HERO

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  18. Gigavern

    Gigavern Giant Fern VIP+

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    I did.
     
  19. JohnaldBot313

    JohnaldBot313 TheDweebOfMafiaGames

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    Thats legit all the items in the game.
     
  20. Gigavern

    Gigavern Giant Fern VIP+

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    Oh but it's not. Just take a lot at the role of the King of Ragni or the Potion Ingredients the Assistant requires - The Tattytale Flower and Coral of Nelfors (in their role description).

    It's just that you can't buy every item in the game.
     
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