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Discussion in 'Forum Games' started by Pixelfish123, Dec 13, 2016.

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  1. Pixelfish123

    Pixelfish123 The King of Elkurn XP

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    When you see this page, comment once. (it can be something random). If an admin comments this thread the game is over! Let's see how long it takes!
     
    Last edited: Dec 13, 2016
  2. Soviet Union

    Soviet Union Sieze the means of production HERO

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    so what do we do in the meantime?
     
  3. Happy New Year

    Happy New Year Please bring the shoutbox back VIP+

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    why tho 10char
     
  4. orange0401

    orange0401 Fortified with Vitamin C HERO

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  5. rainbowhunter

    rainbowhunter Well-Known Adventurer

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    Comment once? Only once? AAAA I HAVE TO SAY SOMETHING WORTHWHILE
     
  6. Kheya

    Kheya shoutbox has 100 pages!!!!!!! VIP+

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    Ill bump this I guess.
     
  7. Bailwolf

    Bailwolf Resident Skeleton

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    Well since I can only comment once I must write something very long. Don't do drugs kids. Ok my life is complete.
     
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  8. Scarfitt

    Scarfitt Well-Known Adventurer VIP+

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    The Caretaker focuses on Davies or “Jenkins” and how he interacts with Aston, a man who takes him in off the streets and gives him a place to sleep in his brother’s building, where he is working, and Mick, Aston’s brother. The first conversation we see is between him and Aston, which is very one-sided as Aston barely gets a word in. His first meeting with Mick doesn’t go so well. At the start of the first act we see Mick in the room alone, as soon as we hear Aston and Davies about to walk in, he hurries out, reappearing at the end of the act, to restrain Davies for no apparent reason and asks him “What’s the game?”. As the play progresses we see Davies slowly come to know the two brothers. Aston offers him a job as a Caretaker which Davies agrees to, and opens up to him about his troubling past. In the 3rd Act Mick does the same as Aston and offers Davies a job as Caretaker, which Davies again agrees to. Mick talks to Davies about Aston, and then leaves just before Aston enters, to Davies dismay. Aston and Davies talk for a while before they both go to bed and the lights dim. However, in the night Aston wakes up Davies for making too much noise as he sleeps, they get into a fight, and Aston throws him out. The next morning Mick comes into the room with Davies complaining about Aston. They get into an argument and when Aston comes back, they both throw him out.

    The relationships in the story progress in a simple arc that centres around Davies as there is very little conversation between Mick and Aston. Davies is unlikeable, he’s racist, ungrateful and he thinks he is infallible. It is not surprising that despite trying to help him and get along with him, the brothers both get fed up with him and throw him out, where it is likely that he latched onto another unwitting person, and complained about Mick and Aston. These relationships are easy to follow and ultimately make sense.



    Fundamentally, there is a meaning in “The Caretaker”, in fact it is almost like a parable. Davies is offered help by Aston and eventually Mick, yet he scorns the other behind their back and is ungrateful and unwilling to compromise. Aston’s almost OCD behaviour infuriates him despite the fact that it is only fair for Aston to do what he likes, it’s his room, even if it is temporary. His ungrateful attitude gets him nowhere except he is kicked out, despite having a promising future, if he hadn’t been so ungrateful. He is offered help and gifts, yet he returns them with scorn and derision. When you are helped, you should return the favour.

     
  9. pippi~

    pippi~ ritoru demon

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    You have been asleep for NEIN NEIN NEIN NEIN NEIN days.
     
  10. Toasted Asian

    Toasted Asian Toasty VIP+

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    Here

    Is a comment
     
  11. Greeni

    Greeni Heck VIP+

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    Ok, good
     
  12. JoshLegacy

    JoshLegacy Well-Known Adventurer HERO

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    Don't be a bully.
    ________________________________
    Don't be a bully.
     
  13. Penpen

    Penpen Possibly dead VIP+

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  14. hmm

    hmm girl who fucked ur mom last night

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    An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers. While exact dates are debated, the golden age of arcade video games is usually defined as a period beginning sometime in the late 1970s and ending sometime in the mid-1980s. Excluding a brief resurgence in the early 1990s, the arcade industry subsequently declined in the Western hemisphere as competing home-based video game consoles such as Playstation and Xbox increased in their graphics and game-play capability and decreased in cost. The first popular "arcade games" included early amusement-park midway games such as shooting galleries, ball-toss games, and the earliest coin-operated machines, such as those that claimed to tell a person's fortune or that played mechanical music. The old Midways of 1920s-era amusement parks (such as Coney Island in New York) provided the inspiration and atmosphere for later arcade games. In the 1930s the first coin-operated pinball machines emerged. These early amusement machines differed from their later electronic cousins in that they were made of wood. They lacked plungers or lit-up bonus surfaces on the playing field, and used mechanical instead of electronic scoring-readouts. By around 1977 most pinball machines in production switched to using solid-stateelectronics both for operation and for scoring. In 1966, Sega introduced an electro-mechanical game called Periscope - an early submarine simulator and light gun shooter which used lights and plastic waves to simulate sinking ships from a submarine. It became an instant success in Japan, Europe, and North America, where it was the first arcade game to cost a quarter per play,which would remain the standard price for arcade games for many years to come. In 1967 Taito released an electro-mechanical arcade game of their own, Crown Soccer Special, a two-player sports game that simulated association football, using various electronic components, including electronic versions of pinball flippers. Sega later produced gun games which resemble first-person shooter video games, but which were in fact electro-mechanical games that used rear image projection in a manner similar to the ancient zoetrope to produce moving animations on a screen. The first of these, the light-gun game Duck Hunt, appeared in 1969; it featured animated moving targets on a screen, printed out the player's score on a ticket, and had volume-controllable sound-effects. That same year, Sega released an electro-mechanical arcade racing game, Grand Prix, which had a first-person view, electronic sound, a dashboard with a racing wheel and accelerator, and a forward-scrolling road projected on a screen. Another Sega 1969 release, Missile, a shooter and vehicle-combat simulation, featured electronic sound and a moving film strip to represent the targets on a projection screen. It was the earliest known arcade game to feature a joystick with a fire button, which formed part of an early dual-control scheme, where two directional buttons are used to move the player's tank and a two-way joystick is used to shoot and steer the missile onto oncoming planes displayed on the screen; when a plane is hit, an animated explosion appears on screen, accompanied by the sound of an explosion. In 1970 Midway released the game in North America as S.A.M.I.. In the same year, Sega released Jet Rocket, a combat flight-simulator featuring cockpit controls that could move the player aircraft around a landscape displayed on a screen and shoot missiles onto targets that explode when hit. In the course of the 1970s, following the release of Pong in 1972, electronic video-games gradually replaced electro-mechanical arcade games. In 1972, Sega released an electro-mechanical game called Killer Shark, a first-person light-gun shooter known for appearing in the 1975 film Jaws. In 1974, Nintendo released Wild Gunman, a light-gun shooter that used full-motion video-projection from 16 mm film to display live-action cowboy opponents on the screen. One of the last successful electro-mechanical arcade games was F-1, a racing game developed by Namco and distributed by Atari in 1976; this game appeared in the films Dawn of the Dead (1978) and Midnight Madness (1980), as did Sega's Jet Rocket in the latter film. The 1978 video game Space Invaders, however, dealt a yet more powerful blow to the popularity of electro-mechanical games. In 1971 students at Stanford University set up the Galaxy Game, a coin-operated version of the Spacewar video game. This ranks as the earliest known instance of a coin-operated video game. Later in the same year, Nolan Bushnell created the first mass-manufactured game, Computer Space, for Nutting Associates. In 1972, Atari was formed by Nolan Bushnell and Ted Dabney. Atari essentially created the coin-operated video game industry with the game Pong, the first successful electronic ping pong video game. Pong proved to be popular, but imitators helped keep Atari from dominating the fledgling coin-operated video game market. Taito's Space Invaders, in 1978, proved to be the first blockbuster arcade video game. Its success marked the beginning of the golden age of arcade video games. Video game arcades sprang up in shopping malls, and small "corner arcades" appeared in restaurants, grocery stores, bars and movie theaters all over the Unite
     
  15. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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  16. pippi~

    pippi~ ritoru demon

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