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Guide Tips & Tricks For Fallen Factory

Discussion in 'Wynncraft' started by Mitsukitten, Apr 15, 2017.

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  1. Mitsukitten

    Mitsukitten I'm just a weeaboo HERO

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    Hey guys! It has come to my attention that many people are struggling with completing Fallen Factory. I, myself, have encountered some common bugs as well. In this thread I will be addressing many issues which happen in Fallen Factory, and some countermeasures for them. Additionally, I will write a section on this thread with tips to beating the dungeon in general (what elements to use, all of the in game aspects.)
    (This is not going to look good, I suck at making Forum Posts but bear with me)

    Countermeasures for Bugs & Glitches:

    1. Glitchy Conveyer Belt

    Although many of the glitches revolving around the conveyer belt have been fixed (random teleportation to the wrong side, the fire not progressing correctly) there are still a few glitches caused by the conveyer belt.
    One I have encountered myself is the conveyer belt resetting when another player enters the belt. This causes the fire to reset sometimes, and the new "safe area" boundaries will be set. If you are already on the belt and have passed the initial section where players fall to, you may start taking damage suddenly. If you notice there are no fire particles anymore, go back on the conveyer belt until you find the player and the fire walls. You don't necessarily need to be within the fire walls, you just have to stay within a parallel zone with the fire particles. Another way to avoid this in general is to not go into the conveyer belt one at a time when doing it in a group.

    2. Falling through Elevators (Clock room)
    I personally have only encountered this once, and it was the one time I did not do what I will be recommending for you all. When getting on an elevator, sit still in the middle of it. My friends and I have found this to be the most consistent way of getting up. The reasoning for this is that when you move, the elevator doesn't catch you on a block, and therefore you fall through. Some people argue that jumping is a better solution than sitting still, but if your rhythm collapses you will actually fall through much easier due to the vertical displacement you will be having.

    3. Boss Room
    There are many yet to be fixed glitches in the boss room. Personally, I have never encountered not getting teleported out of the boss room, and all I can say is to go to a server with 0% lag. "But I can't leave the boss room or I'll get warped out!" Right! This is why you want to /hub before going into the boss room all together (before the dog part) and find a fresh/empty server. This actually fixes many glitches. Another glitch encountered in the boss room commonly is the one where the stack in the middle to climb up to the checkpoints does not despawn, but has no hopper and is blocked off at the top (or no hopper and no stack). I have not tested for this yet, but I believe it is due to a player on that server dying in the large boss room after throwing in the scraps, or a glitchy hopper due to some other reason. Not sure, but all you need to do is change servers ahead of time! This will actually reduce your chances of getting glitched. (Oh, but everybody is going to do this now and all the fresh servers are going to have glitchy boss rooms too!)
    Edit: I used to say that killing the boss near the middle of the room would help, but apparently this is not true. I killed it in the very middle of the room and I was not teleported out. But this was a great experience since I sat in the boss room for about a minute and now we know the boss can respawn. Basically, if you don't get TP'd just sit and wait for the boss to spawn, it will eventually.

    4. Post-Conveyer Belt Door
    After finishing the Conveyer Belt, there is a door that detects the player and opens up. This door can actually block you if it closes because the teleportation area becomes disabled, and there is a plain barrier wall in front of you. Also the door behind will close and you will cleanly get stuck. The only way to avoid getting stuck is to run through fast enough, or make sure you enter the door as soon as it opens. This issue is more common in group runs because one person will be up to the door waiting and will run through, then a second person sees the open door and tries to run through, failing to get teleported and stuck.

    Gameplay Tips:

    1. Use Thunder/Air weapons

    Unless you are an extremely rich person with the best Mythic ever possible, it is recommended that players use Air or Thunder weapons. Although the elements of the mobs in the dungeon vary, a lot of them have either Thunder or Air weakness (there is a mob with rainbow defense, but the defense values are low so my Gale's Force penetrated with ease). Additionally, the mini bosses will have air weakness and earth/thunder weakness. The boss (I think) doesn't have air defense (because if it did, I wouldn't have solo'd it in 6 seconds) which makes air the first choice, and thunder as a secondary.

    2. Try to use a Mana Regen/Spam build
    I recommend high mana regen and spell spamming due to the nature of the boss. The boss for the dungeon runs around at the speed of light (not even kidding, you can't see him moving and he's floating around half the time because of his godly speed). Additionally, the mobs in the dungeon are not extremely strong. I can solo the dungeon with a Spammy Gale's Force build in about 10-15 minutes. Most mobs are 1-2 hits for me.

    Conclusion: The Fallen Factory is not extremely hard to complete as long as you have countermeasures for the dungeon. If there is anything I missed, please reply to my thread and I will try to address it to the best of my ability. Also, thank you for reading and I hope you guys have fun with the dungeon!

    Tl;dr
    Countermeasures for glitches:
    Relog before boss room to fresh server
    Stand in the middle of elevators
    Avoid freaking out on the conveyer belt and get within a parallel plane to the fire particles
    Go in one at a time at the door after the conveyer belt

    Tips:
    Spammy and Air/Thunder damage recommended

    Edit: It wasn't very easy to see, but if I missed anything please comment and I will try my best to handle the issue!
    Edit 2: Removed the recommended class section due to there being builds that are suited for soloing.
    Edit 3: Added Post-Conveyer Belt Door Glitch (#4)

    New information: Recently a lot of glitches concerning getting stuck between barriers were fixed.
     
    Last edited: May 20, 2017
  2. Kaelan~

    Kaelan~ RIP VIP

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    Wow.
    This is a lot of effort and congratulations for mastering this dungeon!
     
  3. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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    A little tip to make it more appealing: Make the titles bold.
     
  4. Mitsukitten

    Mitsukitten I'm just a weeaboo HERO

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    I will do that! Thanks for the advice xD
     
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  5. CRE2525

    CRE2525 The trade market is a cruel place VIP

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    indeed ( ͡° ͜ʖ ͡°)
     
  6. Mitsukitten

    Mitsukitten I'm just a weeaboo HERO

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    Oops, typo. Thanks for catching that xD
     
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  7. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    BS I've soloed it EASILY as assassin
    it's honestly really easy because spin-multihit is basically guaranteed damage on the boss
     
  8. Mitsukitten

    Mitsukitten I'm just a weeaboo HERO

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    Eh, I'll try it then... What weapon did you use? I tried to solo it with a Slidey Slide.
     
  9. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Minecraft:
    Rewind
     
  10. Mitsukitten

    Mitsukitten I'm just a weeaboo HERO

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    If I solo it easily with my max Mana regen Rewind, I'll promise to remove it. Thanks for the advice
     
  11. captainarcani

    captainarcani That guy that creates crazy WynnCraft theories

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    Having already done fallen factory this reminded me of my Fatal spam build
     
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  12. Kiwifruits

    Kiwifruits Well-Known Adventurer

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    Another bug: if you enter the second Slay! room (the one that happens after the parkour) and use the tower of scrap to climb up into the pipe where you put 1 core to continue and proceed to quit the game, or switch servers before putting a core to clear the way, you will be stuck there indefinitly as there is a barriar
     

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  13. Hyperheretical

    Hyperheretical I Loved You At Your Darkest VIP+

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    I'm struggling with one of the phases that's near the end of the dungeon. Phase 6, to be exact. Do you have any tips for how to counter the healer bots that constantly heal the Siege Engine miniboss in Phase 6?
     
  14. BuffAirSpear

    BuffAirSpear Avos Air Assassin HERO

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    About the assassin part... well when my ninja reached uh level 94? I believe x) i soloed it easily using lightning edge (cant use my black on my ninja yet ;-;) and unlike my weathered assassin my ninja kinda sucks with mobility. I can assure you that if you can spam spin attack (most bae spell ever ;D) the boss is merely a slight annoyance
     
  15. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    This^
    Spin attack's stunn is easily the best in the game
     
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  16. Jbip

    Jbip yea QA GM

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    Creator Karma:
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    As a kinda rainbow tank knight, I soloed the dungeon really easily as I basically take no damage. I have fire damage and I haven't noticed mobs with fire defense ^^

    That's still a nice guide because it takes me around 10 minutes to do one run, I'd guess it's much more efficient with these tips!
     
  17. Mitsukitten

    Mitsukitten I'm just a weeaboo HERO

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    Depends on what class you are using and how much damage you do. If I don't do enough damage I just pull away from the miniboss and bait the mobs towards me and group kill, then I engage in close range combat while strafing left and right to avoid being hit by the miniboss.

    Personally speaking I've never had issues even with XP Gear on so I don't really know.
     
  18. Hyperheretical

    Hyperheretical I Loved You At Your Darkest VIP+

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    That's fine, I have been planning on getting some gear that may be more effective. Thanks for your time.
     
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