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Guild Wars

Discussion in 'Guilds' started by MetalHead, Sep 10, 2016.

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  1. MetalHead

    MetalHead Well-Known Adventurer

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    idk if something like this exists but if a guild war system could be added that would be cool.

    my thought would be something like each guild has thier own base and they spend emeralds to upgrade gear and were to place the defenses. like weapons or some spot that heals you, not fully, just enough to keep on fighting, Also give the attackers something like maybe a catapult like system. or something of the sort. It would be PvP not PvE like claiming territory. Also if the guild wars go by the level of the guild, amount of players, and level of the players in the guild so you don't have guilds with good players attacking low lvl guilds. if this can happen i would love it. obviously a lot more to add on it but i cant remember any of my other ideas for it.

    if a staff or anyone who has the power to make this happen sees this please answer if its possible or not.
     
  2. orange0401

    orange0401 Fortified with Vitamin C HERO

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    This already sort of exists, but the current system sucks. I hear its being worked on.
     
  3. MetalHead

    MetalHead Well-Known Adventurer

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    thats cool, thanks.
     
  4. Tomix

    Tomix og HERO

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    Yeah recoding is guild recoding is coming in 5 months...
     
  5. MetalHead

    MetalHead Well-Known Adventurer

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    do you mean taking territory and "hiring" mobs to defend it?
     
  6. orange0401

    orange0401 Fortified with Vitamin C HERO

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    yes.
    soon™
     
  7. MetalHead

    MetalHead Well-Known Adventurer

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    what i mean is a whole diff added system. like each guild has thier own "base" when they make a guild. and they can improve it by using emeralds and lvling up the guild. meaning making it bigger. maybe having storage rooms for players. that would also help with bank storage. and also what i said b4. nothing to do with claiming territory in the map.
     
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