Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Any Class My Personal Best Of: Class Builds

Discussion in 'Class Builds' started by creature, Sep 10, 2016.

Thread Status:
Not open for further replies.
  1. creature

    creature Uncorrupt, so possibly serving Dern VIP

    Messages:
    797
    Likes Received:
    1,448
    Trophy Points:
    148
    Minecraft:
    Hello there everybody, so I make builds. And I´ve been told I should share them with people.
    This thread should grow a bit as it exists, since I´ll most probably keep creating builds. So if you like what you see I´d suggest you to follow this thread.

    Mage builds:
    Blue mask
    Gravity
    Neutrino
    Fermion

    Prism
    Prism
    Needle Cuff
    Charm of the Leech

    Lament

    Born a cactus, raised a man.
    Got identity issues.


    Use lotsa water powders for laments damage boost, water is also the most used element for as far as I´m aware and as such I feel like it should be your highest priority for elemental defense.
    This build has (at max ids) 14 mana steal and over 100% cactus, making it have insane mana capabilities. (Mana steal has a chance to activate from thorns and reflection.) It's also made to be very hard to counter. Because of the high health-cactus combo, damage focused builds are easy to kill with it. And because of it's amazing elemental defense any builds focused around elemental damage will do way less damage than they should, and basically only cactus and poison builds will have neutral damage due to powders on weapons. But this build can out-heal 10K poison damage/3 seconds which is about the max. and a poison build with that much damage is easy to kill for this build since this build still has good dps.

    reminders:
    even though it has blue mask and 2 prisms, it's only got 10 skill points play-room.
    This means that you need to have a near max blue helmet and 2 near max prisms for this to work.

    You've got 21% reflection play-room
    and 14% thorns play-room

    (I actually want you guys to come up with a counter to this build, so that I may adjust it to be harder to counter.)

    morph-stardust
    Gravity
    Neutrino
    Fermion

    prism
    prism
    morph-amethyst
    morph-ruby

    lament

    Full cactus.
    13425 hp
    ~450 elemental defense in each element
    max of 12/4 mana steal.
    4/4 mana regen.
    a max of 139 life steal.
    >100% reflection and a max of 99% thorns. ;_; so close to 100.

    ....
    ^I like this mage build the best.

    Using the wand called 'torch' and her lovable +70% fire damage. and it's + 3T6 fire powders:
    145 - 199

    Aries
    Chestplate of ineptitude
    Vaward
    Gaea-Hewn boots

    Breezehands
    Breezehands
    Hamsey's brilliance
    charm of the leech

    torch

    use fire powders on torch, idrc about the armor.

    Could I get a lighter?
    - famous last words.

    This build basically focuses around melee-ing shizzle. With super fast attack speed and lotsa shiz to attack. Also, that sweet SWEET fire special.


    Although this build isn't anything special. ;_;

    oh yeah, also: you got 'nuff mana steal and intel for some good ice snakes and healz.

    centipede
    chestplate of ineptitude
    Water sanctuary
    Riverflow

    Sarnfics lost treasure
    Moon pool circlet
    Jester bracelet
    Jester necklace

    Lament

    A tru hipster.


    It should be a fun build, use thunder powders on the armor and water powders on the lament.
    There's lotsa melee damage. 'Course don't forget the water special.
    use any secondary element you want.

    You got tons of mana regen and steal, some might think that that's useless when you've got that low spell damage. But mage's spells are very much melee-based.

    Morph-stardust
    gravity
    Philophilia
    morph-gold

    suppression
    suppresion
    morph-amethyst
    morph-ruby

    manablast
    bonder

    I'd say use 1 thunder powder and for the rest just water powders on the armour. For the manablast It's completely up to you, and I know it looks tempting due to the 4 slots but please just don't put any powders in bonder. You use it for neutral damage.

    This build got great damage in all elements and great neutral damage, it's defense is pretty great as well. If you wanna hear something that's not so great about this build though: It's got (at minimum) 2% cactus (thorns + reflection) and it's also got (at minimun) -8 mana steal. Which means that accosionally it's gonna randomly take mana away. But the 12/4 mana regen makes up for it, I believe.

    A deadly assassin, hired just to kill one woman over and over again.

    Now that tier attack speed (id) no longer effects spells I can combine lament and taurus. ;p

    pisces
    taurus
    vaward
    virgo

    sarnfics lost treasure
    mirror
    tidal
    charm of the leech

    lament

    1 fire powder in both virgo and vaward, the rest shall be water powders.

    lolzkudededded

    A melee and spell build, not that much to say 'round here. gl with it. Be sure to keep hitting yo shiz.

    Sizzling Shawl
    Taurus
    Clock Leggings
    Paradox

    Ring of fire
    Ring of fire
    Asher's relic
    Willpower

    [​IMG]
    (I put in this spoiler since the item isn't on wynnapps.)
    Born a warrior, this mage was always known to be too fragile. Upon realising the talent for magic, fear now rules all the enemies.

    This mage build is based around high single shot damage.
    It's got pretty great meteor damage AND melee damage.
    + 'course that sweet sweet demolition. Not much else to say, I do really like this build. But I wouldn't say it's anything that special.

    cancer
    taurus
    electrocharge greaves
    statue

    The gambler
    Concentration
    Sinister
    amulet of rejuvenation

    Cascade

    Ever played tower defense games?

    This build basically just combines two great item combinations. (cancer + taurus and statue + amulet of rejuvenation.) Whilst keeping positive elemental defense and a great hp pool. With 5/4 mana regen and 3 mana steal, you got enough mana for no movement melee mage. (To be able to freeze and opponent and get up close and personal with teleport.) You've got heal to heal you whenever you've got high hp/are at half hp. The up to 377 life steal, the ~50 raw health regen and most of all, the +2000% health regen will be able to give some health whenever you're low and heal won't be enough to heal you. There are no negative elemental defense here.

    That (up to) 39% exploding should be a pretty fun side-effect.

    cancer
    morph-steel
    leggings of desolation
    scorpio

    rycar's eliation
    morph-emerald
    morph-amethyst
    planet healer

    pure

    pure trash, recycled to act like a machine. now capable of devastation at it's finest.

    A pretty decent poison build, that uses pure's multiplier to still have some pretty decent spell damage, although the build uses cancer. A nice way to make pure an actual viable end-game weapon.

    cancer (du-uh)
    Leo
    Marsh waders
    Virgo

    Rycars eliation
    Rycars eliation
    Kroltons cruelty
    Planet healer

    Plague staff

    A politician at it's finest.

    Use 5 T6 air powders and 4 T6 water powders on the armor

    and 2 T6 air powders on the wand

    Make sure that you have a total of 64 skill points in intel when using this build, you can decide on the other stats for yourself. Beware of skill requirements though.

    I personally like to combine this with at least 1 point into agility just for that one in a million fight in which you won't take damage for the first three hits and win because of that. ;p

    Warrior builds:

    Conrupt
    Taurus
    Dionea
    Virgo

    Concentration
    Jester ring
    Pass band
    Jester necklace

    Apocalypse

    Use the powders defensively, not offensively.

    After she learned how slow the natural regeneration is, she thought:
    'Fuck that, I'll do it myself.'

    A war scream build, because war scream is based of melee damage, this build should make it do a pretty insane amount. The war scream is capable of healing you by several thousands of HP as well. Aside from that, it's amazing at melee, got good defense and is a cactus.

    (CC = crowd control)
    Cumulonimbus
    Hetusol
    philophilia
    Riverflow

    moon pool circlet
    acid
    knucklebones
    royal stormy

    Idol

    World champion ping-pong.

    With this class you're supposed to just bounce your opponent around, which is what the warrior spells are absolutely perfect for.

    You'll be annoying af on the battlefield.

    Executioners helmet
    Gravity
    Vaward
    Fermion

    Prism
    Prism
    Sinister
    Morph-ruby

    [​IMG]
    (I posted a pic here, since it's not on wynnapps.)

    Y'er average high profit buisiness.

    (Powders don't matter all that much here, do as you please.)

    With a total of ~1100 life steal and a max of 11/4 mana steal, you'll basically be a-mage-ing.
    (heals + spells joke, mhmk. Just let me be ;_;.)
    JUST IMAGINE THE WAR SCREAMS!
    And, whilst your total hp may not be that great. You got some pretty awesome elemental defense and 'course the defense skill + war scream + warrior damage reduction.
    ^I like this warrior build the best.

    Morph-stardust
    Gravity
    Dionea
    Scorpio

    Morph-emerald } If you use 2 morph-emeralds
    Morph-emerald } It still counts as 2 morph-items.
    Morph-amethyst
    Morph-ruby

    alkatraz

    Put all earth powders on the armour.

    The passive earth boost is the reason this class is called Tank --> Glass cannon Since as it loses hp, it'll dish out more damage.
    It's got like pretty great dps and tankiness. Not sure what else to say.

    So I recently found
    Defense I thought was suppose to not work on element damage. I think that because if it did the defense skill maxes out at 80% damage reduction. Now with war scream you get an extra 20% and you have 100% damage reduction, luckily it only works on neutral making warrior more balanced. Now people sometimes state mobs don't do damage, I've put together that it is those mobs by crossing the mobs that do damage and the ones that don't. That is why I could solo Bob at the level you get the quest but couldn't beat Amedel until around level 78 or so with help because I focused on that 100% invincibility.

    Now Bob and the Orange wybel do neutral, when I've told people I could afk with them beating on me and come back with still full hp I wasn't joking because as long as the minions were kept away it would be 100% possible. If you make this work on element damage too warriors will be 100% unkillable with max defense! As it is already neutral damage does nothing and thus hitting a cactus with a neutral damage weapon doesn't do anything because the reflected damage would be neutral, fun fact.

    So in short for that defense is perfectly fine as it is, get 100% neutral defense and then get super high element defense and you're set in stone. Life steal makes you get any hp you do happen to lore back so it's fine if you do take a bit of damage sometimes, just get it back. With the right build warriors can tank pretty much anything, in fact, when I got to the level to do Reincarnation there was dxp so other people were grinding there too, they were pretty nice people and asked if I needed help after I had got the items needed so I gladly took the help thinking it would be a hard fight, there was a mage, an archer, and another warrior. So we went in and the mage and archer died before Bob was down to 3/4 hp and then me and the other warrior finished Bob.

    A similar thing happened with the Orange Wybel, me and FOUR MAGES went into the boss alter (was a group of like 8 or 9 people at the start but people had left, this was a while after dxp ended.) and the mages had pretty much spammed heal the entire time but they all died and guess who was left to finish the job, I still had full hp too, in fact I hadn't been damaged. I actually spent the next 5-10 minutes in that battle but neither me or the Wybel fell. I didn't have the dps to kill the Wybel because I went all defense for my build but the Wybel didn't have the dps to kill me either so I had to /kill to get out (or wair for warscream to run out). This has actually happened with a few other bosses too, it's kind of annoying.

    Now because of that that last bit a buff would make warriors too over powered but in the case you do fight an archer who uses element damage in an element that you are weak against you need to think strategically not just rush them! Thinking strategically is the most important thing ever! Just because you are super defensive doesn't mean you just act stupid.

    Once I was fighting an archer the same level as me and won four out of the four battles. Now if they are on the ground you may think that is good but I personally prefer them to be on the roofs, if they are on the ground though just try to hide and jump out while they don't know where you are spamming everything you've got but charge away last second if the agility saves them but if you just spam enough attacks you should have a decent chance to hit and kill.

    Now I personally liked it because that person immediately escaped onto the roof tops in detlas but I charged into an ally, they tried to find me thinking it was a safe place. While that was happening I climbed up unto the roof tops while trying to evade being seen. I climbed to the highest point possible to get to while still maintaining stealth and while the person was looking away I charged and spammed every spell I got killing the enemy.

    Basically, get the first move, avoid sight, attack a lot of times not slowly but strongly since it has a better chance to get past the dodge just still make sure you can kill easily, DON'T GET HIT, and yeah, this is one of those times "git gud" is really the only option. As for mages since I really only talked about archers try to rapidly burst down their hp before they can heal or to the point where heal doesn't do much, dodge the meteors, and make sure you get the advantage... also only fight in places where you know you can hide and trick your enemy into thinking they've gotten to a place where you can't hit them... and think outside the box.
    and that really made me wanna make a build that can afk qira. So here I'll go and try.

    blue mask
    gravity
    gemini
    virgo

    Prism
    Prism
    morph-amethyst
    morph-ruby

    Praesidium

    Use the powders defensively.
    I'd say use 2 T6 fire powders on the praesidium, since it's supportive.

    Before you're considering this build, please keep in mind that for this build here needs maxed skill points on ALL of your items. that means 1 100/100 skill points blue mask, 2 20/20 skill points prisms, a maxed morph-emerald and a maxed morph-ruby. You'll need lvl 101 as well. But if you've got this build you'll be invincible to basically all neutral damages due to war scream + defense stat. And you'll take like no elemental damage. I'm not 100% sure about wether or not it takes no poison damage, but if it counts as neutral damage, I'd say that yes, you are an invincible tank. That's also a cactus. ;p

    (I'd love to see seomeone use this in guild wars ;p )

    cancer
    silkweb mail
    leggings of desolation
    scorpio

    rycar's eliation
    raindrop
    krolton's cruelty
    planet healer

    reflect

    Born to reference the great heroism of death itself

    This is a poison war scream build, keep your enemies at a distance with war scream and poison them with it. You'll get quite some hp from war screaming. There's not all that much to say about this build, but it should be a real fun one for pvp. For the user, at least.

    Assassin builds:

    Morph-stardust
    Gravity
    Dionaea
    Statue

    Morph-Emerald
    Morph-Emerald
    Morph-Amethyst
    Amulet of rejuvenation

    roulette

    'They told her you can't use the amulet of rejuvenation for melee'
    'They told her you don't wanna be a tanky assassin'
    'They told her many more things'

    She proved them wrong


    I suggest using all thunder powders on the armour since the weapon you're using has thunder damage and the roulette has no weapon slots so RIP active special

    I really don't have that much to say about this. "So I'm just gonna state it's ups and downs:

    ups:
    amazing hp
    elemental defense
    health regeneration
    good damage <-- for those of you that are thinking about the -200% melee and spell damage from rejuvenation, roulette got >400% melee damage and gravity has some cactus potential.
    awful movement speed

    Spectre
    Aquarius
    Vaward
    Capricorn

    Facile
    Moon pool circlet
    Nebulous
    Errant

    The specialist

    Put 2 thunder powders in the specialist.

    Use all the powders on the armour defensively.

    Originally a mage from mage island, but after his accident he lost his arms. 'It' made claws for itself and is currently known as one of the most brutal spellcasters in recorded history.

    Assuming max ids, you'll have +128% spell damage and +663% thunder damage
    You'll also have 10-80 thunder damage on your specialist.


    Assuming that you'll get an 80 in the multiplier, your spin attack will do:
    80 x 7.63 (extra thunder damage) x 2.28 (extra spell damage) x 3.5 (attack speed multiplier) x 2 (spin attack multiplier) x 1.4 (extra thunder damage from spin attack) = 13638.777599999998

    assuming a rol of 10 you'll get: 1704.8471999999997

    (This is ignoring other factors such as: strength and dexterity, which can both easily double it.)

    Seems pretty good to me. Not as good as I thought when I started with this idea, though. ;_;
    (I thought I had found a better cataclysm for spell-damage and not just the hp reason that people use in defense of the specialist. Guess It just isn't supposed to be that way.)

    Whitecap Crown <--- wynnapps doesn't show it, but this item got buffed to have 305 raw spell damage. (or 325, not 100% sure.)
    Soul signal
    Dark channeler
    Gaea-Hewn Boots <--- buffed as well, 200 raw spell damage here.

    Concentration
    Concentration
    Nebulous
    Willpower

    Alazarin (Go for all-round balanced damage on the alazarin. If you feel like you can afford it and don't think you need the raw health regen. Go for all-round infused hive dagger, it does much more damage.))

    Whilst looking like a circus fool, this one isn't joking around.

    This build is made for multihit.
    with it's +-1300 raw spell damage and taking into consideration that multihit has 10 hits. A single multihit will do 13K raw spell damage. Guaranteed, not even including the damage you get from the normal multihit. Seems noice, don't it?

    morph-stardust
    aquarius
    Seipodon
    memento

    suppression
    intensity
    knucklebones
    Errant

    Voidstone esbald

    They say he had Death over for dinner, but didn't show up. Now he lurks in the shadows unseen even by death himself, but still serving his meal.

    With this class you're supposed to just use vanish and smoke bomb. Appear every now and than to attack. With the 18/4s (+3 from base = 21/3) max mana regen, you'll have more mana than you'll ever need. (So for once in a build, you don't need maxed stats. ;p ) This build absolutely NEEDS you to beware of your surroundings. It's for a long distance assassin. AND YOU NEED TO BE GOOD WITH VANISH!

    oh yeah, that over 1k negative life steal and over 20 negative mana steal should be a nice warning to NOT use your melee attack. EVER

    decide powders for yourself.

    cancer (max attack speed = 13)
    taurus (the new min. negative attack speed = 14)
    vaward
    Disco

    Breezehands
    The gambler
    Morph-amethyst
    Morph-ruby

    The specialist (with water powders)

    They thought they had me, but I returned! STRONGER!

    yeah, good damage.
    So, as it turns out. melee damage% and elemental damage% are additive instead of multiplicative. Which means that cancer only takes about 1/7th of the specialists damage. Both for spells and melee. Which means that this´ll still do ALOT of elemental damage.
    You´re gonna need some really good ids, though.

    (And as for the gambler, make sure that you don´t have negative elemental defenses on your gambler. Although air defense doesn´t matter on it, the others do.)

    (Please keep in mind that %elemental damage and %melee damage are additive, instead of multiplicative.)

    Max melee dmg% possible: -98 + 26 + 20 + -15 = -67%
    Max elemental dmg% possible: +650 +2 = +652% water damage.
    2 T6 water powders = min 26 - max 32 water damage
    Max amount of water dmg = 10.56 + 208.65 = 219.21 --> 219
    Min amount of water dmg = 8.58 + 169.52 = 177.1 --> 177
    Amount of raw melee dmg = 1300

    1300 + 219 = 1519
    1300 + 177 = 1477

    And we've also got an amazing strength bonus. Let's say... +70% damage from strength. (idk strength bonus, but considering taurus' +13 and the specialists +20, you should have AT LEAST 113 strength when using maxed gear.)

    max damage with strength: 1590 x 1.7 = 2703
    min damage with strength: 1477 x 1.7 = 2614.29 --> 2614

    max damage with strength AND dexterity (You should have at least 125 dexterity with maxed stats.) = 2703 + 1519 = 4222

    And than, now my reasoning for using water powders: THE CURSE EFFECT!

    The curse efffect, with 2 T6 powders will make you deal +260% damage.
    Meaning that your damage would be x3.6

    So max damage with curse active = 4222 x 3.6 = 15199.2 --> 15199
    and min damage = 2614 x 3.6 = 9410.4 --> 9410

    PER HIT! EXCLUDING POISON! AT SUPER FAST ATTACK SPEED!
    (at super fast attack speed you hit 4 times/second meaning your dps is that damage TIMES 4!
    MAX DPS = 15199 x 4 = 60796

    (min dps = 9410 x 4 = 37650)
    (average dps = (60796 + 37650):2 = 49218)

    OVER 49 THOUSAND AVERAGE DPS!
    I = proud at myself.



    inbound: this build is impossible

    (Now that I've calculated everything it seems a but unreal, as high as the damage is. But I've calculated everything right, I believe. But I'm uncertain as to where in the calculation the curse effect takes place, I'm assuming at the end of the calculation due to the fact that it's applied to the mob that's cursed instead of the attacker. There's a chance I'm wrong, though.)

    https://forums.wynncraft.com/threads/my-personal-best-of-class-builds.152163/page-2#

    THEM:

    oh god I'm gonna try this out

    ---

    ME:

    Tell me how it goes. pls.
    (before they fix it.)

    ---

    THEM:

    Since the Specialist only deals elemental damage, the +melee damage doesn't work



    fuck why ;w;

    ---

    ME:

    It does, though. That's only a visual glitch.
    (Yes, that's been tested.)

    ---

    THEM:

    it doesn't ;w;
    I'm only doing like 60ish dmg

    ---

    ME:

    wait wut...
    60ish damage?

    Are you looking at the health bar or are you looking at the damage it says you're doing?
    And even without taurus you should get much more than 60ish damage

    ---

    THEM:

    both

    ---

    ME:

    ...
    I honestly got no clue on how that's the case... ;_;

    I'm gonna post this build in the questions section, to see what part of the damage calculation went wrong.
    I'll notify you when I got my question answered.
    Sorry for the false hope. ;_;

    Also, could you give me some pics of your specialist, your stats and the damage you're dealing?

    EDIT: HERE´S THE THREAD

    ---

    THEM:

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    This isn't exactly the same set but w/e, I just put on what I had for dexterity
    [​IMG]

    I know this is not 2 t6, but w/e it doesn't change anything (I just wanted to test before wasting 2 t6s)

    I feel like I did something wrong now lmao

    ---

    ME:

    wait a second. 8-12...
    [​IMG]
    States that it should be 13-17 ´~´ oh-well, shouldn´t matter much for the rest of the build.


    I´m assuming that you´re not using Breezehands here, but whatevs That shouldn´t matter for the DPH.
    Or that you´re not assuming The Gambler, but that´s only for elemental defense...

    The only problem I see here is the raw melee damage not showing up. But that should still be applied even if your only damage is elemental damage. So if that were to be the case, you just read their hp bar wrongly earlier. But from the top of my head, I believe that Detlas villagers have 18K hp. And you´ve had two consecutive strikes fast after eachother, since you see the damage twice. So this villager should have more than 2K hp missing. Considering your taurus. and that 60 damage from the specialist.

    (And I've just asked the shoutbox, people said yes to this being possible.)

    I honestly got no clue as to what the problem is. ;_;

    Try punching a Detlas citizen at max hp without cancer or taurus on, if they have like 20K hp. There is no problem.
    If not, well... this thread still exists and is awaiting for the answer.

    ---

    THEM:

    Alright, I did it again.
    They have 20k health.
    BUT
    well this should explain ;w;
    [​IMG]

    ---

    ME:

    Whilst that could explain, if you keep attacking. The poison won't trigger unless you stop attacking.

    Than again, you're the one saying that it doesn't work. So if you're certain of it being poison damage, it's poison damage.
    Sorry to disappoint with this build, I'm still gonna be testing it myself once I get my assassin a high enough lvl, though.
    Some part of me just doesn't wanna except it.

    But hey, if it doesn't work. It simply doesn't work. ;_;
    I should honestly just take my losses but no, but I refuse to except that it doesn't work without getting explained why it doesn't work. Still investing in the build, I'm gonna paste this convo next to the build, though. To warn anybody that wants to use it.

    Heroism
    Chef Hamrey's apron
    Leictraich makani
    Statue

    Raging wind
    Uriel
    Favians wing
    lightning flash <-- if you can't get it, use: charm of the tick

    Cataclysm

    ^ Due to the statue nerf, this no longer is a viable build. And as such, the lore will be as bland as this.

    At optimal ids you'll end up with: 22% extra speed and 14200 hp.

    I'd say this is a pretty great build. Just really, REALLY expensive.

    Than again, you'll be using the best damaging weapon in all of endgame. (for as far as I'm aware.)

    I'll leave the powders up to you guys.

    Aries
    Taurus
    Dark shroud
    Flashstep

    jester ring
    jester ring
    contrail
    charm of the leech

    salticidae

    hophophophop HIT hophophophop HIT hophophophop

    With a maximum of 160% walk speed and lotsa raw melee damage, there's.... still alot stopping you, but it should still be a fun build to mess around with. I've also made sure that due to the mana steal you can ALWAYS vanish after coming out of vanish and hitting someone.

    cumulonimbus
    aquarius
    thunder sanctuary
    shaggy boots

    suppression
    Detective's ring
    Ariodo's Dial
    Lightning flash

    Cataclysm

    Dead, Dead, Dead, Dead, Dead, Dead
    oh wait, that was me.
    Oh-well
    Dead, Dead, Dead, Dead, Dead

    DESCRIPTION COMING LATER

    Cancer
    Gravity
    Vaward
    Paradox

    Prism
    Prism
    Prowess (although wynnapps says it gives +4 skill points-, in game it gives +5 skill points in each skill.)
    And whilst prowess is in this case a straight upgrade from morph-amethyst, if you don't wanna spend a master token on 1 extra skill point in each slot and 210 hp, use morph-amethyst

    Morph-ruby

    The specialist / Sreggad

    Yeah, no, that's not gonna work
    -The counter 2k16


    Use whatever powders you feel like would be the best in this case, there's something to be said about all powders. I'm gonna list why you might want certain specials, though. (only the weapon ones.)

    Quake: Meh, I don't really like this one. So I wouldn't choose it.
    Chain lightning: Thunder has the most dps for this build when not including specials, but the AOE from chain lightning really helps, since it'll deal damage to alot of nearby mobs and all of those mobs should than get poisoned.
    Curse: Some extra DPS, always great.
    Courage: Some extra DPS, always great.
    Wind prison: I feel like this is a great option to go together with any poison build, trapping people and smashing them away is just pretty op for poison builds.
    Than again, you already have multihit.


    skill points required: 50 + 105 + 50 + 50 + 50 = 305
    max skill points (that are usable for putting on armor, so not including the specialist.) possible: 200 (101) + 132 (armor) = 332
    So your wiggle room with skill points = 332 - 305 = 27
    Meaning that this build, for once, isn't quite as awfully expensive in skill points as my other gravity builds.

    Now, as for why I called this build 'the counter'
    1. Whilst holding sreggad, you're a counter to high damage classes, since whilst doing that, you're a good hp and life steal cactus.
    2. Whilst fighting a tank, they can't really dish out all that much damage to you, since you're using gravity. But you can damage them with cancers poison.
    3. whilst fighting a poison build, you're very likely to have more hp than them. You'll deal 60% of their damage back with thorns. (I've once read that thorns works with poison, I'm not 100% certain.) and you'll already have almost 50% of their damage from cancer. (most high poison builds get little over 10K poison.) so you'll have more hp than them and almost 110% of their dps, in poison damage.
    4. You're an assassin, so with a good multihit, you can just throw cacti in the lava. But you can probably still kill 'em anyway.

    I think I've proven my point about this being a good build.

    (oh yeah, a max of 6 mana steal and a max of 520 life steal with the specialist, 715 life steal with sreggad.)

    TIP: try to get +18 intelligence on your specialist, because 50 + 18 = 68 and at lvl 68 for intelligence, you'll get the 50% spell cost reduction.
    ^I like this assassin build the best.

    Archer builds:
    Gale's sight (But if it's not in the game: bottled sky)
    Hetusol
    Hepheastus forged greaves
    Statue

    Acid
    Mirror
    Follow the wind
    Lightning flash

    Ignis
    Stratifornis

    Just stood up and walked somewhere else, it was that simple.

    Do whatevah da hell yo want with tha powders

    This build is made with the idea of being a tanky turret as an archer.
    But I realised some people wanna move as well, so I made a build that's speed based with statue and ignis, I used acid for the annoying knockback of poison and I used mirror 'cuz it's a fun ring to use.

    Not much more to say, it's just really expensive and I doubt it's my best work.

    Recharge
    Taurus
    Vaward
    Paradox

    Concentration
    Concentration
    Remikas' authority
    Golemlus core

    Petrified horror

    SILENCE! I KILL YOU

    Cancer
    Hetusol
    Leggings of desolation
    Statue

    Rycar's eliation
    Rycar's eliation
    Krolton's cruelty
    Planet healer

    Destructor

    The disease may not be spreading anymore, but it's still deadly.

    No walk speed, poison, tanky and exploding. not much to say here.

    Morph-Stardust
    Aquarius
    Dark channeler
    Gaea-Hewn Boots

    Treat
    suppression
    Knucklebones
    generator amulet <-- turns out that exploding triggers life steal, use: royal stormy or something. (might look into what's the best choice sometime later, might not.)

    Freedom

    decide on the armor powders for yourself, I'd suggest just thunder powders on the freedom, since those'll add the most DPS to your weapon and you're not gonna use the special (due to no melee) anyway.

    Be free, they said.

    Have fun running around with this build. It's got ALOT of damage and quite a bit of hp. just DO NOT USE YOUR MELEE ATTACK!

    Centipede
    Chestplate of ineptitude
    Hephaestus-Forged-Greaves
    Warchief (or seismosoul)

    Giants ring } (use: Coiled Briar
    Giants ring } if you can't get 'em)
    Wolf paw
    Abyssal amulet

    Grandmother


    I've been playing darts since before you were born!
    (earth powders)

    Yeah, nice lil' earth darts to shoot at your enemies. Not much to state here.

    (Almost 100% a copy from the juggler, this time focussing on arrow storm instead of multihit.)
    Whitecap Crown <--- wynnapps doesn't show it, but this item got buffed to have 305 raw spell damage. (or 325, not 100% sure.)
    Soul signal
    Dark channeler
    Gaea-Hewn Boots <--- buffed as well, 200 raw spell damage here.

    Concentration
    Concentration
    Nebulous (Or if you think you're up to it, knucklebones will be a good choice here. But arrow bombs arrow has a chance to activate life steal.)
    Willpower

    [​IMG]
    put in a spoiler, 'cuz it's not on wynnapps.
    A huge destruction prophesized long ago is about to continue it's rage through the cracks of the realm of light.

    >1800 raw spell damage.
    60 arrows on arrow storm.
    >1800 raw spell damage per arrow.
    1800 x 60 = 108000
    and that's without optimal ids and JUST raw spell damage.

    according to the wiki qira has 350000 hp.
    You'd only need 3 arrow storms to kill her. (If you can hit all your arrows. I'd probably need +- 10)

    cancer
    matryoska shell
    leggings of desolation
    scorpio

    raging wind
    acid
    krolton's cruelty
    contrast

    chaser

    max poison: 10009
    min poison: 2787

    max walk speed: 77%
    min walk speed: 45%

    Use all powders so that you won't have negative elemental defenses, for the rest. idrc.

    Inspired by sanic, he wanted to go fast and be cancerous to everyone.

    Just imagine an archer, running around with 77% walk speed and speed 3, whilst shooting poison tipped arrows which deal 10K damage. I met an archer of lvl 34 using a poison build once, I was an assassin lvl 45. That archer shredded me and I couldn't get a single hit in. The dodging of archers combined with poison is a great combination. (I wouldn't call this op in any stretch of the word, though. I'd even go as far as saying that this class would be pretty weak when fighting good opponents.)

    Executioner helmet
    Smoldering Apron
    Dark Shroud
    Shadestep

    Kaze
    Kaze
    Follow the wind
    Automized

    Cluster

    A tactical destraction, made to just really fuck with the opponent.

    All fire powders.
    This build is far from a good build. But It's made to just completely goshdidlydoodazzle your opponent, it attacks with every single type of attack possible. (poison, cactus, melee, spells, exploding and a powder special. If I missed any type of attack, tell me pls.)) And whilst it's got all of that, you'll be running around with a total of +146% max walkspeed and speed III.

    And even though you got so little hp, that amazing life steal will keep you sustained.

    This build should be really fun to use, but it's probably no good whilst battling. Since it's got some real low hp. ( +- 3K hp and 850 life steal.)
    don't forget that exploding triggers life steal.
    ^I like this archer build the best.

    ooh boy, the idea I got here is so amazing, I wonder if it actually works.

    balankia
    Taurus
    vaward
    Leadlights

    Aurora } intensity would be better here but it's a master hive item.
    clockwork / time ring
    watch bracelet
    charm of the leech

    stinger + 2T6 earth powders
    stinger + 2T6 thunder powders
    stinger + 2T6 water powders
    stinger + 2T6 fire powders
    stinger + 2T6 air powders

    use other powders defensively

    'If you can't beat 'em, join 'em.' They say.
    So all have to be joined, in order to be unbeaten.


    Yes, you read that right. five stingers!
    One for each kind of elemental damage. Just put two T6 powders of each element on each of 'em.

    Just swap to a new one every time you want to fire an arrow, that way you'll basically have a stinger at normal attack speed. (+ the taurus, 'course. And depending on how fast you can switch.)

    I'm not entirely certain about whether or not this build would work, so I'd suggest you to test this idea first with some super slow attack speed weapons lying around. Before you're gonna invest in this.

    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Call of the void
    Matryoshka shell
    Greaves of honor
    Anchoryl

    mirror
    mirror
    Twist band
    charm of the tick

    Reaper of souls (assassin)/ the vampire blade (warrior)/ miasma (archer)/ zombified branch (mage)

    You put on a WHOLE bunch of T6 powders of ONE specific element and than you just stand near mobs of said element, they won't damage you. But You will damage them, through their own damage. GG


    morph-stardust
    gravity
    neutrino
    statue

    prism
    prism
    Pass band
    amulet of rejuvenation

    Sreggad (assassin) / destructor (archer) / bonder (mage) / remikas' righteousness (warrior)

    Cancer
    Taurus
    Mycelium Plating
    Statue

    Morph-topaz
    Morph-topaz
    Hamsey's brilliance
    Amulet of rejuvenation

    Sreggad (assassin)/ cluster (archer)/ bonder (mage)/ Tower (warrior)

    USE POWDERS DEFENSIVELY!

    After I made my assassin builds 'denying the rules' and 'Lawnmower +' for good roulettes, I realised that the absolutely necessary amor pieces for said builds didn't overlap, So I thought, why not both? Thing is though, This build has over -300% melee damage. Which even with a maxed roulette, you're not gonna get that much extra damage. And since now roulette isn't necessary for the build anymore, it became an all-class build. It pains my heart to have negative defenses though. ;_; Especially since this is a pretty gosh didly dadly darn tanky build due to statue + amulet of rejuvenation.

    Also: over 300% negative melee damage, negative 200% spell damage, even less than negative 300% walk speed.

    And I'll still call it a good build. ;]

    I WON'T CALL IT 'a good build' ANYMORE! TAURUS GOT NERFED! NO LONGER VIABLE ENOUGH FOR ME!

    Pelier
    discoverer
    Jera
    Pirate luck

    Jester ring
    Jester ring
    knucklebones
    pendant of prosperity

    X (when opening your daily chest, the loot bonus from your weapon doesn't effect it.)

    ^ 5 hp and lotsa negative life steal.

    This is for a class that you've basically won the game with, but don't use anymore. Use to open your daily reward. 'cuz with that much lifesteal and 5 hp. That's the only thing you'll be able to do.

    /solo orange_wybel

    Pisces
    Libra
    Vaward
    Paradox

    The gambler
    Intensity
    Pandemonium
    Crash

    idk weapons, hive infused, perhaps?

    A build based around the ring: 'The Gambler'

    blue mask
    tisaun's valor
    post-ultima
    warchief

    the gambler
    acid
    pandemonium
    willpower

    - weapon of choice.

    a way to get the gambler to give good elemental defenses.
    max defenses are: -145 x -1.3 = 188.5 in every element but water and -195 x -1.3 = 253.5 elemental defenses in water.

    ^ this wouldn't be that great of a build, just warning. It's actually really just an idea of - raw elemental defense x - % elemental defense = + elemental defense.

    Perhaps it'll make a good build once some 'worse' items with awful negative defenses have been released.

    I use this ( http://wynnapps.tk/item/ ) tool whilst making builds

    I guess I might as well help people searching for a specific build, if you want me to make a build for you, feel free to ask me. I don't really look at the prices of builds though. I'd love some gimmicks. ;]

    • Slots: 4
    • Restrictions: Untradable
    • Damage: 200-450
    • Attack Speed: Slow
    • Lv. Min : 99
    • Health Regen: +30% to +130%
    • Mana Regen: +2/4s to +6/4s
    • Spell Damage: -7% to -13%
    • Melee Damage: -7% to -13%
    • XP Bonus: +3% to +13%
    • Exploding: -105% to -195%
    • Soul Point Regen: +6% to +26%
    • Health Regen: +90 to +390
    • Slots: 3
    • Damage: 12-24
    • ✹ Fire Damage: 12-24
    • ❉ Water Damage: 12-24
    • ❋ Air Damage: 12-24
    • ✦ Thunder Damage: 12-24
    • ✤ Earth Damage: 12-24
    • Attack Speed: Very Fast
    • Lv. Min : 98
    • Strength Min: 15
    • Dexterity Min: 15
    • Intelligence Min: 15
    • Agility Min: 15
    • Defense Min: 15
    • Mana Regen: +1/4s to +3/4s
    • Spell Damage: +6% to +23%
    • Strength: 0 to -1
    • Dexterity: 0 to -1
    • Intelligence: 0 to -1
    • Agility: 0 to -1
    • Defense: 0 to -1
    • Exploding: +6% to +26%
    • Speed: +5% to +20%
    • Melee Damage: +9 to +36

    • Slots: 2
    • Damage: 340-570
    • Attack Speed: Very Slow
    • Lv. Min : 97
    • Defense Min: 135
    • Spell Damage: -280% to -520%
    • Mana Steal: -2/4s to -5/4s
    • Reflection: +8% to +33%
    • Defense: +4 to +15
    • Thorns: +8% to +33%
    • Health Bonus: +1155 to +5005
    • ✹ Fire Defense: +5 to +20
    • ❉ Water Defense: +5 to +20
    • ❋ Air Defense: +5 to +20
    • ✦ Thunder Defense: +5 to +20
    • ✤ Earth Defense: +5 to +20
    Now, this thing I'm gonna give some explaining. Since it's not quite that obvious as to just WHY I think that this is a good secondary.

    But as you can see, this thing got a max of +5005 hp bonus.
    So, if you use this thing in the start of a battle. Your first 5005 hp, you'll get some free damage in. Afterwards, just switch to your main weapon.
    (But it's got a really high skill point requirement, so you're gonna have to bease your build around it quite a bit.)
    • Slots: 2
    • Damage: 100-130
    • ✹ Fire Damage: 20-25
    • ❉ Water Damage: 20-25
    • ❋ Air Damage: 20-25
    • ✦ Thunder Damage: 20-25
    • ✤ Earth Damage: 20-25
    • Attack Speed: Normal
    • Lv. Min : 94
    • Strength Min: 15
    • Dexterity Min: 15
    • Intelligence Min: 15
    • Agility Min: 15
    • Defense Min: 15
    • Mana Steal: +1/4s to +2/4s
    • Strength: +2 to +6
    • Dexterity: +2 to +6
    • Intelligence: +2 to +6
    • Agility: +2 to +6
    • Defense: +2 to +6
    • Thorns: +3% to +13%
    • Exploding: +3% to +13%
    • Speed: +3% to +13%
    • Health Bonus: +165 to +715

    • Damage: 10-15
    • Attack Speed: Fast
    • Lv. Min : 85
    • Life Steal: +45/4s to +195/4s
    • Reflection: +20% to +85%
    • Thorns: +20% to +85%
    • Health Regen: +9 to +39
    • Slots: 5
    • Damage: 180-300
    • Attack Speed: Fast
    • Lv. Min : 89
    • Strength Min: 15
    • Dexterity Min: 15
    • Intelligence Min: 15
    • Agility Min: 15
    • Defense Min: 15
    • XP Bonus: +7% to +30%
    • Health Bonus: +240 to +1040
    • Soul Point Regen: +3% to +10%
    • Health Regen: +33 to +143
    • ✹ Fire Defense: +3 to +13
    • ❉ Water Defense: +3 to +13
    • ❋ Air Defense: +3 to +13
    • ✦ Thunder Defense: +3 to +13
    • ✤ Earth Defense: +3 to +13

    • Slots: 2
    • Restrictions: Untradable
    • Damage: 1600-2000
    • Attack Speed: Super Slow
    • Lv. Min : 99
    • Life Steal: +60/4s to +260/4s
    • Mana Steal: 0/4s to -1/4s
    • Exploding: +9% to +39%
    • Attack Speed: -24 tier to -45 tier
    • Poison: +450/3s to +1950/3s
    • Health Regen: -105 to -195
    Just use this for your very first hit on the opponent, than immediatly switch to a faster weapon. than use it once every 4 seconds for a high damage hit.
    • Slots: 4
    • Damage: 50-250
    • Attack Speed: Super Fast
    • Lv. Min : 99
    • Life Steal: +60/4s to +260/4s
    • Mana Steal: +1/4s to +3/4s
    • Exploding: +20% to +85%
    • Poison: +240/3s to +1040/3s
    • Stealing: +3% to +10%
    • ✹ Fire Damage: 50-100
    • ❉ Water Damage: 50-100
    • ❋ Air Damage: 50-100
    • ✦ Thunder Damage: 50-100
    • ✤ Earth Damage: 50-100
    • Attack Speed: Normal
    • Lv. Min : 100
    • Strength: +4 to +15
    • Dexterity: +4 to +15
    • Intelligence: +4 to +15
    • Agility: +4 to +15
    • Defense: +4 to +15
    • ✹ Fire Damage: +3% to +10%
    • ❉ Water Damage: +3% to +10%
    • ❋ Air Damage: +3% to +10%
    • ✦ Thunder Damage: +3% to +10%
    • ✤ Earth Damage: +3% to +10%

    Helmet: Morph-Stardust
    ( If you don't know a good helmet, this one got great identifications, good health and is a part of the morph-set which is a go-to set anyway if you're not sure on what to do. The skill requirement might be a bit demanding though. with a maximum of 60 extra skill points that don't fit in with the rest of your build.)
    Chestplate: Leo (Many people disagree due to the negative water defense, but for me that -defense is a great excuse to use only water powders for max damage on water based builds.)
    Leggings: Vaward
    (DPS, HP, SP regen, SkPoints,what does it not have?)
    boots: Virgo
    (Great for any class, adding extra dps. great for tanks 'cuz it can double your damage output for the cost of one armor piece off less health. And great for dps classes 'cuz it deals great extra damage from the opponents amplifies your own damage and since you focus damage the health loss doesn't matter that much.)
    Rings: Prism
    (yeah, it's just great)
    Rings: Mirror
    (A bit of thorns and reflection are never bad unless you've already got it maxed. Also, you get health ;)
    bracelet: Ra
    Necklace: Pendant of prosperity
    (although it looks like a bracelet... I'm using it's a necklace, and loot bonus is always welcome.)

    I'll keep updating ;]

    So, this now is a pretty good running thread. So I though: 'why not add achievements?'
    green = completed I red = not (yet) completed
    3 builds for each class
    5 builds for each class

    10 builds for each class
    20 builds for each class
    3 builds being used by people
    5 builds being used by people
    10 builds being used by people
    20 builds being used by people

    ^ I can't really know this, so please tell me if you're gonna use a build of mine, I'll only say somebody uses it when they told me.


    200 views on the thread
    500 views on the thread
    1000 views on the thread

    2000 views on the thread

    Admin uses my build

    There's a shop that sells all equipment and just the equipment for a single one of my builds.

    more achievements to come


    EDIT: PLEASE KEEP IN MIND I'VE NOT TESTED ANYTHING, BUT IN THEORY THEY SHOULD ALL WORK FINE. IF YOU HAVE ANY QUESTIONS FEEL FREE TO ASK.
     
    Last edited: Jan 2, 2017
  2. TheHipster

    TheHipster Famous Adventurer

    Messages:
    1,624
    Likes Received:
    2,662
    Trophy Points:
    164
    Minecraft:
    denying the rules basically unbeatable if you can vanish right
     
    coolname2034 and creature like this.
  3. Trvalv

    Trvalv Lament / Gaia

    Messages:
    819
    Likes Received:
    103
    Trophy Points:
    60
    Minecraft:
    I don't think Gale's Sight is actually in the game right now.
     
  4. Zitrine

    Zitrine Lore-kun CHAMPION

    Messages:
    2,214
    Likes Received:
    2,851
    Trophy Points:
    186
    Minecraft:
    Walk Speed.
     
    XavierEXE and coolname2034 like this.
  5. valvoid

    valvoid Build/CMD Hybrid HERO

    Messages:
    3,205
    Likes Received:
    1,872
    Trophy Points:
    125
    Guild:
    Minecraft:
    Btw Denying the rules is going to do 0 damage lol. Amulet of Rejuvenation subtracts like 200% melee and spell
     
  6. creature

    creature Uncorrupt, so possibly serving Dern VIP

    Messages:
    797
    Likes Received:
    1,448
    Trophy Points:
    148
    Minecraft:
    erhm... my roulette has 441% melee damage 448% thunder damage and the build also has gravity for some cactus. ;p

    (this means it'd dish out more than 300 damage per hit, with super fast attack speed. Highly variating.)

    It's going to do no spell damage though.

    Edit: ways to make rejuvenation broken:
    1. tanky cactus build
    2. poison build (sure, it has that -2K poison and has the spot for planet healer but still leaves over 7K poison.)
    3. a good Roulette
     
    Last edited: Sep 11, 2016
    XavierEXE likes this.
  7. hppeng

    hppeng 0 intel is the correct amount of intel HERO

    Messages:
    1,243
    Likes Received:
    2,007
    Trophy Points:
    153
    Guild:
    Minecraft:
    Have you tested these?

    I kinda want to fight your cactus mage ;)

    I may have a counter.
     
  8. creature

    creature Uncorrupt, so possibly serving Dern VIP

    Messages:
    797
    Likes Received:
    1,448
    Trophy Points:
    148
    Minecraft:
    Not tested, good question. I edited the thread so that everybody knows.

    Wanna tell me the counter though? I'd love to hear.

    (I'm assuming you're talking about the mana steal cactus mage, the intel/poison mage with virgo is pretty easy to kill. ;)
     
  9. hppeng

    hppeng 0 intel is the correct amount of intel HERO

    Messages:
    1,243
    Likes Received:
    2,007
    Trophy Points:
    153
    Guild:
    Minecraft:
    Yes. The mana steal cactus.

    Again, I'm not sure if its a counter, I haven't seen anyone with your build. If you/someone could build it then we could test it. :)
     
  10. creature

    creature Uncorrupt, so possibly serving Dern VIP

    Messages:
    797
    Likes Received:
    1,448
    Trophy Points:
    148
    Minecraft:
    I try to keep my builds a little outside of the box ;] (Everybody has already seen the Third eye-Soul signal-Dark channeler- memento builds ;p

    I doubt I'd be able to get it any time soon, considering how my mage is lvl 85. And it costs ALOT of emeralds, it's the first mage build I wanna test though.

    I'd still love to hear a counter. ;p
     
  11. hppeng

    hppeng 0 intel is the correct amount of intel HERO

    Messages:
    1,243
    Likes Received:
    2,007
    Trophy Points:
    153
    Guild:
    Minecraft:
    To sum it up, its a neutral melee-cactus-poison mage. :D
     
  12. Loxotus

    Loxotus Lotus King VIP

    Messages:
    542
    Likes Received:
    214
    Trophy Points:
    64
    Guild:
    Minecraft:
    Can you show me pictures of the arrow bombs and just a regular arrow on petrified horror build?
     
  13. creature

    creature Uncorrupt, so possibly serving Dern VIP

    Messages:
    797
    Likes Received:
    1,448
    Trophy Points:
    148
    Minecraft:
    (that's a no, sorry)
     
  14. creature

    creature Uncorrupt, so possibly serving Dern VIP

    Messages:
    797
    Likes Received:
    1,448
    Trophy Points:
    148
    Minecraft:
    pre-monthly bump
     
  15. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
    If you like unorthodox builds, how about this masterpiece I came up with (warning: not actually a masterpiece)

    Call of the Void
    Umbral Mail
    Post-Ultima
    Statue

    Detective's Ring
    Mirror
    Needle Cuff
    Charm of the Leech/Planet Healer

    Deathsplinter w/ Earthquake
    Plague Staff/Rot of Dernel with Chain Lightning

    It's extremely skill point intensive, requiring a near max strength and dexterity Post-Ultima, near minimum negative intelligence Deathsplinter, and near max intelligence Detective's Ring.

    ~ 100% Thorns % Reflection
    ~ -120% Walk Speed
    ~ 14000 Health
    ~ 2000 Poison
    ~ 7/4s Mana Steal

    Yeah, it's a tanky cactus that spams heal to do damage, and uses chain lightning and poison for some extra damage to take advantage of mana steal, in order to cover the cost of the constant healing.
     
  16. creature

    creature Uncorrupt, so possibly serving Dern VIP

    Messages:
    797
    Likes Received:
    1,448
    Trophy Points:
    148
    Minecraft:
    I like the way you think.

    (And this build actually seems to be affordable, unlike most of my builds.)
     
    XavierEXE likes this.
  17. WhettoWen

    WhettoWen desperatly need a fatal but poor

    Messages:
    1,182
    Likes Received:
    311
    Trophy Points:
    69
    Guild:
    Does the AFK build actually work?
     
  18. Happy New Year

    Happy New Year Please bring the shoutbox back VIP+

    Messages:
    5,329
    Likes Received:
    4,985
    Trophy Points:
    194
    Minecraft:
    afk grinding? no
     
  19. Turtlebomb

    Turtlebomb idk VIP+

    Messages:
    1,386
    Likes Received:
    806
    Trophy Points:
    117
    Minecraft:
    RIP brave knight once warscream is fixed.
     
  20. creature

    creature Uncorrupt, so possibly serving Dern VIP

    Messages:
    797
    Likes Received:
    1,448
    Trophy Points:
    148
    Minecraft:
    (I don't know, I can't pay for the powders used for it.)

    The only place I think it can go wrong is where if you don't take damage due to the elemental defense, thorns/reflection isn't triggered.

    But if that's the case, that's possible to fix by adding just enough elemental defense so that you only take like 5 damage from each hit, you'd need some poison and raw hp regen armor.

    why'd it not be possible? I'm sure that the devs can't check every possible way.
     
Thread Status:
Not open for further replies.