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1.14.1 The Gameplay Update - Changelog

Discussion in 'Major Updates' started by Salted, Aug 23, 2016.

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  1. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    13 pages of replies .-.
     
  2. Kraby

    Kraby *insert clever meme* VIP+

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    what about tp scrolls?
    if we have 6 soul points and we use a tp scroll will we lose stuff?
     
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  3. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    It's already been stated that TP scrolls will not make you lose items somewhere in the earlier posts
     
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  4. clx_

    clx_ Well-Known Adventurer CHAMPION

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    rip vip hasn't changed
     
  5. Wimzi

    Wimzi Well-Known Adventurer

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    I love almost all of the features but the soul point thing ruins it all tbh ;-; 5 soul points is like around what I have very often since I die from reasons that aren't in any way my fault(getting stuck in blocks, ping spikes, server crash) I've never heard of anyone using /kill to actually travel, just to get out of silly glitches. Although I really appreciate and admire the effort you put into this update, the soul point downgrade is a bit much for me and I'm sure it is or will be for a lot of other players as well. Hope you guys change it to something more fair eventually.
     
  6. funnysillyman

    funnysillyman lil uzi fan VIP+ GM

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    why am i always going away on some family holiday when the fucking updates come out, this happened with Gavel too
     
  7. Mettymagic

    Mettymagic she/her HERO

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    fuck the item drop shit

    but yay huge az nerf
     
  8. Kraby

    Kraby *insert clever meme* VIP+

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    wait so which part of the update was a suggestion from the general suggestions?
    the vss f1ck the ocean? or the area quest npcs?
    ________________________________
    step 1 ) sell ur starti for 30 stax of le
    step 2) bbuy a starti wth 25% walk speed for 2 stax of le
    step 3) reid it and get a max strati
    step 4) profit???
     
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  9. wish

    wish I eat pizza upside down HERO

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    The new sp system is bullshit. What if someone gets stuck at 5sp? That would be pretty unfair. And theres only going to be more people complaining about loosing their items.
     
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  10. ProptosisLP

    ProptosisLP Ign: ProptosisHDTVLP | Mythic luck VIP+

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    Yesterday I joined the HackForums guild and everybody was attacking a territory every minute. Let's see which town in gavel will be taken first. :D
     
  11. no1zze_0x

    no1zze_0x That guy with a spooky avatar

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    I just just had a dream about 1.14 beeing relesed
     
  12. YourLocalGamer

    YourLocalGamer That player that has that one Creepy follower.

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    RIP souls points,
    Plz nu do dis,
    It should be a chance to drop items at like 6 SP, and then have a higher chance the less soul points you have, this will prevent that one level 100 archer who has 15 soul points from dying and losing items, and for the /kill thing, make it only usable once every 24 hours. This will prevent cheesing travel, even though I have never heard of that before.
     
  13. Power :3

    Power :3 Drowned in projects VIP+

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    I feel cheated on because this didn't have Corkus including. I CAN STILL BELIEVE!
     
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  14. TheBlobMiner

    TheBlobMiner numb VIP+

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  15. Tomix

    Tomix og HERO

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    @Glitchedslayer no more yt xp abusing <3

    Gonna buy worst strati,idtentifi it so I get like 80 walkspeed then sell it for 30 stax,easy profit.
     
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  16. Devourer

    Devourer Lava Warrior VIP+

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    *sees new soul point system*
    *uses /kill*
    *and then loses items*
     
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  17. tomisdaman27

    tomisdaman27 The owner of a legendary trade...

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    fix soul points pls
     
  18. Zephlee1

    Zephlee1 . VIP+

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    me liek update me happy
     
  19. Lotem

    Lotem Ex-Moral supporter in the official Wynncraft CTâ„¢ HERO

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    Omg guys stop hating the new soul points system before you actually play with it...

    ATM dying in the game isn't punishing at all. If people use /kill for fast travel then something here is just wrong. In lot of other (MMO)RPGs dying is MUCH more punishing. You just got used to an easy game. But it's making the game TOO easy.

    First of all, with both SPs systems you have to die LOT of times QUICKLY to lose anything important.
    If you die once every 24 mins for 10000000 times, you won't lose anything. Even if you die every 12 mins for 3 hours you just have to afk for a bit or leave the game and come back the next day, you won't lose anything.

    In the new system, until 5 SPs you'll just drop few junk items (who cares about these zombie eyes?!) and few emeralds. It won't even matter. Then you'll start drop stuff like powders and scrolls. Stuff that you don't hold in your inventory too often, and they are super cheap.

    Only below 5 SP, you have a tiny chance of dropping your items.
    Before the new system, dying with less than 3 SP just made you drop everything. With the new system dying with low SP won't hurt you as much, but it's still very risky!

    IMO, the new soul points fixed all the problems with the old SPs and dying in the game.
    I like it a lot.
    I hope you will like it too after you actually test it and play it.
     
    Last edited: Aug 24, 2016
  20. funnysillyman

    funnysillyman lil uzi fan VIP+ GM

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    I'll be the first to find these, i swear
     
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