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Jumla's Quest - The Hunt For The Lost Item! The Cake Is A Lie.

Discussion in 'Wynncraft' started by Thunder, Aug 16, 2016.

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  1. Thunder

    Thunder Chief Thunder HERO

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    A few days ago, @Glitchedslayer did an interview with @Jumla . The interview was really good, but the most exciting thing that likely many would agree on is the fact that a Trusty™ Jumla item was confirmed to be in the game. This is shocking because it's an undiscovered easter egg that hasn't been found before since Gavel's release!

    AND THE ITEM IS FAKE! THANKS JUMLA D:
    and Glitched...


    A video made by @Glitchedslayer is below:

    Secret talk starts at 15:30 .

    Source: https://forums.wynncraft.com/threads/interview-with-jumla.144713/

    The reason why I created this thread was for a few reasons:
    1. To get together a team to find this easter egg.
    2. To get the original thread back on topic. If it was already on topic, then I'm sorry.
    3. To alert the community about this item.
    4. To collect information and hints about the item and where it may or may not be.

    Some rules we should follow:
    1. No downloading the map.
    2. No x-ray or anything of the sort.
    3. It's not under the barracks or in that unfinished area. That's likely for an unfinished quest coming soon in an update near you.

    Jumla gave a hint on the original topic:

    Hm? I wonder what that could mean...

     
    Last edited: Aug 18, 2016
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  2. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    THE ENTIRE INTERVIEW TRANSCRIBED INTO TEXT
    G: Hello everybody! This is GlitchedSlayer, and welcome to another video inside of Wynncraft. Today, I'm doing an interview! With Jumla!
    J: Hello everyone!
    G: Great, yeah. Uh, a lot of people wanted me to do an interview, and I thought "why not do it with the one person that no one knows about." I'm sorry. So yeah, let's start off! Who are you, and what is your job?
    J: So, my name's Jumla, uh, I'm the head developer for Wynncraft, that means I started Wynncraft along with Grian and Salted oh so many years ago, and ever since then, I've been charged for everything technical that happens on Wynncraft. Um, so any of the code that is running was either created by me or created by someone who I work with and supervise. Um, my main job is creating the systems that allow the content team to create the incredible content that your all used to.
    G: Alright, that's a lot. Alright, what do you do on Wynncraft?
    J: Um, so my day to day, is like waking up, calling Salted, talking about what needs to be changed, and then doing it! So, what Salted primarily does is basically make systems, make ideas for new features, and then my job is to execute on his ideas. So, I am fixing bugs, coding in completely new systems, um, and I also do a lot of the work to make sure production's running smoothly. So very often, if the server's offline, I will be the one to fix it, or it will be my fault that it was offline in the first place. Um, it's actually, I'm not the SysAdmin, we have a guy named Sam, Redx, who does all the SysAdmin work, but, I often end up doing a lot of the SysAdmin work on production.
    G: Alright. Did you come up with Wynncraft, adn/or how did you get involved?
    J: Yeah, so I was working with Salted and Grian, um, for a long time on the CraftedMovie server, which was the community server we had for years before we even started Wynncraft. Um, I actually started the CraftedMovie server with Salted, and eventually Grian came in and joined us, I did all the code for CraftedMovie, I was the SysAdmin, the only staff member that did anything technical. We had some really really cool stuff we were putting on CraftedMovie, we were actually one of the first servers with minigames, ever. So, we had like spleef, and pvp arena, and we had all these different types of minigames, that got me used to making plugins and games inside of Minecraft. Then one day Salted got me in a call and told me about an idea that he had for this huge MMORPG inside of Minecraft, which I was super excited about. And for many years after that I've been working with him on that!
    G: How did you first get into Minecraft?
    J: Uh, I began playing Minecraft a very long time ago. My first day on Minecraft was actually the day after the Halloween update in Alpha. So it was like October 2011 or 2012 or something, very very long time ago, and, I took a long long break after Beta came out, and then I basically started up again with CraftedMovie. Minecraft for me was a really really incredible platform just because it offered A. just a fun experience to build and stuff, but B. I really liked it as a programmer because it gave me the opportunity to like, put my work into something very very visual very very fast. As many developers will know, for most backend work, you don't actually get to see anything visual from it for a very long time after you create it, and I thought Minecraft was an incredible platform for me to, like, program on, because it offered me an avenue to write mostly backend code, write mostly logical code, and see it visually immediately right in front of me, which I thought was awesome. So I was actually developing mods and stuff for Minecraft, um, within a couple months of me starting to play.
    G: Okay then. Well, learning some history. What are you planning for the future of Wynncraft?
    J: I'm super excited about the future of Wynncraft. So, you guys always hear about the gameplay and the content because that's mostly what you see when you're on Wynncraft, you see the quests and you see the mods and you see the map, but, the technical side of Wynncraft is what makes all that possible. So, if we're talking about what we're planning for the technical side of Wynncraft, um, we're basically gonna have this update, then we're gonna have one more update that you guys don't know about yet, and then we're going to take a short break, we're going to take 2-3 months, and not any new features in the main plugin, we're still gonna be doing releases of quests, and maybe something else, but, the main plugin, is basically gonna take a break, and I along with 1 or 2 of the developers, are basically gonna delve in head first and try to fix a lot of the issues that are facing us at a fundamental level in the code. So there are a couple of systems and a couple issues with the code that make it sort of hard to maintain, and especially makes it hard for multiple people to work on at once. In that 2-3 months period, we're basically gonna be rewriting the core plugin from the ground up, hopefully no one will notice anything changed, but from a code end, everything will be very very clean, very very easy to use, and what it means, we're gonna have multiple developers working on the Wynncraft plugin at the same time, which is super exciting because it means we can have multitudes higher dev time so we can release updates every month instead of every 6 months, which I know everyone will appreciate.
    G: How did you meet Salted and Grian?
    J: So I was a fan of CraftedMovie back in the very good old days, there was like 10000 subscribers on the CraftedMovie channel. For those of you guys who don't know, CraftedMovie is the channel that Salted created when he was very young, and Wynncraft was born out of CraftedMovie. So I actually just sent a message to Salted on youtube like "Hey, like, I love your channel!" even though it was very very small back then. "Do you to work on a server?" and he said "Yeah absolutely!" So I paid for everything, I did all the work, and I created the CraftedMovie server, which then was promoted through CraftedMovie, and we, Salted and I, made a lot of cool stuff for. We met Grian along the way, he was a player on the CraftedMovie server, and we just took note of his incredible builds, so we asked if he would start building some sets for the videos, and he became a pretty integral part of our team on CraftedMovie, and he was one of the founding partners of Wynncraft. So he's been working on Wynncraft since day one.
    G: How excited are you for the gameplay update?
    J: I'm super excited. I think Gavel was an awesome awesome new set of feautres, and I think what the gameplay update does is take every one of the features from Gavel, and bring it to the level of polish and fun that it should be. Powders completely change the item system. Every single item and every single build will be different because of powders, I think it's one of the most genius things inside our game. And then the new quests, I haven't played all of them, but the ones I have played were incredible. The dungeons are so fun, and I think this will basically stop people having to grind over and over again on the same mobs, which I think is one of the biggest issues on Wynncraft right now. So to me the gameplay update makes Wynncraft so so playable so fun to play in the future.
    G: I'm pretty sure as soon as you said that there won't be that much grinding, everyone just got super hyped there.
    J: I mean, there will always be a level of grinding, like grinding is an inevitable part of any MMORPG. But, when you're grinding really fun exciting dungeons instead of left clicking multiple times on mobs around you, grinding becomes a lot more fun because you're actually doing something, instead of just standing and hitting your left click button. So I think it definitely takes the game to the next level in terms of how much fun everyone's gonna have when playing.
    G: We're talking a lot about the gameplay update and the future of Wynncraft, let's go back into what you actually do. What are you gonna follow up with in the community?
    J: Yea so, basically all of the gameplay content systems that you see up until this point were created by me. So the content team, I'm the main person that creates the systems that they use, so the quests, the mobs, all of that stuff is all me. Unfortunately, ever since we started working on Gavel, I've been incredibly slammed with Wynncraft work, just because we've been working on so many features, and I'm only one guy, to do basically all of the gameplay features that you see. So I've unfortunately had to take a step back from hanging out on the forums and hanging out on the servers, and even playing my own game, just because every waking moment that I have when I'm not preoccupied with something else, or sleeping, I'm working on new features for Wynncraft. I've been trying to fix this recently, I've been going on the forums more, I've been having more fun with the community, and I'm excited for after we do that recode, so we can have multiple developers that do the same job I do, so that I can take a more active role in the community instead of just focusing on plugin features.
    G: Well, you sound pretty busy, but who actually helps you do what you do. Like, Grian has his build team, what do you have?
    J: Yeah, so the dev team on Wynncraft is absolutely incredible, just to call them out, we've got Rex, who does all of the SysAdmin work, our network has crashed a lot less recently, which is completely because of him. We have jpresent, who's one of our newest developers, but he's doing such an incredible job with everything he's doing. Some of the coolest things you're gonna see in the gameplay update and especially updates after that, are all coming from jp because he's just so so good at what he does. We have mooman, who did all the mob code, and you'll notice that Wynncraft is way less laggy now than is used to be. A lot of that is because of mooman's work. And then we have a couple other contractors who we've been working with recently, Elements is one of them. You'll notice the website's getting a lot better, in fact with the update you're gonna see a lot of changes with the website, totally because of him, he's doing an amazing job. We have a new developer named Tedax (I think that's what he said) who's working on some secret stuff that I can't tell you about yet, and if I'm forgetting someone I feel horrible, but I think that's everyone.
    G: I didn't even know most of those admins, man.
    J: So with our developers, they're not even always admins, they're usually... the only person that you usually talk to is me, and then we just make sure that we get what we need done. What the reality is, for developers, our main goal is creating features that players can enjoy, and that's what we put our energy into.
    G: Yeah, like you said, all the dev team, have been improving with less lag and less crashes... If you could improve one thing about Wynncraft, what would it be?
    J: I think that right now, the learning curve to start Wynncraft is more than it should be. I think we're doing an awesome job targeting grinding, is what we're really focusing on right now, and I think we're doing a really great job stopping the level gaps, so it used to be like level 90-95 didn't have that much content, and we're really working on that. But what I think we need to turn our attention to next is making it easier for new players to understand what's going on. I think they're pretty trivial changes, but when you first login, and you see the Caravan Driver, it's not totally clear what you're doing and what everything means, and we need to develop new strategies to make everything more obvious to players when they're first starting out, and then still have that crazy complexity that we have for players at the high level.
    G: Well if you weren't doing Wynncraft, what do you think your job would be?
    J: Probably a software developer, because that's what I do with Wynncraft and that's what I did before Wynncraft. I love programming, that's probably what I would end up doing no matter where I go. One thing that I've learned through my experience with Wynncraft is working with other developers, it makes me incredibly happy and makes me feel like I'm doing my job a lot better. So I would hope wherever I worked I would still be working with a team creating big products that a lot of peiople would be using.
    G: What games do you play other than Wynncraft or Minecraft?
    J: So I've been really busy with Wynncraft, obviously, every since the like, start of the Gavel update, but before that I played CS:GO a lot, um, Startdew Valley is an absolutely incredible game I would recommend everyone to play someday, but I can't really think of anything else, I'm really focused, whenever I'm not doing work for school or sleeping, I'm really mostly doing Wynncraft work.
    G: What's your most expensive skin then, in CS:GO?
    J: I may or may not have a butterfly knife?
    G: What colour though? That's the real thing, you can get some terrible butterfly knives.
    J: I'm trying to think of the name, it's a battlescar? It looks nice though, it's a butterfly knife, burnt? I'm trying to think of the name... Burned... Scorched!
    G: Scorched, you could probably get one if you did CS:GO betting. Let's get back to the actual interview.
    J: Rip CS:GO betting though.
    G: Rip CS:GO in general though, Everything's worth less now.
    J: Yeah...
    G: Let's get back on topic. Why are you associated with spilling coffee?
    J: I wanna clear this up right now: The forum wipe had nothing to do with me! Like, it was not my fault, I had nothing to do with it, I don't do website work! That was a joke that Salted made when he released that forum post, and it was nothing but a joke, it really wasn't me! The reason I'm associated with spilled coffee is because a couple of months ago, maybe a year ago, there was a wipe on the forums because of a lack of backups that had been taken, and that issue was not mended. The reason that my name is associated with it is because Salted was making a joke and it unfortunately stuck. I wanna reiterate, not my fault.
    G: Well it was like right before Gavel, that was like... 8, 7-8 months ago? And we're still trying to find forum thread today... Alright.
    J: Yeah, sorry! Obviously like, I still take responsibility for it, because it's my dev team, so if anyone makes a mistake it's still my fault. But the mistake itself wasn't directly me.
    G: Just invest in some cupholders. Alright, why are you an astronaut creeper?
    J: I honestly don't remember, I've been an astronaut creeper for a very long time. I think I made this skin myself, it's possible I didn't. I've made some changes throughout the years, for example I now have a smiling face creeper, instead of being a sad creeper, which is a pretty big change for me, I'm pretty excited about it. But aside from that, I'm just who I am, you gotta accept me.
    G: Alright, last one. You don't even know this, when are you getting your own collectors item? Cause Grian has his map, Salted has his poop, what's so trusty about you?
    J: That's something I've been working on recently, it's really unfair. There may or may not already be a Jumla collectors item that just no one knows about out on the map right now! It might be worth checking out Detlas, y'know just looking around Detlas, maybe under one of the buildings, there may or may not be a way for you to get a collectors item. Um, but, it's worth checking!
    G: I'm going to Detlas right now, god I don't have a scroll... Well thank you for doing the interview with me!
    J: Thank you! I'm telling you, check under every one of the buildings in Detlas and you may or may not find something!
     
    Last edited: Aug 17, 2016
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  3. Jamieverse

    Jamieverse Legendary Adventurer VIP

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    I prefer to find him in lobby, and spam him for free trust items
     
  4. Jbip

    Jbip yea QA GM

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    Hey, I checked on EVERY.SINGLE.DETLAS.CARPET so yea, if that can help you. It's "confirmed" to be in Detlas surroundings by @Glitchedslayer .
    So I was searching in the Detlas suburbs, found nothing, except a strange little cave (probably for a chest tho)

    Update #1
    According to @Thunder and other informations, the item could be here :
    according to http://wynnapps.tk/gmap/#/327/64/-1593/-4/1/0 territories,
    It's in either one of these:
    Detlas <- Probably not after doing my own hunt

    Detlas Close Suburbs
    Detlas Suburbs
    Detlas Far Suburbs
    Detlas Trail East Plains
    Detlas Trail West Plains
    Detlas Savannah Transition
     
    Last edited: Aug 16, 2016
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  5. Thunder

    Thunder Chief Thunder HERO

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    Hey, every bit of related information helps.
     
  6. Jbip

    Jbip yea QA GM

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    No probs. I kinda want to be with a team to do that. Anyways, what I meant by Glitched's "confirmation" about the fact that it's probably not in Detlas :


    =---=
    This is also a reserved post for later.
    (What if this hunt takes a lot more time that we thought ?)
    (It probably won't though.)
     
    Last edited: Aug 16, 2016
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  7. Battleslay1000

    Battleslay1000 And another one bites the- wait what CHAMPION

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    Why didnt you tag me
     
  8. Thunder

    Thunder Chief Thunder HERO

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    srry ;-;
     
  9. Eric Yang

    Eric Yang RIP Mincreafterkid12|THE LEGEND NEVER DIES

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    I would happily join the hunt. I know of a bajillion buttons in detlas.
     
  10. ShamBot

    ShamBot Wh40k fanatic VIP+

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    Reserved for later...

    Edit: Is that underground storage building in detlas still openable?
     
  11. Glitchedslayer

    Glitchedslayer Godly Horse Breeder and Memer HERO

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    YOU'LL NEVER FIND IT! JUMLA'S TRUSTIES CAN ONLY BE MINE!
     
    Last edited: Aug 16, 2016
  12. Jbip

    Jbip yea QA GM

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    THAT'S TOO LATE GLITCHED ! WE'RE ALREADY COLLECTING INFORMATIONS ! SOON THIS WILL IN EVERYONE'S BANKS !
     
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  13. MinerDwarf222

    MinerDwarf222 I AM A DWARF. HERO

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    So wait is in Detlas Proper or the outside area?
     
  14. DirtyDoge

    DirtyDoge Master Procastinator HERO

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    GOD DAMNIT!
    I KNEW THERE WOULD BE SECRETS IN THE INTERVIEW!
    BUT I STOPPED WATCHIN BECAUSE GOD KNOWS WHY!
     
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  15. ShamBot

    ShamBot Wh40k fanatic VIP+

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    Well, rip search team, we've already lost..
     
  16. Spu

    Spu ✧ JUST A MEME ✧ CHAMPION

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    I just realised that if you checked all the carpets, then it's either triggered by a button OR it could be a daylight sensor that only opens when "over is dark" ;P
     
  17. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    you didnt tag me :O
     
  18. icebreaker

    icebreaker Retired YouTuber & Full Stack Web Developer Media HERO

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    Imma start searching in 4 hours , lemme see what I can find
     
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  19. Jbip

    Jbip yea QA GM

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    Well, no carpets ate my emeralds, so I guess they don't do anything. But I guess you're right too ! :D
     
  20. icebreaker

    icebreaker Retired YouTuber & Full Stack Web Developer Media HERO

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    BTW, u tagged me but I didn't receive a tag alert ;-;
     
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