Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Media Where Did Uppercut's Thunder Damage Go?

Discussion in 'Wynncraft' started by Killerfish, Jul 3, 2016.

Thread Status:
Not open for further replies.
  1. LotKnockMC

    LotKnockMC S̵͚̉i̸̥͔̞̒̕͜n̷̦̹̱͒̈́̚g̶͈̳̙͇͗̾̋̾ͅë̶͔́̌͋ṙ̶̢̧̭͕ VIP+

    Messages:
    1,179
    Likes Received:
    2,493
    Trophy Points:
    153
    Minecraft:
    The REAL off-topic question is why warriors are supposed to have the worst spells yet uppercut and bash are both 2nd in their dmg/cost ratio
     
    Last edited: Jul 3, 2016
  2. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    Neutral.jpg

    The Warrior's spells are good for damage, but are extremely no-frills unlike other spells. Bash's Earthquake effect doesn't even have an effect anymore aside from slightly extending the range on the second hit, and it's as barebones as "Cause two explosions(though this will most likely get fixed at some point)." Charge just makes you move forward, damaging things in your way. The fanciest it gets is the ability to change your trajectory mid-air. Uppercut, while it's great on damage, can get unpredictable when you're using slower weapons due to the knockback, and again, has very few frills and very limited combo potential. War Scream is great for buffs and knockback, yeah, but the air shout doesn't do much.

    Comparing, the Assassin's spin attack steals status buffs and passes off negative effects such as Slowness or Weakness to an enemy, as well as giving them a host of negative status effects on use, for only 60% less total damage, keep in mind two things: the 200% is guaranteed, whereas enemies can move out of Bash's second explosion, and Assassin weapons have a higher base damage than Warrior's. Arrow Storm becomes a ridiculous tool for damage when you corner an enemy, and a quick spin while unleashing it will knock mobs away to give you breathing room...all this while it deals two elements of damage.

    Admittedly, most of the movement spells, due to the nature of them, are rather barebones, but each of them has a special ability whereas Charge is just movement and damage. Escape gets the blinding stomp and Speed III buff, Teleport gets the blinding effect, and Vanish is 16 seconds of heavily-buffed invisibility which has ridiculous combo-boost potential if you act quickly(but you don't even need to act fast if you've got good mana regen).

    Versus Uppercut which is just some sorta fancy-looking damage and straight-knockback, Multihits is probably the barest-bones spell next to it, but even that flings enemies all around(where you look!) and into the air where they're helpless, so it provides the same good knockback that Uppercut can with much more control and combo potential. Meteor has a huge AOE explosion, plus the burning ground effect providing even more potent of an effect, along with the strongest % damage boost in the game at 400%. Bomb Arrow shoots blindingly fast and can ricochet multiple times to hit opponents even harder or just boost accuracy.

    War Scream is probably the fanciest spell, providing some valuable buffs, an AOE knockback, and a straight projectile with good range but low damage that tends to knock enemies out of its reach. Ice Snake is a precision freezing tool that can be aimed to wherever the heck you want to aim it, Arrow Shield provides a SECOND BLINDING EFFECT for archers, along with dealing high damage, high knockback, and giving you great area coverage with the arrow rain. I'd be willing to go so far as saying it needs a nerf, cause it allows Archers to deal every element damage with their spells which not even Mage can claim to, and we've all heard the "Smoke Bomb OP" complaints before, even if they are unfounded. It's still a phenominal damage-over-time AOE skill, even if aiming is rather unwieldy.

    Embarassed.jpg

    We've made worse typos before. For example, the description of Parties...we probably won't be adding the Thunder damage in, and we can't give back what you never had. Keeping the Warrior with just three spell elements to work with is a good balancing factor for it, and justifies its 2/5 spell rating. The issue is the Archer's 3/5 rating; it can deal every element with its spells, which I think is rather unbalanced seeing as Mage can't even muster that.
     
  3. Pastersnacks

    Pastersnacks Emperor of History HERO

    Messages:
    711
    Likes Received:
    535
    Trophy Points:
    97
    Guild:
    Minecraft:
    Your bunny photos are kewl and all but really

     
  4. Cruuk

    Cruuk yopyop HERO

    Messages:
    4,143
    Likes Received:
    12,402
    Trophy Points:
    217
    Minecraft:
    He's done it before with WD Gaster a few months ago and no one complained about it, just let him do what he wants.

    I'm assuming this will be fixed next update, with Archer not having as much elemental variety, and Mage having more elemental variety in their default spells, correct?

    EDIT: Actually, from checking the website, it say that the Assassin's multihit is supposed to do water damage, but from my experience, it doesn't

    I'm not that high leveled on Assassin, but I tested it, and even though the website says level 1 multihit is supposed to do water and thunder damage, it only did neutral damage, could any high-leveled assassins tell me if tier 2 and 3 multihits do any water damage, cause like I said, the website says it's supposed to do both on every tier.
    EDIT 2: Maybe this is the pseudo-buff multihit needs, it doesn't do water damage, I checked the wiki, and as of right now, it only does up to 35% thunder damage, and not 20% thunder damage and 20% water damage as the website says, was this also a change made to the Assassin in the testing servers that the website wasn't updated for @Selvut283 ?
     
    Last edited: Jul 3, 2016
    XavierEXE likes this.
  5. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
    That makes sense, but uppercut and bash just feel kinda slapped together currently because they both do almost the same thing:
    -High Knockback
    -High Earth Damage
    -Gets things stuck in walls
    -2 hits
    -Decent Range

    Adding the thunder damage would at least give it a bit of variety, because right now I almost never use bash because uppercut is basically the same thing.
     
    Eric Yang and Killerfish like this.
  6. Cruuk

    Cruuk yopyop HERO

    Messages:
    4,143
    Likes Received:
    12,402
    Trophy Points:
    217
    Minecraft:
    Though, like Selvut said, Warrior is meant to not have as much elemental variety as other classes due to it's low spell stat, so if they were to re-add thunder to uppercut, they'd have to remove air or something to balance it out, and thunder just doesn't fit a slow-hard-hitting class like Warrior, I know there are thunder builds, but what I'm saying is thunder as a default element for the Warrior's set of spells just doesn't feel right for a hard-hitting class, besides, thunder and earth clash with each other.

    Tbh air would probably fit more with uppercut than thunder if they were to make uppercut a dual-elemental spell.
     
    XavierEXE likes this.
  7. LotKnockMC

    LotKnockMC S̵͚̉i̸̥͔̞̒̕͜n̷̦̹̱͒̈́̚g̶͈̳̙͇͗̾̋̾ͅë̶͔́̌͋ṙ̶̢̧̭͕ VIP+

    Messages:
    1,179
    Likes Received:
    2,493
    Trophy Points:
    153
    Minecraft:
    Point thoroughly taken ._.
     
  8. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
     
  9. Cruuk

    Cruuk yopyop HERO

    Messages:
    4,143
    Likes Received:
    12,402
    Trophy Points:
    217
    Minecraft:
    Putting your skill points into both Strength and Dexterity is almost always not recommended unless your going for 5-elemental build and/or poison

    There are virtually no weapons which both do only Earth and Thunder damage, (not counting 5-elemental weapons obviously), and I think there's not one single non-5-elemental wand in the game which does both only Earth/Thunder damage

    Thunder is weak to Earth
    (Before you mention that there are items that have clashing elements that are viable, keep in mind that even though the elements clash, the skill points don't, fire is weak to water, but intelligence and defense work pretty well together, water is weak to thunder, but look at powerful items like Soul signal, an item which requires Intelligence/water and dexterity/thunder, even very different elements like earth and water work well even though they focus on very different things, oh, and you can't forget air and earth, they may clash, but weapons like Harwol are pretty damn good.
    However, there is one combination of skill points which simply does not work 90% of the time, you've guessed it, Strength and Dexterity, I've already mentioned it, but it's especially relevant here.)
     
  10. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
     
  11. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    Neutral.jpg


    The Fatality hit deals the elemental damage. The first hits don't.

    Uppercut deals more damage once you upgrade it once; 300% versus Bash's 260%, and then 375% once you upgrade it the next time. It also deals 3 hits, and Bash is more forgiving for missing since it continues even if you miss while Uppercut has to hit with the initial "burst" to initiate the subsequent hits. And, I think it'd be best to keep it as-is. Adding in the thunder damage doesn't really make sense; the only quick-hitting move the Warrior has is War Scream which is covered with fire and air.
    Sad.jpg

    Strength and Dex actually work rather well together as a glass-cannon combination. As you said, poison is a big factor in those sorts of builds, and if you're not dealing a crit, you've still got the boosted damage from Strength. Even if I kinda flubbed the earth/thunder builds, hopefully this'll get fixed at some point in the future. I'd have to come up with some ideas though(quiet, you).
     
    Ironraptor3, XavierEXE and Cruuk like this.
  12. Battleslay1000

    Battleslay1000 And another one bites the- wait what CHAMPION

    Messages:
    4,947
    Likes Received:
    1,325
    Trophy Points:
    83
    Minecraft:
    Why dont you try ws+apoc
    I've soloed bob and death with it
     
  13. Yuno F Gasai

    Yuno F Gasai Forum God, FW

    Messages:
    13,423
    Likes Received:
    28,717
    Trophy Points:
    229
    Guild:
    Minecraft:
    Because mage has a no attack spell (unless you want to give heal some air damage) also tp doesnt hurt players (which is a shame)
     
  14. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    Lemme guess; you had gear stacking up your attack speed tier. By all rights, that should've been dealing 54-103 damage per hit, at most.
    Surprised.jpg

    Yes it does!? I've been in duels before, and I have certainly taken damage from Teleport!
     
    Cruuk and XavierEXE like this.
  15. Yuno F Gasai

    Yuno F Gasai Forum God, FW

    Messages:
    13,423
    Likes Received:
    28,717
    Trophy Points:
    229
    Guild:
    Minecraft:
    Yea lemme just get my mythic, oh wait. It's balanced by rarity. I don't have one.
    ________________________________
    I will test this some more today but I am using a thunder build that does 4k tp's (yes attack tiers) and if it damaged players I'm sure I would have noticed. (Is it possible that only tier 3 tp doesn't damage?)
     
  16. Battleslay1000

    Battleslay1000 And another one bites the- wait what CHAMPION

    Messages:
    4,947
    Likes Received:
    1,325
    Trophy Points:
    83
    Minecraft:
    No lol im lvl 83, the apoc war scream just does around 2-6k every full burst
     
  17. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    Surprised.jpg

    The entire point is that it blinds and damages!
    Confused.jpg

    At Super Slow attack speed, you should be knocking him away with essentially every hit. The spell multipliers from Super Slow turn your 20% damage per hit into 10% damage per hit, meaning 54-103 neutral damage, and(after skill multipliers) 39-82 fire damage, which gets nullified by Bob's fire resistance, turning it into just the neutral damage, which will, given the knockback, probably hit three times on average. Given War Scream's spell costs and the time between attacks, it's practically impossible to solo-fight Bob like that, without some kind of other tactic.
     
    XavierEXE likes this.
  18. Battleslay1000

    Battleslay1000 And another one bites the- wait what CHAMPION

    Messages:
    4,947
    Likes Received:
    1,325
    Trophy Points:
    83
    Minecraft:
    Cant get into bob's tomb, but take a look at this:


    upload_2016-7-3_20-31-14.png
    and no i dont think nessak citizens are weak to fire
    btw for some reason bob does take elemental dmg some of the time
     
  19. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    Considering your neutral damage was literally zero from that, Bob should be taking next to nothing from your other elements, which makes soloing him with War Scream Apoc even more impossible.
     
  20. Battleslay1000

    Battleslay1000 And another one bites the- wait what CHAMPION

    Messages:
    4,947
    Likes Received:
    1,325
    Trophy Points:
    83
    Minecraft:
    Not sure why, but the people i party with doing bob can confirm that bob does take elemental dmg sometimes(more than sometimes)
     
    Emeraldruler likes this.
Thread Status:
Not open for further replies.