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14.1 - Teaser #2

Discussion in 'Wynncraft' started by Salted, May 10, 2016.

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  1. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    jeez, there is a lightened up version just 2 posts above your post.
     
  2. Shanaaro

    Shanaaro . HERO

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    I definitely didn't like how dungeons were done.
     
  3. Ophiocordyceps

    Ophiocordyceps Well-Known Adventurer

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    This is going to be fun. Dungeons where such a fun thing to do but there are only a few and at a high level it isn't as fun. I hope they add new dungeons as well as re working ones.
     
  4. Goati

    Goati actually joeo HERO

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    am i the only one that can see very clearly there is an armour stand in iron armour with the wynncraft texturepack steve head stuck in cobwebs hanging off the roof?

    [​IMG]
     
  5. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    I can see it too
     
  6. Moe_Ronickah

    Moe_Ronickah Traveling through hyperspace . . .. CHAMPION

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    Disappointed about what? That builders and GMs, who do this kind of work, aren't doing code, which is needed to fix guild issues? I'd be more afraid if the builders and GMs went to work on the code, and Jumla went to work making builds. Can you imagine a quest that was based solely on code, and code based on builds? Banish the thought!
     
  7. Lemniscate

    Lemniscate ☞ ͠° ‿‿ ° ☞ HERO

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    Oi. I've seen you around the forms. A lot. I'm just saying, can you stop trying to be a white Knight all the time? It almost seems that you go out of your way to find post that you don't agree on to write paragraph long responses too. Its annoying, and it kills the fun of a thread. Anyway, that's not what this thread is about, so if you want to continue this conversation, please pm me.

    But to respsond to your actual post, I'm just saying issues that have been around for a while should be prioritized. Wynncraft gets so many new players after an update, but players leave because there's no replay value. Mabye if aspects of the game that didn't get old after a couple months were improved upon, we wouldn't see a burst of new players coming and going 2-3 months after a big update.
     
  8. Moe_Ronickah

    Moe_Ronickah Traveling through hyperspace . . .. CHAMPION

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    First, thank you for your compliment of referring to me as a White Knight. I much prefer to be the good guy than the evil jerk. Second, I will respond as I wish, to whatever I wish, whenever I wish, so long as the admins or mods do not wish to take issue with what I say. If they do, they can easily let me know about it. Third, your complaint and request that I shut up and take your issue into a pm should have been made in a pm, rather than on the forums, in all actuality, as you are arguing "me" and not the topic. That is, you have opened a line that generally can lead to a flame war. I refuse.

    How can you expect the builders and GMs to prioritize a coding issue, which is what the guild issues are? Do you expect Jumla to borrow their brains and plug them in to some sort of brain bank, so that he can fix the guild issues? Because, that's what you are implying. I told you, clearly, the guild issues are coding issues, they have NOTHING to do with builders and GMs. Updating the dungeons is a build and GM issue, not a coding issue. It's what builders and GMs do; they build and write quests, and "code" command blocks to make mini-movies and transitions in Minecraft. Just because someone understands Minecraft command codes does not mean, in any way, shape or form, that they understand Java.

    Make up your mind. Either you want the builders and GMs to improve the part of the game that they are responsible for, or you do not. The same goes for the coding team. Which way do you want it? Improvements, or no? Because each team is doing what they are responsible for, right now.
     
    OrientGamer, Goati, bloww and 2 others like this.
  9. and 17 others

    and 17 others Famous Adventurer VIP+

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    Has anyone decrypted the symbols and letters in the blurry frames?
     
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