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A Few Questions On Mob Design (mainly Asking Towards Gms Or Neo-mob-design Pros)

Discussion in 'Questions' started by Defunct Fighter, Apr 10, 2016.

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  1. Defunct Fighter

    Defunct Fighter Famous Adventurer

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    Okay, I have 3 fairly simple questions for GMs/That-one-guy-who-knows-everything-about-anything on mob design. To clarify, I already know that it's limited to 1 spell per mob, just some detail things.
    1. When making a mob's elemental resistances, do you need exact numbers for its resistances/weaknesses, or just "Weak against X" and "Strong against Y," or is it based on level using a formula? Or is it percentage based? Same goes for damage output.
    2. Are multi-block entities possible (For bosses, I realize that individual mobs would be too much), or no, just one block at a time?
    3. Say I want to make a quest where you have to fight 2 bosses at the same time to progress. Is it possible to make it so one doesn't respawn until both are killed, or you'll just have to link special items to them for progression?
     
    Last edited: Apr 17, 2016
  2. Defunct Fighter

    Defunct Fighter Famous Adventurer

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    Does no one know, or is Questions just being flooded with random stuff that's simplified by /kill?
     
  3. Kaelan~

    Kaelan~ RIP VIP

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    No-one knows
     
  4. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    1) pretty sure its exact numbers but as I don't work with the program I cant know for sure.
    2) as long as its a single boss its fine, when there are more than one they collide with each other and cause problems.
    3) I have no idea how the spawning mechanism works but theortically you can set up two command blocks to detecet the bosses connected to a nor gate that will lead to a command that will spawn the two bosses.
     
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  5. Defunct Fighter

    Defunct Fighter Famous Adventurer

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    Thanks for the info! Now I can stop being paranoid that I'll make mobs incorrectly.
     
  6. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    do take in mind that I don't work with the wynncraft mob system so some of the things I said might be incorrect. if I was in your place I would wait for a gm to confirm what I said.
     
  7. Defunct Fighter

    Defunct Fighter Famous Adventurer

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    I know, it's just a bit of reassurance, despite not being absolutely definite.
     
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