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Have You Ever Realise Something Is Unfair To The Assassin

Discussion in 'Wynncraft' started by Fread, Feb 20, 2016.

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  1. Kahsol

    Kahsol Local Serial Liker

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    Selvut vs The World
     
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  2. Lesliep

    Lesliep Lazy Wynn Mage

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    Ok so it seems obvious. Either your class is fixed and everybody else is broken, or yours is broken and assassin needs this. I'm gonna tag @Salted is this supposed to be part of the game? Or is Selvuts assassin broken
     
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  3. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    Do you think our assassins should act like yours? It would make it balanced compared to the other classes.
     
  4. Fread

    Fread Well-Known Adventurer HERO

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    um...
    you wrote "sleepless" as your status
    i am not complaining at all, im at least very pleased you actually come back and answer us, but we need a conclusion or a way to fix the problem.
     
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  5. airWarrior

    airWarrior Guildless ;-;

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    Not another one
    As Dj Khaled said....
    Another buff the assasin class post.
     
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  6. Fread

    Fread Well-Known Adventurer HERO

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    excuse me
    this is not a buff assassin thread plz read the content first
     
  7. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    "...sleeping(or trying to)."

    As it were, this is up to Salted and whether he believes it is necessary to reduce the mana drain.
     
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  8. Nepeta Leijon

    Nepeta Leijon Rogue of Heart ♌ Leittarius

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    I feel like Vanish should act as a one-way gate for mana. When you vanish, the mana is taken from the initial spell and then it freezes. If you're not casting spells, sprinting, or doing anything that would drain your mana, it doesn't get reduced. If you say, run for a bit, your mana will drain, but will stop draining when you stop running. The mana, however, will not regenerate. This both prevents players from regenerating mana easily and technically having infinite Vanish time (Vanish -> Regen -> Repeat) and fixes the problems we're facing.

    Vanish in Olde Wynn used to only drain about 6 Mana by the time it ran out (including sprinting). Mana wouldn't regenerate, but sprinting used to cost a whole of a lot less. In Gavel, however, the cost of sprinting has risen noticeably. When you sprint whilst vanished, a strange "Double Drain" occurs where your mana is reduced both by you being vanished and by you sprinting. This causes mana to rocket down to zero before the maximum 16 seconds has passed. If mana no longer drained from vanish, and instead only drained by sprinting, this would somewhat bring it back to how it was in Olde Wynn.
     
  9. Fread

    Fread Well-Known Adventurer HERO

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    EVERYONE, IT IS TIME TO PRAISE AND BEG OUR ALMIGHTY SALTED

    OH OUR DEAR ULTIMATE LORD, OUR FAITH IS IN YOUR HAND AND WE BEG FOR YOUR....
    ________________________________
    i like this idea! This will make assassin neither too strong nor too weak! brilliant!

    (<3 @Salted)
     
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  10. Fread

    Fread Well-Known Adventurer HERO

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    bump so more ppl can see
     
  11. ghastfreak1o1j

    ghastfreak1o1j Dying from the inside

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    Cant they buff multi hit just a little? I mean it does the same damage as spin attack but uses a lot more mana
     
  12. Kraby

    Kraby *insert clever meme* VIP+

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    there is litterly no way you regen mana with vanish on and i can promise you that
    even with mana regen (like 2/4) you gain 0 mana and only lose it even when standing
    if you want i can make a video as proof
    ________________________________
    multi hit does 300% and spin attack 200%
     
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  13. ghastfreak1o1j

    ghastfreak1o1j Dying from the inside

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    How much damage does EACH hit do and how many times to you hit them?
     
  14. Kraby

    Kraby *insert clever meme* VIP+

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    they buffed it so each hit does 20%
    you hit 10
    and at the end you get another hit that hits for 100%
     
  15. Fread

    Fread Well-Known Adventurer HERO

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    another bump
     
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