Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

My Life Steal And Mana Steal Aren't Working Anymore!!

Discussion in 'Wynncraft' started by JustNazul, Feb 10, 2016.

Thread Status:
Not open for further replies.
  1. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
    Still broken...
     
  2. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    Okay, so I asked Salted about this, and he gave me a definitive answer on this.

    Life Steal and Mana Steal activating once every time that Poison hits was a glitch that has been fixed.

    It also no longer works with spells, due to an unspecified issue in the code. And lastly, the "per two seconds" is no longer true. It's now a set percent-chance whenever you hit an enemy for stealing to activate, but according to what Salted said it averages at around once every two seconds anyway so there isn't much difference.

    So, there's no issues with Life and Mana Steal. It was just stuff that got edited ipso facto, after the changelog was released, due to issues.
     
  3. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
    Thank you for clearing this up, but I do have some questions.
    1. Does it work AT ALL with poison anymore?
    2. Will it work with spells in the future, or not?
    3. If yes to number 2, when will it be fixed (if you know)? If no to number 2, why?
     
  4. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    1) Not sure, but I don't think so. I didn't see it work with my poison, if it does.
    2) Most likely not.
    3) Salted told me it caused issues with the spells, so I'd assume that spells won't activate stealing any more. Intel builds, better start using your basic attack a bit!
     
  5. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
    Greeeaaat. I understand the poison, but now it's better to not even make a life/mana steal build. Basically, this is before and after.
    BEFORE:
    -Works with Spells
    -Works with Basic Attacks
    -Works with EVERY HIT of poison (This is where the issue was and what needed nerfing)
    -Activates consistently every 2 seconds. (Strategy was key)

    AFTER:
    -Doesn't work with Spells
    -Works with Basic Attacks
    -Doesn't work on ANY HITS of Poison
    -Activates based on a chance. It could activate three hits in a row or not at all for ten hits.
    -Mana Steal not working (maybe this is just me)

    So why would you make a life/mana steal build anymore?

    BEFORE:
    Hit the enemy every 2 seconds = Life/Mana Steal
    Hit the enemy + poison = Three guaranteed Life/Mana Steals in a row (needed nerf)

    AFTER:
    Hit the enemy with spell = Nothing
    Hit the enemy with poison = Nothing
    Hit the enemy with basic attack + chance to activate = Life/Mana Steal

    It was OP, now it's UP.
    This also essentially means I need to restart 3 of my classes, including a level 43.

    EDIT: I'm on my level 43 warrior with 28 life steal and 3 mana steal and can't get it to activate at all.

    EDIT 2: Why are you so happy about this?
    EDIT 3: Life Steal is working now but only with my normal attack and not poison or spells, and mana steal is doing jack.

    EDIT 4: OH, SLOWER WEAPONS HAVE LESS CHANCE TO GET LIFE STEAL NOW BECAUSE IT'S NOT EVERY 2 SECONDS, IT'S A CHAAAANCE
     
    Last edited: Feb 11, 2016
  6. Supertaster

    Supertaster Will single-Handedly crash wynncraft economy HERO

    Messages:
    185
    Likes Received:
    292
    Trophy Points:
    67
    Guild:
    Minecraft:
    Meh, that gives us intel build people a disadvantage, it won't be fixed anytime in the future because it caused issues right? So it wasn't intentionally "nerfed" in away.
     
  7. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    The issue with the spells was unspecified, but in my experience Life Steal and Mana Steal never worked with my spells. In addition, it certainly works; in my experience I'm using my basic attack much more than my spells anyway so that doesn't really affect me at all.
     
  8. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
    It feels like every time we find something cool, it gets nerfed.
    Hey, executioner helm has really good life steal! (NERFED)
    Hey, poison activates life steal! (NERFED)
    Hey, this grind spot is really good! (NERFED)
    Hey, heal is actually good now! (Salted said he wanted to NERF it)
    I feel like we should just stop talking about things because they always get nerfed when we do.
    Even ID's like WALK SPEED got nerfed because they were to "OP" on some items. What?
    ________________________________
    JUST DIED AND LOST A LEGENDARY FROM A LOOT CHEST CAUSE LIFE STEAL WOULDN'T ACTIVATE FROM MY BASIC ATTACK BECAUSE IT'S INCONSISTENT NOW.
    Staff 1: "Hey, this feature is reliable and consistent, how can we make it better?"
    Staff 2: "How about we make it a chance so it doesn't activate when you need it to and then activate 5 times in a row when you're at full health?"
    Staff 1: "PERFECT!"
    ________________________________
    Also, this nerf didn't make anything better. It didn't balance anything. All it did was make the mage's heal spell MORE overpowered because all the other classes have even LESS options for healing now!
    I can't wait to hear why the staff though this was a good idea.
     
    Last edited: Feb 11, 2016
    TheDollarBill likes this.
  9. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    The Herb Cave was statistically overpowered as FUCK. We haven't really nerfed any other grind spots since then, unless you count the also statistically overpowered ToL Trainers or the Thanos Vault caves(again, was literally overpowered as all hell). I've found myself buffing a few grind spots here and there, even.
     
    Cruuk likes this.
  10. Cruuk

    Cruuk yopyop HERO

    Messages:
    4,143
    Likes Received:
    12,403
    Trophy Points:
    217
    Minecraft:
    No need to complain about things that were obviously overpowered, the reason these things were nerfed is because they were blatantly overpowered, you were spoiled by these items which made the game easy-mode for you, if these things were never nerfed, then everyone would be using them, creating an unhealthy "meta" for the game, it seems you complain about everything that was OP.

    I agree with the unnecessary life steal nerf a little, but don't take the nerf so hard, you still have potions.
     
  11. Geno

    Geno I enjoy chicken. VIP+

    Messages:
    484
    Likes Received:
    167
    Trophy Points:
    72
    Minecraft:
    Regarding those buffed grinding spots... any of them have to do with about lvl 80-100??? Cause literally everybody around that level has one good ol grinding spot (ice cave) making it really repetitive and boring
     
  12. Supertaster

    Supertaster Will single-Handedly crash wynncraft economy HERO

    Messages:
    185
    Likes Received:
    292
    Trophy Points:
    67
    Guild:
    Minecraft:
    Well, just with an intel based archer that relies on man a steal from arrow storms make it hard to manage. ;)
     
    SaltyMeatBalls and XavierEXE like this.
  13. DarkDemonDragon

    DarkDemonDragon Sorta Veteran

    Messages:
    565
    Likes Received:
    690
    Trophy Points:
    89
    Minecraft:
    Except most of the community RELY on spells for a considerable amount of damage as seen by multiple popular builds that focus on ramping up Spell Damage. Honestly bugs like these should have been PUBLICLY identified as bugs as players assume that it's part of the game and rely on it. Now a majority of the server thinks it's the other way around and now Life/Mana Steal are bugging around and things are weird now. A similar thing happened when armor that required dexterity didn't indicate it or require it, so players were forced to reallot skill points after the update came out "fixed" the problem. While it was something that balanced out certain gear it caused a moderate amount of distress as unlike with the Gavel announce, this update was not announced and armor popped off multiple people. (For some reason now when items pop off it just dies and disappears even though it would just drop to the ground during early post gavel) Like it's been over 2 months and Salted said that Life/Mana Steal was nerfed so it was by time and not by every hit (which most players agreed was OP) This seemed sort of fair and players learned to deal with it and poison allowed players to deal with things better. It seemed like Life/Mana Steal was balanced to Salted's liking and things were good. I don't get how players were expected to know that this was all just a bug and Salted planned for Life/Mana steal to be Nerfed further despite many players already finding the game hard enough with how enemies got buffed dramatically and players lost a lot of defensive capabilities initially.

    I hope that the staff behind this decision rethinks it because not all players can afford to remake their build again and this puts a heavy reliance on potions, which aren't exactly OP as the health regen isn't instant and there's even a delay between potion drinks. I feel like the staff just want players to only use Mage as this point as it's the only class that deal with the current conditions comfortably.
     
  14. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    Except not all bugs are known immediately. Until awhile ago I thought the stealing-on-poison was intentional too.

    While I personally don't agree with the randomization of stealing ID's activation and the unannounced changes, I hardly think it's for the worst. People are complaining that life steal is underpowered, and yet with 47 life steal and about 3200 health I'm recovering about 3/5 of my life after mowing down a wave of enemies with my basic attack. The basic attack is much more useful now for a reason; spamming spells isn't the only way to go about it. People need to broaden their horizons when it comes to attacking, though stealing not working on spells is an issue with the code rather than an intentional nerf, so...

    Remaking your build only costs 1 LE and a bit of your time to find or buy new gear. And, to use potions, you need to again, think strategically. The game is much tougher now and that's perfectly intentional. You have to manage your mana wisely, and learn to avoid or knock away enemies in order to catch a break rather than just continuing your assault and hoping for the best with stealing. The potions are still much, MUCH more useful now, and even with my potent life steal I find myself in sticky situations and being forced to drink potions, but that's not necessarily a bad thing. Players just need to adapt.
     
    Kahsol likes this.
  15. DarkDemonDragon

    DarkDemonDragon Sorta Veteran

    Messages:
    565
    Likes Received:
    690
    Trophy Points:
    89
    Minecraft:
    I wish that Salted could have at least put this off until Powder were introduced. This would have been better since our old and unintentional crutch would be taken but now we'd have something to work with to fill in that void. Another weird thing is that my IDs in general are bugging out as my weapon ID stats no longer apply no matter what I do. I'm probably going to be minimizing my time on Wynncraft for a bit as I keep getting frustrated by these bugs until powders come out.
     
    XavierEXE likes this.
  16. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

    Messages:
    7,042
    Likes Received:
    21,892
    Trophy Points:
    217
    Creator Karma:
    Guild:
    Minecraft:
    Admittedly, powders will probably end up alleviating a lot of these issues. Salted and Jumla are working their asses of, literally losing sleep from how they're talking, trying to get this out as fast as possible because they're aware of the issues being caused, but bugfixes aren't being forgotten as well. It should be worth the wait...but I don't want to end up like Valve.
     
    XavierEXE likes this.
  17. YYGAYMER

    YYGAYMER reeeee FW FW HIC Master HERO Featured Wynncraftian

    Messages:
    5,156
    Likes Received:
    16,252
    Trophy Points:
    217
    Guild:
    Minecraft:
    Where is my regen build....
     
    XavierEXE likes this.
  18. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

    Messages:
    6,492
    Likes Received:
    22,042
    Trophy Points:
    217
    Minecraft:
    You use this as your reasoning, yet only MAGE can really mow down with their basic attack and hit multiple enemies with it easily.
    Archer can't hit more than one enemy at a time with their basic attack.
    Warrior and Assassin have to get really close to do so.
    So I agree with what Dragon said:
     
  19. McQueen

    McQueen Travelled Adventurer

    Messages:
    38
    Likes Received:
    16
    Trophy Points:
    10
    On my lvl 88 Knight I have 212/2s Lifesteal and 7/2 Manasteal. I'm using Tisaun's Proof which has fast attack speed, and it also has +2 tier attack speed on it. I swing ridiculously fast and when fighting with just my normal attacks I get no lifesteal or manasteal currently. While I agree that lifesteal was over powered before, it is incredibly under powered now it seems.

    Edit: Ok, so one on one lifesteal seems useless at the moment. When I'm fighting a large group of mobs it works a little bit, but not great. And then if I do get hit it's usually for around 500+ damage so then I have to try to get lifesteal to work for about a minute just to get that hp back. And obviously if I get hit while trying to get it back it just compounds the issue. One thing is for sure though, it is absolutely useless for boss fights now.
     
    Last edited: Feb 12, 2016
    XavierEXE likes this.
  20. Lusitano

    Lusitano ✠ Gualdim Pais ✠ VIP+

    Messages:
    237
    Likes Received:
    102
    Trophy Points:
    69
    Minecraft:
    RIP Assassin

    I'd love to know how the hell are you suppose to grind at high level areas and fight bosses with the assassin...


    Lets play with mage
    ...
    in one week the mage will be nerfed too.. :tearsofjoy:
     
    XavierEXE likes this.
Thread Status:
Not open for further replies.