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Resource Pack A Little Project I'm Working On

Discussion in 'Your Work' started by Evran, Feb 10, 2016.

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  1. Evran

    Evran Just a random guy.

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    So basically I've started working on a little custom Wynncraft ressource pack that makes uses of the CIT (Custom Item Texture) mechanic that you can either find in MCPatcher or Optifine.
    (For those who do not know, the CIT mechanic is able to change the texture of an item depending on things such as the quantity of this item or the name of the item.)

    So basically, what I am working on is a ressource pack which would change items appearance on the Wynncraft server depending on their names, which lead to the possibility or having an unique texture for every item in the game. (Even thought it would probably never be the case. )

    And the reason why I'm here is to have an idea of what you guys think of having some customs textures in Wynncraft and to show one of my already done works.

    So here is the design I came up for the Skeleton Dungeon Key, On which I really tried to keep the Official Wynncraft Ressource pack style and feeling :

    skeleton_key128x128.png

    Feel free to comment, every kind of feedback is welcome.
     
    Coolfood, Procrast, blankman and 4 others like this.
  2. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    And using the new CIT system that isn't really CIT, this is actually possible! I like this!
     
  3. Evran

    Evran Just a random guy.

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    I didn't really understand what you meaned by "New CIT that isn't really CIT". Can you explain a bit more ?
     
  4. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Well, not only is it a cool idea, but this is also possible with the current Wynnpack, changing blockmodels to be items. So it's possible to do things very similar to CIT that isn't actually CIT because it's not the same item.
     
  5. Evran

    Evran Just a random guy.

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    Well the problem of the Wynncraft blockmodels system is that it is currently restricted to the number of blocks/items in the game, until maybe the 1.9 comes up when it would be possible to use a custom texture for each durability state of a tool/weapon/armor piece.
     
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  6. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Well, there's still plenty of blocks to work with :p
     
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