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Damage/defense Calculations

Discussion in 'Questions' started by Lesliep, Dec 30, 2015.

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  1. Lesliep

    Lesliep Lazy Wynn Mage

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    hey everybody, today I've got a few questions about how different types of damage and defense are calculated, in order to try to find the best build possible. For the record, some of these are probably only answerable by GMs.

    Firstly: what if you have armor that lowers your attack speed below super slow, or above super fast? For example the Taurus. Are there actually tiers below and above the current ones, or is there a cap?

    Second: which is applied first: flat spell damage or the spell damage multiplier? For example if I had a weapon that dealt 100 damage, a chest plate that gave 100 spell damage and legs that gave +100% spell damage. Would it apply like
    (100 base damage+ 100 spell damage) x2, giving 400 damage
    (assuming no buff from the spell)

    Or would it be (100 base damage x2) +100 spell damage, resulting in 300 damage?


    Next, how does spell damage % add up? For example if I have 2 pieces with 50% spell damage, and a 100 damage weapon, is it
    100 damage x(50+50>) giving 200 damage?
    Or is it 100 damage x50% x50%, giving 225 damage?


    Next, elemental defense!

    On armor that says, for example, fire defense +50, does that mean that it removes 50 fire damage, or does it remove 50% of all fire damage?

    That's all for now :D I'll get more questions for later!
     
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  2. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    The fire defense one was already answered, it removes 50 fire damgae

    and gm's dont do this stuff, its the coders and salted o-o. they just make mobs and quests
     
  3. Lesliep

    Lesliep Lazy Wynn Mage

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    Where was it answered?

    Also I managed to figure out the spell damage question, with some tests on a friend.
     
  4. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    What was the answer to the spell damage one?

    And look in salteds AMA
     
  5. Lesliep

    Lesliep Lazy Wynn Mage

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    The raw spell damage is applied before the %.

    If found this out by taking a wand and deleting both my skill build and his. I used a basic neutral wand, and removed all my armor and accessories. He worse only a set of cloudy diamond armor. This dealt about 1.2k.
    I then applied a 20% spell damage item and a 100 spell damage item. With this, my damage jumped to 2.2k. If the raw spell damage was applied after the spell %, it would have increased by only 100-200.
     
  6. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Good to know! Thanks!
     
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