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Running Stamina Majorly Nerfed? (and Something Else)

Discussion in 'Wynncraft' started by Ernest_Malov, Dec 22, 2015.

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  1. Ernest_Malov

    Ernest_Malov Well-Known Adventurer VIP+

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    It might be just me, but I noticed that the running stamina was nerfed. It now takes ages to recharge when compared to the previous stamina.

    Don't get me wrong, I love the new update and how you can't spam your spells as much anymore, but this is a peculiar change to me.

    Perhaps it has to do with me being an assassin; which was nerfed; but I would like to know if other people are experiencing this as well.

    For example, I could run much longer perviously before having to stop and letting my stamina recharge, but now that it recharges even slower and drains faster, it's kind of annoying having to stop every 30 seconds to wait for it to recharge.


    There is one more other thing though! Assassin's vanish ability is currently bugged. If I vanish, then most of the mobs can't see me. However, the ranged ones still see me and shoot at me. I suppose this is a bug, because otherwise the vanish ability would be quite useless if you're trying to get away and reheal. You can't do that now as an assassin, because the ranged mobs keep shooting at you, while the melee ones have no idea what's going on.
     
  2. ThatScarfDude

    ThatScarfDude The Magic Scarf VIP+

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    Ranged mobs have always been an issue honestly.. Other than that, get a horse, get an Archer friend to give speed, or get some daggers with mana steal (Ex. Reaper of Soul).
     
  3. zDT;=+1$xU~C);Rf

    zDT;=+1$xU~C);Rf Well-Known Adventurer

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    Yup same here. The mana regen used to be about 2/sec, but now it's halved I believe.
     
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