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Did Gavel Make Wynncraft Harder?

Discussion in 'Wynncraft' started by fitersteve, Dec 21, 2015.

?

Should the dev team provide compensation?

  1. Yes, in emerald

    11 vote(s)
    16.4%
  2. Yes, in gameplay change

    31 vote(s)
    46.3%
  3. Yes, in character buff

    14 vote(s)
    20.9%
  4. No, because of something else.

    3 vote(s)
    4.5%
  5. No, because of something that was missed in the thread

    1 vote(s)
    1.5%
  6. No, because you are lacking in analytical skills

    7 vote(s)
    10.4%
  7. No, because of something else.

    0 vote(s)
    0.0%
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  1. fitersteve

    fitersteve Title placeholder

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    I was really hyped for Gavel, and yeah, going to the World Gate was the first thing I did, even with a lvl 44 nub mage.
    Well, first thing was that Gavel definitely met expectations. All what staff promised was there, and the elements trade-off was very interesting.
    But (with capital B)
    Wynncraft is amazingly harder now.

    Firstly, you don't have the previous freedom of dedicating all skill points, to let's say Dexterity and Agility. You have to put in skill points to others as well to gain access to equipment. So you can't make a full on berzerker build, or a tank build. You need to even it out, which sucks because you only get 2 skill points every level up; and if the requirement is 10 levels higher than your current level, it means that you need to pay an le to reset, or you have to wait for 5 levels, and dedicate all your skill points to that specific attribute.

    Secondly, the IDing got a huge nerf. Yes, the identification was cut down in prices, however, even on a Rare or Legendary, there are some negatives that make the armour really inconvinient; for example, minus movement speed, or minus elemental damage or whatnot. It means that sometimes, a clean normal can be superior to a Unique or Rare, which is quite ironic. In addition, you now need to identify every single unique or rare or legendary to even use that weapon, which is quite inconvienient if you are on a quest with a wand you've far outgrown.

    Thirdly, when spawned, all players' weapons and armor needed to get IDs. Now, that sucks because some people, like me, don't have that much emeralds, and so they need to go helmetless, or armourless until they can scrounge up payments. And the Gavel extension didn't even give any compensation for erasing all data about their equipments or previous ID (which was ridiculously expensive).

    Fourth, the inventory space was cut. I know that there are accesories now, and they are pretty good addition, but it cuts down 4 inventory spaces from the inventory. That may not sound much, but if you add up the time, it really gets choky:

    Total is 40 spaces, then minus 3 for hotbar things, and 4 for accesories, making 33.
    Now, you at least need 1 slot for weapons and 1 slot for mount. 31
    Then emeralds and emerald blocks (let's say le is stored in bank) take up 2. 29
    Then 6 slots for various assortments of gavel AND wynn scrolls. 23
    Now, 3 slots for keys. 20
    At least 4 armour pieces and 1 weapon to use when leveled up, 15
    Now account for potions, about 3 lots will do; 12
    Various junk items cut it to say, 10.

    Now, the only space left is 10 slots: ten slots for various loot and quest items. You can just throw away the junk, which will free up 2 spaces, which will be quickly filled up.
    See, add it all up and you should see that the extra 4 slots are really handy. Sure, they can stay accesory slots, but they shouldn't be restricted to accesory. Players should be able to put in anything, just that they don't function as anything there.

    Lastly, the elements. I know that the elements can be really helpful - but only if you have the right elements. Say, for example, you are a mage who is Fire-heavy. For mages, they often have to rely on meteor strikes to rack up dps; the Ice Snake or Teleport simply doesn't cut it. Now, Meteor is fire. So, if you are fighting a boss in Molten Heights, you sir, are royally screwed.

    All in all, I think the dev should really buff some of the attacks, or allow elements to be interchangeable. Most of all however, we should at least get 1 le compensation for the total ID erasure at the Gavel release.

    Thanks for listening!
     
  2. Devourer

    Devourer Lava Warrior VIP+

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    You can still make these builds. Remember, there were 1400+ items added. There are a lot more weapons, a lot of them designed for specific skill points/elements.
     
    MarcusWynnCraft likes this.
  3. YYGAYMER

    YYGAYMER reeeee FW FW HIC Master HERO Featured Wynncraftian

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    -Ruined nubs(or normal players)
    -Easier to lost items
    -All will fix soon
     
    MarcusWynnCraft likes this.
  4. DarkDemonDragon

    DarkDemonDragon Sorta Veteran

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    Still that means that if you REALLY want to make a certain build you can only use like less than 10% of these items, some being rare or legendaries. Also, if you finally got that legendary wand that matches up with your Fire Mage build, you're going to be stuck on it for at least 10-20 lvls because perhaps the other wands have higher damage but they're meant for other builds. Even then, with 1400+ items the odds or you GETTING that wand lessens by that much.
     
    Gogeta likes this.
  5. harveyrice

    harveyrice Well-Known Adventurer

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    Great post. The world and quests within gavel have so far been amazing, but the skill point requiremants for weapons and armour is by far the worst thing in this update and needs to be resovled imediatly. As you said, if you find an object thats for your level but you need 8 more agility points, then your actuallly 4 levels away from getting it. Aslo, bank space needs to be improved now, especialy with the ability to have more classes.
     
    mirajhall likes this.
  6. icebreaker

    icebreaker Retired YouTuber & Full Stack Web Developer Media HERO

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    RIP MANA STEAL AND HEALTH STEAL OMG WTF I BARELY LOST AGAINST LVL 50 with lvl 75 ASSASSIN
     
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  7. Devourer

    Devourer Lava Warrior VIP+

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    *1400+ new items.
    Add that to the old ones, and you get at least one which matches your build every 5 levels. At low levels, skills aren't that much of a problem. At high levels, its harder to level up so you have plenty of time to get the next weapon in between. I had this problem before they added the skill requirements. Now that they have added more items, it will be less of a problem (it's already more fun at the low levels, can't wait to see what happens when I reach Gavel).
     
  8. fitersteve

    fitersteve Title placeholder

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    That means you need to now find the specific weapon you are looking for, which is quite hard (especially with the new identification system, making randomisation between 5-10 levels) and at least harder than pre-Gavel wynn.
    And if the weapon you are looking for to match your build is requires 6 skill points higher than you have, then you are screwed as you have to wait for 3 more levels, or use a less-than-optimal weapon.
     
  9. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Of course it's harder. And I savor the challenge.
     
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  10. blankman

    blankman Wynncraft Boomer VIP+

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    For me, its 40. Hotbar and equipment make 33. 2 for weapon and mount. 31. 31 for random things like weapons, armor, junk, emeralds, etc. (Not EB)
     
  11. supf

    supf Well-Known Adventurer HERO

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    I like gavel its nice its not bad and the challenge is not bad but the debuffs and the health of the what is supposed to be an ez mob isinsanely high they used to be 40 ish now multi hit wont kill them

    WHY
     
  12. Rawb

    Rawb Disciple of Bak'al

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    Yep! I can say first hand I was utterly destroyed by a group of level 20 skeletons in front of Detlas!
     
  13. fitersteve

    fitersteve Title placeholder

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    Yeah - the Orc in front of Llevingar take 5-10 shots to kill, even when I am 3 levels higher than it!
     
  14. JOTD

    JOTD Well-Known Adventurer VIP+

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    my ONLY good weapon at level 66? yeah.... turned to Sh*t with the gavel update.
    mostly because of attack speed, then because it now has a dropped damage.
    1-5 neutral damage + 255/s poison damage, which sucks. by the way im talking about rotten wood.
     
  15. mirajhall

    mirajhall Travelled Adventurer

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    I'm a level 70 assassin and I'm having a lot of trouble with getting used to the insanely high health of mobs. I almost got wrecked by some level 40ish orcs. I understand it's supposed to be harder, but instead of stopping to fight things now I just find myself trying to sprint past them - and running out of hunger like instantly lol.
     
  16. Rawb

    Rawb Disciple of Bak'al

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    Also I'm level 62.
     
  17. Glador

    Glador bro:76

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    Bro thats sad
     
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  18. Rawb

    Rawb Disciple of Bak'al

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    Indeed
     
  19. Lotem

    Lotem Ex-Moral supporter in the official Wynncraft CTâ„¢ HERO

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    Are you fucking serious???
    You have 33 slots left. 1 is for the weapon.
    IT'S YOUR CHOICE what you want to put in the other 32.
    If you want to fill it with scrolls, keys and emerald blocks, it's your choice. IMO, it's really stupid to always save 14 slots for 6 scrolls, 3 keys, and 5 items for the next lvl.
    I like to use lot of slots for potions and loot, but that's how **I** like it.
    So... You don't have 10 slots to play with - you have 32.

    And cmon man, it's ONLY 4 SLOTS!! You are talking about it as if you could put sooooo many items in there...
     
    green254 likes this.
  20. green254

    green254 Mediocre architect

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    the skillpoint thing is so you DONT just wear whatever armor you want. you have to think about it. making tradeoffs of what matters in the long run is part of the game now. Its not that wynn is that much harder as it is the fact that its a new experience. Plus with all the items boosting your skillpoints its not even that big of a deal ffs.
    ________________________________
    also the elements are interchangable for the most part once powders come out. at that point you can add whatever element you want to the weapon youre using making it do that type of damage ON TOP OF the damage types youre already doing.
     
    Lotem likes this.
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