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Ω Hells Doorstep Ω (wynncraft Rp)

Discussion in 'Forum Games' started by Rawb, Oct 2, 2015.

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  1. Rawb

    Rawb Disciple of Bak'al

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    Hello. The infamous wipe of 9/7 destroyed the old thread. As such, I needed to make a revive. I took this opportunity to redo some outdated things, and to change some things as well. Due to time constraints and me not being able to see the cached version, along with all the player info, I will need those who were playing in the rp before it was wiped to please post their character apps in the new format, as well as the last action you remember doing. If you can't remember an action, let me know and I'll try to remember. Thank you. On the spoilers, you will see which are recommended to be read, needed to be read, etc. I have also removed some features in order to increase the quality of the features below.

    APPLICATIONS ARE CLOSED
    For now.


    20 Years after the victory of the Second Corruption wars, Wynn has entered quite the golden age, seeing a massive surplus in trade, economy, morale, and general living conditions. Unfortunately, after a misunderstanding at a skirmish against some Corrupted Raiders, Dern has declared war on Wynn. Meanwhile, the Nether's High General has plans to resurrect the God of Corruption, who had been destroyed after the First Corruption Wars. The High General has issued the creatures of Corruption to launch small-scale raids on banks, merchants, and small towns to increase their number and emeralds, which power the Corrupted Magic. If the High General's plan succeeds, then Wynn will be launched into a dark age, full of chaos and turmoil.

    Allegiance and Karma
    Factions have been renamed to Allegiances, and have had a large overhaul. Karma determines certain things. An example would be that if you had -600 Karma in the Wynn side, you would not be allowed to enter cities LEGALLY. Each player starts with 0 Karma, or as much as they please.

    -1000 to -500 Karma = Bad

    -499 to 499 Karma = Neutral

    500 to 1000 Karma = Good

    Karma has been separated from Allegiance slightly, but still has a large role. The three allegiances are as follows: Wynn, Nether, and Dern. Each player will have three Karma gauges; one for Wynn, one for Dern, and one for Nether. The Karma on each Gauge affect the other gauges. Here are the current relations between the 3 forces:

    Dern/Wynn = Enemies

    Dern/Nether = Neutral

    Wynn/Nether = Enemies


    That would mean that if you had "Good" with Dern, you will have a default "Bad" for Wynn. PvP may also affect your karma; per say if you engage another player with high Karma in Dern, and you have high Karma in Wynn, you may gain extra karma for your Wynn Gauge.

    Announcements
    Simple. Every once in a while, I will announce certain events and such. The King of Ragni idea has been scrapped.

    Health
    In order to determine your health, before you start, I will roll a D100 dice, and whatever result I get, I will add 50 to it. That will be your health. Health can be depleted from attacks and debuffs, as well as injuries. Health can be replenished naturally by having maximum Stamina, though this takes a long time. Another way is for you to be healed by getting treated, healed by magic, etc. Once you have 0 Health taken from damage, YOU DIE AND AUTOMATICALLY QUIT THE GAME. However, if you get 0 Health from Stamina Loss, you will simply go unconscious and I will need to keep rolling for you to regain consciousness.

    Stamina
    A new addition derived from Forests of the Dark, it is a new gauge that also plays an important role. In order to determine your stamina, I will roll a D30 dice, and add 20 to it. The result will be your stamina. Having maximum Stamina will allow you to regenerate health naturally. Ending up with 0 stamina will cause you to receive a debuff which will cause you to take damage. You will not die, simply go unconscious. Stamina can be replenished by simply resting or eating, or another activity which I may approve.

    Fainting
    Fainting happens when you get to 0 health from the [EXHAUSTED] debuff. After that, I will need to keep rolling until you get a 20 for you to awaken.

    Buffs

    {BOSS}
    Special Buff. Makes me use two dice for your defense and attacks, all attacks to you do 25% Lesser damage, and all attacks you do deal 25% more damage.

    [POWERED]
    Makes me use two dice for your attacks and defenses. You also do 10% more damage and take 10% lesser damage.

    [BERSERK]
    Makes me use two dice for your attacks. You also do 5% more damage.

    [PROTECTED]
    Makes me use two dice for your defenses. You also take 5% lesser damage.

    [WARM]
    You are immune to [FROSTBITE]

    [COOL]
    You are immune to [BURNING]

    Debuffs

    {FAINTED}
    Special debuff. You are out of stamina and health and cannot do anything until you awaken.

    {DEAD}
    Special debuff. Out of health. This debuff only lasts two turns, as you have that many times for me to roll a 20 and revive you.

    [EXHAUSTED]
    Out of stamina. You lose 5% of your maximum health each turn.

    [WEAK]
    You do 25% less damage, and take 25% more damage.

    [POISONED]
    You take 2 damage per turn.

    [WITHERED]
    You take 5 damage per turn.

    [FROSTBITE]
    You get it in very cold places. You lose 5% of your maximum health each turn.

    [BURNING]
    You get it in very hot places. You lose 5% of your maximum health each turn.

    [STUNNED]
    You cannot do anything for a turn.

    Time
    Each day lasts 10 turns, and each night lasts 10 turns. 20 turns in total for each day.

    XP

    XP is needed in order to level up. XP can be gained by doing almost anything that I see can provide experience.

    Dice
    I am unbiased in the descision making. As such, I use virtual dice. This is the link to the website with them: Here.

    Collectibles are rare items that you can find. They are usually located in certain areas in the map. Collectibles do not provide any in-game benifits, and are just purely for fun.

    None

    This is a list of the top 10 most prominent military forces in Wynn. The first is the most powerful, with the last being least.

    Name: Nether Legion
    Numbers: 15-20 Million
    Leader: High General
    Base of Operations: Nether, Roots of Corruption
    Allies:
    Enemies: WUF, Forest guardians
    Lore: The Nether Legion is the most prominent threat to Wynn and is effectively a threat to the entire world. However, Wynn has repulsed The Nether twice with the help of the Dernian legion. Its numbers are insanely high, and the only reason the Nether Legion hasn't conquered Wynn yet are internal issues.


    Name: Dernian Legion
    Numbers: 50,000-100,000
    Leader: Dralk, Supreme God of Dern
    Base of Operations: Dern, Dead Island
    Allies: Frost Vikings
    Enemies: WUF, Forest Guardians, GEF
    Lore: The second most powerful army. Despite its laughable numbers, its weapons of war are not. Having assisted Wynn with two wars against the corruption, the Dernian legion's numbers have dwindled down during the wars. The Dernian Legion is also the most technologically advanced military, and its mechanical weapons strike fear in every foe.


    Name: Wynnic United Forces (WUF)
    Numbers: 3-5 million
    Leader: His Highness, King of Troms, Supreme General Phillipe
    Base of Operations: Troms
    Allies: Forest guardians, GEF
    Enemies: Nether Legion, Dernian Legion, TMTG, Sea Raiders, Frost Vikings, Elite Pigman Corps
    Lore: The third most powerful army. Its military is dwarfed by the powerful machines of Dern and the insane numbers of the Nether. However, the two are shadowed by the WUF's amazing leadership, honor, and sense of community. The WUF is actually more of a coalition between the different armies of different towns in Wynn. The bulk of the army consists of Ragnian, Troms, and Almujan troops. One of the only reason the WUF has survived both wars with the Nether Legion was because the Dernian Legion soaked up all of the major hits. About a quarter of the human soldiers in the WUF are from Fruma.

    Name: Frost Vikings
    Numbers: 100,000-200,000
    Leader: King Eerikki
    Base of Operations: Ice Islands
    Allies: Dernian Legion
    Enemies: WUF, GEF, Sea Raiders
    Lore: The Frost Vikings have the most powerful navy, and raid Wynnic merchant ships. The Frost Vikings and the WUF are at war, however, there has not been any real fighting between the two since a failed invasion of the Ice Islands.


    Name: Ternavian Mercenary Thieving Guild (TMTG)
    Numbers: 10,000-20,000
    Leader: (None)
    Base of Operations: Ternaves
    Allies: Sea Raiders
    Enemies: WUF, Forest Guardians
    Lore: The Ternavian Mercenary Thieving Guild is more of a combined guild than a single normal guild. They have no leader, and base their decisions by having representatives of all guilds included in the TMTG participate in a council meeting to discuss things. They had started a war with the WUF and torched several major towns, sacking anything in its path. Fortunately for the WUF, the TMTG were ultimately defeated during the Defense of Detlas. These days, they raid several small towns, and rarely attack major towns.


    Name: Forest Guardians
    Numbers: 500-1,000
    Leader: King Oberon
    Base of Operations: Tree Village/Forest Village
    Allies: WUF, GEF
    Enemies: TMTG, Nether Legion, Dernian Legion
    Lore: A relatively peaceful army, they usually help travelers through Nivla Forest and sometimes fight pitched battles with the TMTG. The bulk of their army consists of archers, and almost all of their army have magical capabilities.


    Name: Gavel Expeditionary Force (GEF)
    Numbers: 3,000-5,000
    Leader: Supreme General Willhelm
    Base of Operations: Gavel, Selchar
    Allies: WUF, Forest Guardians
    Enemies: Frost Vikings, TMTG, Sea Raiders, Dernian Legion
    Lore: A small expeditionary force sent by Gavel to Wynn. Their navy constantly engages in pitched battles with the Frost Viking ships, and occasionally bombarding the Ice Islands.

    Name: Void Guards
    Numbers: 1,000-2,500
    Leader: Head Guard
    Base of Operations: Void, House of Twain
    Allies:
    Enemies:
    Lore: Relatively unknown, the only major part they played was during the Time War, when one of their prisoners escaped.


    Name: Sea Raiders
    Numbers: 10,000-20,000
    Leader: Cap'n Deathook
    Base of Operations: Pirate Town, random islands
    Allies: TMTG
    Enemies: GEF, WUF, Frost Vikings
    Lore: A prominant threat to all trading ships, they are extremely rich, and have made the Wynnic Ocean extremely unsafe over the past 5 years.


    Name: Elite Pigman Corps
    Numbers: 50,000-100,000
    Leader: (Formerly) Nathair (Currently) None
    Base of Operations: Pigman Ravines
    Allies:
    Enemies: WUF
    Lore: Once a powerful threat during the Corruption wars, this hand crafted army of Nathair has crumbled into corpses and dead bodies. These are the remnants of the grand army that was defeated at the Invasion of Troms. They still, however, pose a threat to unexperienced travellers.

    These are the current campaigns, or those that drive the story. A campaign with a (*) in front of the name means it is one essential to moving the lore of Hell's Doorstep. A campaign with a (<>) in front of the name means that player action is needed in order for the campaign to progress. A (=) in front of the name means this campaign is done. A (~) In front of the name means that the campaign is in the works, and will be implemented soon.

    (*)God Of Corruption Revival
    Basis: First and main campaign in Hell's Doorstep. Focuses on the Nether's attempt to revive the God of Corruption
    Percentage Complete: About 25%


    (*)(<>)Wynnic-Dernian War
    Basis: Second campaign and was implemented improptly. Focuses on war between Wynn and Dern after a BIG misunderstanding.
    Percentage Complete: About 5%


    (*)(<>)Demigod Powerplay
    Basis: Third Campaign although implemented before Wynnic-Dernian War. Focuses on 50 powerful demigods raising an army to destroy Wynn and shape it into their image.
    Percentage Complete: About Either 5% or 75% depending on player actions.

    (<>)Nesaaki Assaults
    Basis: Loosely based off several videos and stories. Focuses on Nesaak going to war against an unknown force.
    Percentage Complete: 0% (Nesaak Getting destroyed is NOT helping this campaign.)


    (~)Secret of the Ocean
    Basis: (WIP)
    Percentage Complete: (WIP)

    (~)Corporation's Secret
    Basis: (WIP)
    Percentage Complete: (WIP)

    As the name suggests, this is the realm of insanity, or in layman's terms, Drug Trip. Essentially, you have gone insane. While inside the Realm of Insanity, you have unlimited respawns, and the fourth wall has been torn down. In order to escape the Realm of Insanity, you must defeat the boss, Rawb-Destroyer of Worlds. Below are his stats.

    Name: Rawb - Destroyer of Worlds
    Race: Half Human, Half Demon
    Health: 500/500 (You need to get his health at least below 300 to defeat him)
    Stamina: ∞/∞
    Weapon/Ability 1: Frost Scythe (Indestructible. Gives [FROSTBITE].)
    Weapon/Ability 2: Skill Steal (Steals any skill and uses it)
    Wynn Karma: ???
    Dern Karma: ???
    Nether Karma: ???
    Backstory: This creature, was created by the so-called "The Creator". He destroyed city after city, province after province, world after world, universe after universe, realm after realm. He found the Realm of Insanity one day, and shaped it to his liking. He now rules over the Realm, but is still loyal to The Creator.
    Inventory: ???
    Level: 9001 (∞/∞ XP)
    Allegiance: The Creator

    Name:
    Race:
    Weapon/Ability 1:
    Weapon/Ability 2:
    Wynn Karma:
    Dern Karma:
    Nether Karma:
    Backstory (Recommended):
    Starting Area

    This is the list of current players, as well as stats about them.

    @3DSMate
    Name: Terra Suul
    Race: Dragon (Elder)
    Health: 108/108
    Stamina: 34/39
    Weapon/ Ability 1: Serrated Claws
    Weapon/Ability 2: Frost Breath
    Wynn Karma: 1000-
    Dern Karma: 50
    Nether Karma: 600-
    Backstory (Recommended): Terra Suul is old as the mountions you stare at. Born on the highest peak on Wynn in freezing temputures that no creature can survive bare. Terra Suul was a mighty dragon as a child putting fear into the villigers for long in the frost. When he reached adulthood he challenged his parents to a fight, succsefully killing them claiming the peak as his lair, he ravaged the land for a thousand years building up a hoard of legendary items for and small creatures that where bugs (at least thats what Terra Suul thought.) Terra Suul eventuly hibernated for thousands of years. Few theifs come up the trechorous peaks to steal from him, theifs where rewarded with legendary items that legendary heroes used. But now he his due to wake up in the frost to terrorise wynn again. But this time on a contiental scale.
    Inventory:
    Level: 2 (0/20 XP)
    Allegiance: None
    Skills:

    @Enderman1234
    Name: Kai
    Race: Human
    Health: 102/102
    Stamina: 48/48
    Weapon/Ability 1: Rek'Sai, His fallen sisters bow
    Weapon/Ability 2: His wolf, Aiden
    Wynn Karma: 750
    Dern Karma: -750
    Nether Karma: -750
    Backstory (Recommended): While hunting in the forest of Nivla, They were caught out by the spider queen, the only thing left he has of his sister is her bow. He now stands at the edge of nivla to avenge is sister Traits, Vengeful, Careful, Lonewolf, Resourceful
    Inventory:
    Level: 1 (0/10 XP)
    Allegiance: Wynn
    Skills:

    @Phineas
    Name: Slevis
    Race: Elf
    Health: 106/107
    Stamina: 38/38
    Weapon/Ability 1: Nightmare Rod
    Weapon/Ability 2: Dead Uprising(hopefully you know what I mean)
    Wynn Karma: -700
    Dern Karma: 100
    Nether Karma: 100
    Backstory (Recommended): Slevis is a well-known criminal for misuse of necromancy. Also, he sneak into cities to steal things from people. He also heard that one guy killed that monolith.
    Inventory:
    Level: 2 (5/20 XP)
    Allegiance: None
    Skills:

    @Char Aznable
    Name: Alar
    Race: human
    Health: 127/127
    Stamina: 22/22
    Weapon/Ability 1: a flipping wand!
    Weapon/Ability 2: fireballs
    Wynn Karma: 150
    Dern Karma: -300
    Nether Karma:-600
    Backstory (Recommended): raised in detlas, is a mage kinda got into a nether god fight and left the fight, yeah (I'm a bit lazy right now)
    Inventory:
    Level: 1 (0/10 XP)
    Allegiance: None
    Skills:

    @I'm Illuminati
    Name: Adawalae
    Race: Golden Golem
    Health: 116/116
    Stamina: 39/39
    Weapon/Ability Golden Cutlass
    Weapon/Ability 2: Four hidden blades on each hand, capable of being shot short distances at enemies.
    Wynn Karma: 655
    Dern Karma: -666
    Nether Karma: -666
    Backstory (Recommended): Been a long time...I can get a short one to you in a bit
    Inventory:
    Level: 1 (0/10 XP)
    Allegiance: Wynn
    Skills:

    @Devourer
    Name: Gyran
    Race: Dragon
    Health: 134/149
    Stamina: 39/39
    Weapon/Ability 1: Fire breath - Breathe fire in a burning cone, dealing high amounts of damage. Over time, it may give burning debuff and/or hit multiple enemies
    Weapon/Ability 2: Claw Slash - Slams its claw towards the ground, dealing small/medium damage. May cause the enemy to be knocked backwards.
    Wynn Karma: 750
    Dern Karma: 250
    Nether Karma: -750
    Backstory (Recommended): A dragon who many centuries earlier helped Wynn against the Corruption. He was given a large hoard of treasure as a reward, which he hasn't quite finished eating. Now that the Corruption is back, he wants to help Wynn to defeat it once again. However, the dragon doesn't want to fight against Dern and believes that if Wynn and Dern combine, the Nether may be destroyed for once and for all.
    Inventory:
    Level: 2 (0/20 XP)
    Allegiance: Wynn
    Skills:

    @gmandx
    Name: Astrill
    Race:Wind elemental
    Health: 142/145
    Stamina: 38/40
    Weapon/Ability 1: Sword of the Hurricane
    Weapon/Ability 2: Wind control
    Wynn Karma: 850
    Dern Karma: -200
    Nether Karma: -850
    Backstory (Recommended): Sent down by the gods and stuff and yeah
    Inventory: Arrows; Iron Armor; Heat Sack; Ice Orb (For Tea); Lava pickaxe
    Level: 2 (10/20 XP)
    Allegiance: Wynn
    Skills:

    @_DeadlockedX_
    Name: Izekiel
    Race: Demon-like Vampire
    Health: 99/109
    Stamina: 33/43
    Weapon/Ability 1: Xenogenesis Sword, A purple-glowing sharp sword given to the runt of the litter.
    Weapon/Ability 2: Bloodbath Insomnia, A curse spread by vampires. Victims will suffer hallucinations and will turn into a vampire 'soon'.
    Wynn Karma: -872
    Dern Karma: 12
    Nether Karma: -120
    Backstory: When he was 12, he was abandoned by his vampire parents with the purple sword he holds. He was adopted by villagers who had no knowledge of what he was. When he was 19, he killed a villager in anger, and ran from his village.
    Inventory:
    Level: 1 (0/10 XP)
    Allegiance: None
    Skills:

    @blankman
    Name: Shalmosh
    Race: Human
    Health: 147/147
    Stamina: 39/39
    Weapon/Ability 1: Illusions
    Weapon/Ability 2: Dagger
    Wynn Karma: 1000
    Dern Karma: -1000
    Nether Karma: -1000
    Backstory (Recommended): Orphaned at the age of 2 months, Shalmosh was taken in by the mages of mage island. Now 18, Shalmosh has left, with illusionary powers able to stimulate senses.
    Inventory:
    Level: 1 (0/10 XP)
    Allegiance: Wynn
    Skills:

    @Temmie and Bob
    Name: Reflet
    Race: Human (hosts a demon)
    Health: 55/55
    Stamina: 42/42
    Weapon/Ability 1: Demonic blade
    Weapon/Ability 2: Purple fire (out of hands)
    Wynn Karma: -666
    Dern Karma: 150
    Nether Karma: 50
    Backstory (Recommended): Reflet was a normal soldier in the Wynnic United Forces only a month earlier. She was patrolling the border between Wynn and Dern when Dernian soldiers ambushed them. The Dernians slaughtered the patrol and believed them all to be dead. Reflet was teetering on the brink of death when a demon took hold of her, giving her the strength to live. The people of Wynn did not welcome her back, loathing her for her destructive behavior. Heeding the suggestion of the demon inside her, she traveled to Dern. Hailed as a hero to the Dernians, Reflet forgot all the hate she held for the people who had ruined her life forever, for her life was not hers anymore.
    Inventory:
    Level: 1 (0/10 XP)
    Allegiance: None
    Skills:

    @Rogue
    Name: Rogue (called Matthew by close friends and family)
    Race: Emeraldonian
    Health: 144/144
    Stamina: 29/29
    Weapon/Ability 1: Emerald Acid Blade: A blade forged an eon ago to vanquish the enemies of Emeraldonia by the king himself!
    Weapon/Ability 2: Chicken Guardian: His pet chicken Dave (he rides in his backpack :3) comes out to peck the eyes out of his enemies! (maybe he is part Cockatrice?)
    Wynn Karma: 400
    Dern Karma: 400
    Nether Karma: 400
    Backstory (Recommended): The descendant of a long line of Emeraldonian warrior mages, he sets off on a path from his home town of Selchar with his dad's sword, a sack of Emeralds, and his pet chicken Dave to become a legend! or maybe get into trouble :)
    Inventory:
    Level: 1 (0/10 XP)
    Allegiance: None
    Skills:

    Time of Day: Night (12 Turns)

    To do list:

    Rework character's list-running into same trouble with pre-9/7 Hell's Doorstep.
    Campaigns
    Corporation's Secret
    Collectibles
    Incorporate Fruma
    Gavel
    Village Health
    Revive System
    Communication System (Think: Phones)
    Game breaking item found in Ocean
    [R]
     
    Last edited: Mar 30, 2016
  2. 3DSMate

    3DSMate The shadow assassin VIP+

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    Minecraft:
    Name: Terra Suul
    Race: Dragon (Elder)
    Wynn Karma: 1000-
    Dern Karma: 0
    Nether Karma: 750-
    Backstory (Recommended): Terra Suul is old as the mountions you stare at. Born on the highest peak on Wynn in freezing temputures that no creature can survive bare. Terra Suul was a mighty dragon as a child putting fear into the villigers for long in the frost. When he reached adulthood he challenged his parents to a fight, succsefully killing them claiming the peak as his lair, he ravaged the land for a thousand years building up a hoard of legendary items for and small creatures that where bugs (at least thats what Terra Suul thought.) Terra Suul eventuly hibernated for thousands of years. Few theifs come up the trechorous peaks to steal from him, theifs where rewarded with legendary items that legendary heroes used. But now he his due to wake up in the frost to terrorise wynn again. But this time on a contiental scale.
    Starting Area: The highest peak in Neassak teritory
    ________________________________
    Forgot to mention that his stats are halfed in any desert and takes 1.5x extra damage from fire if in a desert (or hot place 35c+) he will take 2x damage from fire damage
     
    Rawb likes this.
  3. Rawb

    Rawb Disciple of Bak'al

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    Accepted! But before I make you choose a skill line, I forgot something. Give these pls:

    Weapon/Ability 1:
    Weapon/Ability 2:
     
  4. 3DSMate

    3DSMate The shadow assassin VIP+

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    right
    Weapon/abillity 1: Sattratted claws (sharp as hell claws)
    Weapon/Ability 2: Frost breath
     
  5. Rawb

    Rawb Disciple of Bak'al

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    Alright. Choose a Skill Line!

    Frostbite I
    Your Frost breath will cause [FROSTBITE] on a 20.

    Dragon's Might I
    You do an automatic counterattack when the enemy rolls a 1. You will deal 5 damage.
     
  6. 3DSMate

    3DSMate The shadow assassin VIP+

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    Minecraft:
    Frostbite 1!
     
  7. Rawb

    Rawb Disciple of Bak'al

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    Alright. Due to having -1000 karma for Wynn, you now have -600 karma for Nether and 50 karma for Dern.
    -=-=-=-
    Terra [WARM]

    You awaken from your long slumber in your cave. In front of you is your stash of items. Unfortunately, you notice some of them missing. The thought of terrorizing all of Wynn has drifted into your head during your slumber.

    A) Explore your cave
    B) Exit
    C) Free Movement (Do almost whatever you want.)
     
  8. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Name: Kai
    Race: Human
    Weapon/Ability 1: Rek'Sai, His fallen sisters bow
    Weapon/Ability 2: His wolf, Aiden
    Wynn Karma: Good
    Dern Karma: Bad
    Nether Karma: Bad
    Backstory (Recommended): While hunting in the forest of Nivla, They were caught out by the spider queen, the only thing left he has of his sister is her bow. He now stands at the edge of nivla to avenge is sister Traits, Vengeful, Careful, Lonewolf, Resourceful
    Starting Area: Edge of nivla forest
    (In theory, being on derns good side, is actually the best choice. but fuck it amirite? like killing that monolith :P)
     
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  9. 3DSMate

    3DSMate The shadow assassin VIP+

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    Minecraft:
    A I decide to take a look in my cave. Also how can I be warm when I'm on the highest part of Wynn in freezing cold temputures?
     
  10. Gushy48

    Gushy48 Title

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    Minecraft:
    Name: Slevis
    Race: Elf
    Weapon/Ability 1: Nightmare Rod
    Weapon/Ability 2: Dead Uprising(hopefully you know what I mean)
    Wynn Karma: -700
    Dern Karma: 0
    Nether Karma: 0
    Backstory (Recommended): Slevis is a well-known criminal for misuse of necromancy. Also, he sneak into cities to steal things from people. He also heard that one guy killed that monolith.
    Starting Area: Outside of Brimminghar
     
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  11. Sniplex

    Sniplex Well-Known Adventurer

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    Minecraft:
    Name: Steve
    Race: Human
    Weapon/Ability 1: Venom Blade
    Weapon/Ability 2: Voidwalker 2( Hope u know what I mean)
    Wynn Karma: 500
    Dern Karma: 0
    Nether Karma: 0
    Backstory (Recommended): Steve was a boy in modern times but he was teleported into Wynn province mysteriously. He need to escape there and find his way back home.
    Starting Area: Ragni Castle
     
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  12. Skub

    Skub MY ROFLCOPTER GOES SOI SOI SOI

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    Name: Alar
    Race: human
    Weapon/Ability 1: a flipping wand!
    Weapon/Ability 2: fireballs
    Wynn Karma:0
    Dern Karma:0
    Nether Karma:-600 (because of the ghast brin thingy before 9/7)
    Backstory (Recommended): raised in detlas, is a mage kinda got into a nether god fight and left the fight, yeah (I'm a bit lazy right now)
    Starting Area: outside ragni in a convo with @I'm Illuminati
     
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  13. Lionmann

    Lionmann Travelled Adventurer

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    Name: Kami
    Race: Demi God ( darkness
    Weapon/Ability 1: Furry of hell i unleash dark orbes of pain at my eneimes from my left hand
    Weapon/Ability 2: Void arm my right arm can suck spells and attacks then reflect them back enchanted with darkness also can casue a cursed effect
    Wynn Karma: 750
    Dern Karma: 400
    Nether Karma: - 850
    Backstory (Recommended): was a orphaned boy who was abused at a yougn age then used by the curropt army to hunt humens, he has a strong hatred for the nether has ties in dern and is trained with magic and swordsman ship he used a long sword in his left hand and a mini crossbow under his wrist on the right hand but it was taken from him when he was escaping the Nether general
    Starting Area Troms near the king
     
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  14. Inactive User

    Inactive User Famous Adventurer VIP+

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    Minecraft:
    Name: Adawalae
    Race: Golden Golem
    Weapon/Ability Golden Cutlass
    Weapon/Ability 2: Four hidden blades on each hand, capable of being shot short distances at enemies.
    Wynn Karma: 655
    Dern Karma: -666
    Nether Karma: -666
    Backstory (Recommended): Been a long time...I can get a short one to you in a bit
    Starting Area: Original one was Almuj.

    I had just crossed some river, and you had just said that me and @steveultra3 could converse between each other. We could both see Ragni. There were a couple hundred warriors under my command as well.
     
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  15. Rawb

    Rawb Disciple of Bak'al

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    Before I do apps later, I'll let you guys know that you're just at a camp at the base of Mt. Wynn where Securis's force is camping.
     
  16. Rawb

    Rawb Disciple of Bak'al

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    Accepted! Before I make you choose a skill line, is Aiden a summonable companion?
    (It just simply means that you're immune to [FROSTBITE].)
    Terra [WARM]

    You look around your cave. It seems a lot has changed. Several icecles have formed, a lot of the inside is covered in snow, your treasure is scattered all over the place along with some bones, and most notably, is the unusual formation of icecles at the entrance to your cave. They intertwine with each other, creating a wall of interlocked icicles with small gaps.

    A) Inspect your treasure
    B) Inspect the bones
    C) Inspect the wall of icicles
    D) Free Movement
    (Dead Uprising=Necromancy, right? I'll assume so. Also, your character somehow reminds me of DB's character in Silvermine Mountains, and nice refernece to the spit move.) Accepted! Choose a skill line:

    Feed I
    Your summoned minions can give their life force to you, converting it to 5 Stamina.

    Nick I
    You can steal a random item by rolling a 20 on an attack.

    Sorry, I dont know what Voidwalker 2 is. Explain pls. Also, accepted.

    Alright.
    -=-=-=-=-
    Alar

    You can see soldiers running around the camp. You can also see a soldier shouting "The Rymekians are here!" followed by a dragon. The Golden Golem has disappeared.

    A) Look for the Golem
    B) Go to the dragon/soldier
    C) Leave
    D) Explore
    E) Free Movement

    What about Urr?
    -=-=-=-=-
    Ada

    You walk into the camp. As you walk, you notice the alarms are going off. A soldier is running around shouting, "The Rymekians are here!" He is closely followed by a dragon. This must be General Securis's army. Unfortunatly, he is nowhere to be seen.

    A) Look for Securis
    B) Approach the soldier/dragon
    C) Continue past the army
    D) Explore
    E) Free Movement
    ________________________________
    Accepted! Choose a skill line:

    Revenge I
    You get the [BERSERK] buff when fighting a one on one combat.

    Hell Fire I
    You can give your enemies the [BURNING] debuff on a 20.
     
  17. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Minecraft:
    i would prefer if aiden was always with me
     
  18. 3DSMate

    3DSMate The shadow assassin VIP+

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    Minecraft:
    C I inspect the wall of icicles.
     
  19. Sniplex

    Sniplex Well-Known Adventurer

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    Minecraft:
    Voidwalker means to go into an unknown dimension and only assessable by yourself when you have extremely low health. In inside you will have 5 seconds of regeneration ( which heals you by 5% of your health) inside it. Then, you will be back where you were and what you were doing.
     
  20. Skub

    Skub MY ROFLCOPTER GOES SOI SOI SOI

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    I approach the soldier and dragon and activate my skill (it is a fire skill that gives me the buff protected)
     
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